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== Skill Information (09/11/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Skill Level !! Level Required !! Damage Reduction !! Special Active Damage Increase with Less Enemies | |||
|- | |||
| align="left" | 1 || 60 || rowspan=4 | 5% + 5% per enemy || -% | |||
|- | |||
| align="left" | 2 || 67 || -% | |||
|- | |||
| align="left" | 3 || 69 || -% | |||
|- | |||
| align="left" | 4 || 99 || -% | |||
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| 07/18/2019 || 08/14/2019 || colspan=2 align="left" | | | 07/18/2019 || 08/14/2019 || colspan=2 align="left" | | ||
{{buff|Damage Reduction increases when there are more enemies nearby.}} | {{buff|Damage Reduction increases when there are more enemies nearby.}} | ||
*[[Mind Break]] effect is moved to [[Time Interference]] passive. | *[[Mind Break]] effect is moved to [[Time Interference]] passive. | ||
|- | |||
| 09/11/2019 || - || colspan=2 align="left" | | |||
{{buff|Special Active Damage Increase with Less Enemies effect added.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 22:54, 6 September 2019
File:DESkill10.png | [Passive] Phase Shift can also be activated in midair. Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Diabolic Esper | 60 | Expert Training Skill Quest |
Skill Information
Skill Level | Level Required | Damage Reduction |
---|---|---|
1 | 60 | 5% + 5% per enemy |
2 | 67 | |
3 | 69 | |
4 | 99 |
Skill Information (09/11/2019 KR Patch)
Skill Level | Level Required | Damage Reduction | Special Active Damage Increase with Less Enemies |
---|---|---|---|
1 | 60 | 5% + 5% per enemy | -% |
2 | 67 | -% | |
3 | 69 | -% | |
4 | 99 | -% |
Tips and Details
- When switching positions with a Phase Shift dummy that is in midair, you will be able to perform any aerial movement or skills that can be used in midair.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | ||
12/30/2014 | - |
| |
02/05/2015 | - |
▼ Damage Reduction decreased. ▼ Chance decreased. | |
12/01/2016 | - |
| |
11/01/2018 | 11/14/2018 |
▲ Chance removed, always active. ▼ Damage Reduction decreased. | |
07/18/2019 | 08/14/2019 |
▲ Damage Reduction increases when there are more enemies nearby.
| |
09/11/2019 | - |
▲ Special Active Damage Increase with Less Enemies effect added. |
Alternative Names