EMP Shock: Difference between revisions

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| {{SkillText|DP Skill Recovery|40}}
| {{SkillText|DP Skill Recovery|40}}
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|<font color="4488FF">'''Overlimit(Time Tracer)'''</font>
*In Configuration Mode (Awakening), 200 DP will be consumed for this skill and 40 MP will be recovered.
*In Dissolution Mode (Non-Awakening), 200 MP will be consumed for this skill and 40 DP will be recovered.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class             !! Master              !! Level Required  !! SP Cost Per Level !! Alternative
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
|-
| [[Psychic Tracer]] || rowspan="3" | Lv. 20 || rowspan="3" | 30 || rowspan="3" |  3  || [[Quake Buster]]
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| [[Arc Tracer]]                                                                      || [[Panzer Buster]]
|-
|-
| [[Time Tracer]]                                                                     || [[Void Field]]
| [[Lunatic Psyker]] || 45 || 53 || 62 || {{SkillText|SkillQuest|3}}
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Additions !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Additions !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Mana Burn !! CD Extension on<br>Skills for Enemies
! Mana Burn !! CD Extension on<br>Skills for Enemies
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| align="left" | 1 || rowspan="2" | 30 || 1778% || -20 || 5 Seconds || rowspan="21" | 200 MP || rowspan="21" | 15 Seconds
| align="left" | 45 || 3017% || -56 MP || 10.4 Seconds || 200 MP || 40 DP || 15 Seconds
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| align="left" | 2 || 1836% || -22 || 5.3 Seconds
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| align="left" | 3 || 31 || 1894% || -24 || 5.6 Seconds
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| align="left" | 4 || 34 || 1951% || -26 || 5.9 Seconds  
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| align="left" | 5 || 37 || 2009% || -28 || 6.2 Seconds
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| align="left" | 6 || 40 || 2067% || -30 || 6.5 Seconds
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| align="left" | 7 || 43 || 2125% || -32 || 6.8 Seconds
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| align="left" | 8 || 46 || 2182% || -34 || 7.1 Seconds
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| align="left" | 9 || 49 || 2240% || -36 || 7.4 Seconds
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| align="left" | 10 || 52 || 2298% || -38 || 7.7 Seconds
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| align="left" | 11 || 55 || 2356% || -40 || 8 Seconds
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| align="left" | 12 || 58 || 2414% || -42 || 8.3 Seconds
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| align="left" | 13 || 61 || 2471% || -44 || 8.6 Seconds
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| align="left" | 14 || 64 || 2529%|| -46 || 8.9 Seconds
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| align="left" | 15 || 67 || 2587% || -48 || 9.2 Seconds
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| align="left" | 16 || 70 || 2645% || -50 || 9.5 Seconds
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| align="left" | 17 || 73 || 2703% || -52 || 9.8 Seconds
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| align="left" | 18 || 76* || 2760% || -54 || 10.1 Seconds
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| align="left" | 19 || 79* || 2818% || -56 || 10.4 Seconds
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| align="left" | 20(M) || 82* || 2876% || -58 || 10.7 Seconds
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| align="left" | 21 || -* || 2934% || -60 || 11 Seconds
|}
|}
<nowiki>*Please note that you can only achieve these levels through equipments, accessories and titles. </nowiki>
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{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|EMP Shock}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 {{!}} Tenacious EMP Shock 집요한 !! colspan=3 {{!}} Lighter EMP Shock 가벼워진
! colspan=3 | Persistent EMP Shock !! colspan=3 | Light EMP Shock
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect  !! colspan=2{{!}} Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! KD Value !! MP Usage
! KD Reduce !! MP Usage
{{!}}-
|-
{{!}} 53 {{!}}{{!}} Skill will reduce KD per hit {{!}}{{!}}-50{{!}}{{!}} 62 {{!}}{{!}} MP cost reduced to 80%{{!}}{{!}}160 MP
| 53 || {{SkillText|Persistent|50}} || -50 KD || 62 || {{SkillText|Light|80}} || 160 MP
{{!}}}
|}  
}}
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**Cooldown extension can only reach a maximum of 20 seconds.
**Cooldown extension can only reach a maximum of 20 seconds.
*The Cooldown extension and MP Burn will work as long as you are in the range, regardless of being knocked down or having invincibility.
*The Cooldown extension and MP Burn will work as long as you are in the range, regardless of being knocked down or having invincibility.
*[[EMP Shock]] is the only [[Nasod Armor Mode - Overlimit|Overlimit Skill]] that is not affected by [[Dynamo Research - Configuration]].
<br>
 
== Trivia ==
*[[EMP Shock]] used to be the only [[Nasod Armor Mode - Overlimit|Overlimit Skill]] that is not affected by [[Dynamo Research - Configuration]].
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|FR=Choc à IEM |FRName=EMP Shock
|FR=Choc à IEM |FRName=EMP Shock
|IT=Shock EMP |ITName=EMP Shock
|IT=Shock EMP |ITName=EMP Shock
|JP=EMPショック |JPName-EMP Shock
|CN=EMP震荡 |CNName=EMP Shock
}}
}}
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Revision as of 16:39, 11 March 2016

File:AddSkill11.png [Special Active] Ignite an electromagnetic pulse. Enemies in your vicinity (up to 1.2 metres) suffer damage, lose MP and their skills enter cooldown.

Enemies outside of range suffer the same effects, but at half of the strength.
(Can also be used in mid-air)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level Skill Requirement
Lunatic Psyker 45 53 62 Advanced Training Skill Quest


Skill Information

Level Required Damage (Magical) Additions MP Usage DP Recovery Cooldown
Mana Burn CD Extension on
Skills for Enemies
45 3017% -56 MP 10.4 Seconds 200 MP 40 DP 15 Seconds


Skill Traits

Persistent EMP Shock Light EMP Shock
Level Required Attribute Effect Details Level Required Attribute Effect Details
KD Reduce MP Usage
53 Skill will reduce 50 KD per hit -50 KD 62 MP Usage decreased to 80% 160 MP


Tips and Details

Range of fields.
  • Cooldown extension applies to all skills in skill slots.
    • If a skill already has cooldown, the cooldown will be extended if hit by EMP Shock.
    • Cooldown extension can only reach a maximum of 20 seconds.
  • The Cooldown extension and MP Burn will work as long as you are in the range, regardless of being knocked down or having invincibility.


Trivia


Updates

  • 12/26/2013 KR
    • Fixed bug where people could get hit by debuff even when not getting hit by the skill.
    • Fixed debuff effect appearing before the hit.
  • 05/15/2014 KR
    • Mana Burn count decreased.
    • Changed so Cooldown doesn't exceed Skill's reuse time.
    • Fixed issue of hitbox size being different than debuff area size.
  • 04/20/2015 KR
    • Fixed the problem that teleported to the wrong location after casting is finished in the air.
    • Skill Note's effect change from "remove one of the target's buffs with the highest duration (except Awakening Mode) " to "decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds".
  • 09/24/2015 KR


Alternative Names

Server Name Translation
South Korea EMP 쇼크 EMP Shock
Japan EMPショック
China (Simplified Chinese) EMP震荡 EMP Shock
France Choc à IEM EMP Shock
Italy Shock EMP EMP Shock


Template:LPSkills