Fatal Cannon/ModA: Difference between revisions
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Revision as of 22:43, 6 May 2020
- English
[Active] [Mod] Fire an enhanced cannonball that will target the enemies' back. Enemies hit by the enhanced cannonball will have their magical defense reduced. | |
Cannonball Consumption
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Centurion | 99 | Fatal Cannon |
Skill Information
PvE
Level Required | Cannonball Blast (Magical) |
Anti-Magic | Enhanced Ammo Usage |
MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Magic Defense Decrease | Duration | |||||
99 | 1474% | 20% | 5 Seconds | 1 | 40 MP | 6 Seconds |
PvP
Level Required | Cannonball Blast (Magical) |
---|---|
99 | 499% |
Skill Traits
Powerful Fatal Cannon | Evil Fatal Cannon | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
Super Armor added to the skill Cooldown increased to 150% |
9 Seconds | Skill will burn 15 MP per hit |
Related Skills
Modified Warhead |
Tips and Details
- Once the cannon is placed forward, it creates a lingering hitbox that is excellent for catching opponents who attempt to awaken or use a skill whilst inside the cannon's hitbox.
- Similarly, once the cannon is pulled back, it also leaves a lingering hitbox behind Chung. As long as the cannon is held up, the hitbox remains during a skill freeze-frame, allowing for the same method to be used.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
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Alternative Names