Fireplay: Difference between revisions

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__NOTOC__{{Languages|Fireplay}}
__NOTOC__{{Languages|Fireplay}}
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|TvTf-hlqMdo|300|right}}
{| cellpadding="5"
|-
| [[Image:ELE5.png]]
| {{SkillType|A}} Throw chunks of explosive flames. Targets hit will be surrounded in a ring of fire.
|-
|
| {{SkillText|Gale}}
|-
|
| {{SkillText|True|1.2}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|bmov3DX8SEM|300|right}}
{{#ev:youtube|bmov3DX8SEM|300|right}}
{| cellpadding="5"
{| cellpadding="5"
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class !! Level Required !! Skill Requirement
|-
| [[Pyro Knight]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
== Requirements (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire !! Fireball !! Ring of Fire
|-
| align="left" | 30 || 815% || 62% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
|-
| align="left" | [Enhanced] || 980% || 74%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire
|-
| align="left" | 30 || 326% || 24%
|-
| align="left" | [Enhanced] || 392% || 29%
|}
<br>
== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Heavy Fireplay !! colspan=3 | Persistent Fireplay
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown !! rowspan=2 | Attribute Effect !! Max Hits !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Ring of Fire
|-
| {{SkillText|Heavy|144|120}} || 7.2 Seconds || {{SkillText|Persistent2|150}} || 8 || 7.5 Seconds
|}
<br>
== [[Skill Traits]] (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== Tips and Details ==
== Tips and Details ==
===NA===
*While the fireball can hit and damage multiple targets, only one will be inflicted with a fire ring.
**You are able to apply multiple fire rings to different (or even the same) targets with each individual cast of this skill, however, assuming the cooldown of the skill was reduced in some way, such as in '''Gale''' mode.
*The Fire Ring will deal damage over time to any enemies near the inflicted target. However, since the size of the fire ring will always be the same, large enemies can be hit by the ring as well, even if they are the one inflicted with it.
*The Fire Ring will not activate [[Invincible Fire]].
*The '''Persistent''' trait not only increases the duration of the Fire Ring, but it also causes the initial Fireball to be able to travel further.
===KR===
*Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like [[11-4|Debrian Nasod Carrier]] can take all hits from this skill.
*Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like [[11-4|Debrian Nasod Carrier]] can take all hits from this skill.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
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== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|hxcmLyiqQ_s|300}}</div>
<div style="float: right;">{{#ev:youtube|TvTf-hlqMdo|300}}</div>
*In the past, this skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
*In the past, this '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage overtime.
<br><br><br><br><br>
**An even older version of the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
<br><br><br><br><br><br><div style="float: right;">{{#ev:youtube|hxcmLyiqQ_s|300}}</div>


== Updates ==
== Updates ==
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{{nerf|Ring of Fire damage decreased.}}
{{nerf|Ring of Fire damage decreased.}}
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength''' skill.
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
*Skill features changed.

Revision as of 00:29, 1 August 2019

File:ELE5R.png [Special Active: Strength]
Throw a large chunk of explosive fire. The fireball explodes after a while and scatters several smaller fireballs. After a delay, the small fireballs explode to deal damage to your surroundings.
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Pyro Knight 30


Skill Information

PvE

Level Required Small Fireball Explosion (Magical) Small Fireball Count MP Usage Cooldown
30 1593% 10 200 MP 14 Seconds
[Enhanced] 1911%

PvP

Level Required Small Fireball Explosion (Magical)
30 -%
[Enhanced] 728%


Skill Traits

Heavy Fireplay Haste Fireplay
Attribute Effect Cooldown Attribute Effect Cooldown
Damage increased to 144%
Cooldown increased to 120%
16.8 Seconds Cooldown decreased to 80% 11.2 Seconds


Related Skills

File:ELE19.png Invincible Fire
Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall.


Tips and Details

  • Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like Debrian Nasod Carrier can take all hits from this skill.
    • On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
    • The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
  • On average, [Enhanced] Fireplay will deal around 5,733% ~ 11,466% (2,352% in PvP) Magical Damage, or 8,255.52% ~ 16,511.04% (3,386.88% in PvP) with the Heavy trait.
    • [Enhanced] Fireplay can deal a maximum of up to 19,110% Magical Damage should all fireballs connect, or 27,518.4% with the Heavy trait.


Old Version

  • In the past, this Fireplay was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage overtime.
    • An even older version of the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.







Updates

Date Changes
KR NA PvE PvP
06/26/2014 -

Thrown Flame's damage increased.

Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.

09/03/2015 -
01/12/2017 -

Damage decreased.

04/27/2017 -

Damage increased.

  • None
07/27/2017 -

Damage increased.

04/05/2018 04/18/2018

Damage decreased.

Fireball damage increased.

Ring of Fire damage decreased.

07/04/2019 07/31/2019
  • Changed from Active to Strength skill.
  • Skill features changed.
  • Level Requirement changed from Level 30 Locked Skill to Level 30.
  • Icon changed from to File:ELE5R.png


Alternative Names

Server Name Translation
South Korea 불놀이 Fireworks
Japan ファイアワークス Fireworks
China (Simplified Chinese) 分裂火焰 Split Flame
Germany Feuerwerk Firework
France Feu d'artifice Firework
Italy Fuoco d'artificio Firework
Poland Fajerwerki Fireworks
Brazil Fogos de Artifício Fireworks


Template:PKSkills