Energy Needles: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! colspan=3 | Evil Energy Needles !! colspan= | ! colspan=3 | Evil Energy Needles !! colspan=4 | Awakened Energy Needles | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! MP Burn !! Number of Electric Spears | ! MP Burn !! Number of Electric Spears !! Max Hits | ||
|- | |- | ||
| 52 || {{SkillText|Evil|2}} || -? MP || 61 || {{SkillText|Awakened|Energy Needles - Advance}} || | | 52 || {{SkillText|Evil|2}} || -? MP || 61 || {{SkillText|Awakened|Energy Needles - Advance}} || 29 || 117 | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Currently bugged, '''Energy Needles''' will only fire 19 electric needles, instead of 20. '''Energy Needles - Advance''' will fire 29 electric needles, instead of 28. | |||
*'''Energy Needles''' does not have its own spectrum field. | *'''Energy Needles''' does not have its own spectrum field. | ||
**However, the spears can react to spectrum summoned from other sources. | **However, the spears can react to spectrum summoned from other sources. | ||
*The spears will hit enemies that stand directly behind Eve. | *The spears will hit enemies that stand directly behind Eve. | ||
*Do not awaken immediately after using this move. The hits will allow the opponent to move, and thus mana break sooner into the combo. | *Do not awaken immediately after using this move. The hits will allow the opponent to move, and thus mana break sooner into the combo. | ||
*'''Energy Needles''' has a damage penalty after travels further. It can deal 3 kinds of damage: 74%, 37% and 18%. Each damage will have 38, 19 and 20 hits. After select Awakened Trait, there will be 58, 29 and 30 hits. | |||
**So '''Energy Needles''' can deal a total of 3,875% Magical Damage. | |||
**'''Energy Needles - Advance''' can deal a total of 5,905% Magical Damage. | |||
<br> | <br> | ||
Revision as of 13:55, 29 September 2016
File:BSSActive1.png | [Special Active: Strength] Fire electric needles that shoot from behind. The energy needles searches the area and deal additional damage. |
Force Field Skill
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Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Code: Battle Seraph | 45 | 52 | 61 |
Skill Information
Character Level | Electrical Needles (Magical) | Number of Electric Spears | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
45 | 74% → 18% | 19 | 77 | 180 MP | 13 Seconds |
Skill Traits
Evil Energy Needles | Awakened Energy Needles | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Burn | Number of Electric Spears | Max Hits | ||||
52 | Skill will burn 2 MP per hit | -? MP | 61 | Skill changed to be Energy Needles - Advance | 29 | 117 |
Tips and Details
- Currently bugged, Energy Needles will only fire 19 electric needles, instead of 20. Energy Needles - Advance will fire 29 electric needles, instead of 28.
- Energy Needles does not have its own spectrum field.
- However, the spears can react to spectrum summoned from other sources.
- The spears will hit enemies that stand directly behind Eve.
- Do not awaken immediately after using this move. The hits will allow the opponent to move, and thus mana break sooner into the combo.
- Energy Needles has a damage penalty after travels further. It can deal 3 kinds of damage: 74%, 37% and 18%. Each damage will have 38, 19 and 20 hits. After select Awakened Trait, there will be 58, 29 and 30 hits.
- So Energy Needles can deal a total of 3,875% Magical Damage.
- Energy Needles - Advance can deal a total of 5,905% Magical Damage.
Updates
- 08/20/2015 KR
- MP Cost increased to 200 MP.
- Duration increased.
- Hitstun removed.
- Projectiles home-in and once they hit one target they seek the next target.
- 03/10/2016 KR
- Fixed issue where Awakened trait not working.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP Usage decreased.