Exorcism Stance 3: Shadoweave: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 24: | Line 24: | ||
<br> | <br> | ||
== Skill Information == | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
Line 34: | Line 34: | ||
|- | |- | ||
| align="left" | [Enhanced] 77 || 150 MP | | align="left" | [Enhanced] 77 || 150 MP | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== PvE === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Shadoweave !! Shadow Slash !! Shadoweave !! Shadow Slash !! Use !! Cancel | |||
|- | |||
| align="left" | 20 || rowspan=2 | 384% || rowspan=2 | 825% || rowspan=2| 13 || rowspan=2| 1 || rowspan=2| -2 || rowspan=2| +4 || 190 MP || rowspan=2 | 16 Seconds | |||
|- | |||
| align="left" | [Enhanced] 77 || 150 MP | |||
|} | |||
=== PvP === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Shadoweave !! Shadow Slash | |||
|- | |||
| align="left" | 20 || rowspan=2 | 192% || rowspan=2 | 412% | |||
|- | |||
| align="left" | [Enhanced] 77 | |||
|} | |} | ||
<br> | <br> | ||
Line 88: | Line 114: | ||
*12/01/2016 KR | *12/01/2016 KR | ||
**Fixed issue where pulling the target to the back when using toward the wall. | **Fixed issue where pulling the target to the back when using toward the wall. | ||
*12/29/2016 KR | |||
**Damage decreased. | |||
<br> | <br> | ||
Revision as of 03:02, 30 December 2016
[Special Active: Bravery] Throw your spear using shadow spirits to create an entangling force. | |
Energy Consumption
Energy Conversion
Exorcism Arts
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Little Xia | 20 | 77 | 23 | 26 |
Skill Information (NA)
Character Level | Damage (Physical) | Max Hits | Spirit Energy | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Shadoweave | Shadow Slash | Shadoweave | Shadow Slash | Use | Cancel | |||
20 | 469% | 1069% | 13 | 1 | -2 | +4 | 190 MP | 16 Seconds |
[Enhanced] 77 | 150 MP |
Skill Information (KR)
PvE
Character Level | Damage (Physical) | Max Hits | Spirit Energy | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Shadoweave | Shadow Slash | Shadoweave | Shadow Slash | Use | Cancel | |||
20 | 384% | 825% | 13 | 1 | -2 | +4 | 190 MP | 16 Seconds |
[Enhanced] 77 | 150 MP |
PvP
Character Level | Damage (Physical) | |
---|---|---|
Shadoweave | Shadow Slash | |
20 | 192% | 412% |
[Enhanced] 77 |
Skill Traits
Useful Exorcism Stance 3 : Shadoweave | Evil Exorcism Stance 3 : Shadoweave | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||||
Damage | Max Hits | MP Burn | |||||||
Shadoweave | Shadow Slash | Shadoweave | Shadow Slash | ||||||
23 | Max Hits increased Damage decreased to 60% |
281% | 641% | 25 | 1 | 26 | Skill will burn 3 MP per hit | -42 MP |
Tips and Details
- This skill is the 3rd part of Secret Exorcism Art: Night Parade of One Hundred Specters.
- Upon advancing to Little Specter, pressing the skill button again before the final hit will allow Ara to use Exorcism Stance 4 : Darkness Sever automatically, even if it is not in your skill slots.
- The number of hits that can be done by the whirlwind is dependent on whether the targets' sizes and if they can be pushed.
- The whirlwind can be stopped at a wall. Using this skill when a wall is in front of you is advisable for maximum damage.
- When a foe is hit by the whirlwind, they will be shrouded in darkness, and have their Attack Speed greatly reduced.
- If a target is caught in the whirlwind from below (like when they are in mid-air), they will not be moved by the whirlwind's push nor pull.
- The range of the final hit is extremely large; the attack itself is significantly larger than the animation, and will even hit targets on slightly higher or lower platforms. Even targets behind Ara will be hit.
- With Useful trait, the skill can deal 7,025% Physical Damage without the final slash.
Updates
- 03/28/2013 KR
- Range of spear thrown is reduced. However, the size the of whirlwind is greatly increased, making it easier to land hits without missing the final slash.
- 07/10/2014 KR
- Skill note spirit energy consumption reduced from 3 to 2.
- 07/23/2014 (KR) / 12/03/2014 (All other servers except EU)
- Whirlwind damage reduced and changed to physical.
- Whirlwind hits increased from 9 to 12.
- Visual effect changed to match with Little Specter's other skills.
- Visual effect update applies to all Ara classes.
- This makes the animation of this skill faster, but greatly shortens the skill delay.
- 09/03/2015 KR
- Added leftover effects from Skill Note.
- 09/10/2015 KR
- Useful attribute damage reduction increased.
- Fixed Energy gain on cancelling Shadoweave not working.
- (Partial)Fixed skill that was cancelled into being casted multiple times.
- Fixed the skill not going on cooldown when casting it from Exorcism Stance 2 : Specter Restraints.
- 01/21/2016 KR
- Fixed Last Slash not working in Atlas Air Defense Station.
- 08/25/2016 KR
- Fixed Matchless Truth that was cancelled into being casted multiple times.
- 12/01/2016 KR
- Fixed issue where pulling the target to the back when using toward the wall.
- 12/29/2016 KR
- Damage decreased.
Alternative Names