Ejection Buster: Difference between revisions
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! Required Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ! Required Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ||
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| align=left | 15 || 332% || rowspan="2" | 7 || rowspan="2" | 200 MP || rowspan="2" | | | align=left | 15 || 332% || rowspan="2" | 7 || rowspan="2" | 200 MP || rowspan="2" | 14 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 82 || 398% | | align="left" | [Enhanced] 82 || 398% |
Revision as of 17:36, 18 October 2016
[Special Active: Strength] Launch forward a beam of evil energy. (Can also be activated in midair) | |
Annihilation Skill
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Dark Knight | 15 | 82 | 29 | 38 |
Skill Information
Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 592% | 7 | 200 MP | 11 Seconds |
[Enhanced] 82 | 710% |
KR
Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 332% | 7 | 200 MP | 14 Seconds |
[Enhanced] 82 | 398% |
Skill Traits
Useful Ejection Buster | Gigantic Ejection Buster | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effects | |
Damage | Max Hits | ||||
29 | Max Hits increased Damage decreased to 70% |
414.3% | 11 | 38 | Skill size increased to 115% |
[Enhanced] 82 | 497.3% |
KR
Useful Ejection Buster | Gigantic Ejection Buster | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effects | |
Damage | Max Hits | ||||
29 | Max Hits increased Damage decreased to 70% |
232.4% | 11 | 38 | Skill size increased to 115% |
[Enhanced] 82 | 278.6% |
Tips and Details
- The range of the skill is nearly the length of the Free Training.
Updates
- 08/28/2014 KR
- Damage increased.
- 08/21/2014 KR
- Hitbox changed to match visual effect.
- Range is slightly larger due to this.
- Hitbox changed to match visual effect.
- 11/06/2014 KR
- Damage decreased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 09/03/2015 KR
- Charge speed faster.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Charging effect is removed.
- Damage and MP Usage is adjusted.
- 03/10/2016 KR
- Fixed Skill Cut-in not appearing when using the skill.
- 10/20/2016 KR
- Damage decreased.
Alternative Names