Gigantic Impact: Difference between revisions

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__NOTOC__{{Languages|Gigantic Impact}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Gigantic_Impact.png]]<br>
| [[File:Gigantic_Impact.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung jumps backwards into the air, then rockets forward, impacting the ground so hard it creates a small earthquake.  
| {{SkillType|SA|B}} Leap up into the air and propel yourself towards the ground, causing damage.  
|}
|}
<br>  
<br>
== Requirements ==


== Prerequisites  ==


{{PreStart}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{PreRow|Class=Chung|Master=5|SP=30|Skill=N/A|Req=N/A}}
|-
{{PreEnd}}  
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Chung]] || Lv. 20 || 20            || 2                || [[Aceldama]]
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Impact !! Shock Wave
|-
| align="left" | 1 || rowspan="3" | 20 || 2541% || 508% || rowspan="21" | 300 MP || rowspan="21" | 18 Seconds
|-
| align="left" | 2 || 2598% || 519%
|-
| align="left" | 3 || 2655% || 531%
|-
| align="left" | 4 || 21 || 2713% || 542%
|-
| align="left" | 5 || 23 || 2770% || 554%
|-
| align="left" | 6 || 25 || 2827% || 565%
|-
| align="left" | 7 || 27 || 2884% || 577%
|-
| align="left" | 8 || 29 || 2941% || 588%
|-
| align="left" | 9 || 31 || 2998% || 599%
|-
| align="left" | 10 || 33 || 3056% || 611%
|-
| align="left" | 11 || 35 || 3113% || 622%
|-
| align="left" | 12 || 37 || 3170% || 634%
|-
| align="left" | 13 || 39 || 3227% || 645%
|-
|-
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| align="left" | 14 || 41 || 3284% || 657%
| rowspan="2" style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Damage'''
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Impact'''
| align="left" | 15 || 43 || 3341% || 668%
| style="border-style: solid; border-width: 1px;" | '''Shockwave'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| align="left" | 16 || 45 || 3399% || 679%
| style="border-style: solid; border-width: 1px;" rowspan="6" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="6" |  
<br>30 seconds<br> <br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | 2394%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 478%
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| align="left" | 17 || 47 || 3456% || 691%
| rowspan="1" | 2933%
| rowspan="1" | 586%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| align="left" | 18 || 49 || 3513% || 702%
| rowspan="1" | 3472%
| rowspan="1" | 694%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| align="left" | 19 || 51 || 3570% || 714%
| rowspan="1" | 4011%
| rowspan="1" | 802%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| align="left" | 20 (M) || 53 || 3627% || 725%
| rowspan="1" | 4215%
| rowspan="1" | 843%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| align="left" | 21 || -* || 3684% || 737%
| rowspan="1" | 4880%
| rowspan="1" | 976%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
== [[Skill Notes|Skill Note]] ==
'''Name:''' Terrain Destruction / 지형파괴
'''Description:''' Uses three cannonballs to double shock wave damage and inflicts a movement and jump speed [[Status Effects|debuff]].
{{se||Move Slowdown}}
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies within 700 range of the impact point will receive lower damage from a shockwave and be knocked down.
*Targets within 700 range of the impact point will receive lower damage from a shock wave and be knocked down.
**Enemies in the impact point will receive both.
**Targets in the impact point will receive both.
*For a basic job skill, the damage of this skill surpasses [[Code Architecture]]'s [[Heaven's Fist]]
**Though [[Gigantic Impact]] does not stun.
*The impact area of this skill is small, only hitting about 200 area in front of your starting point.
*The impact area of this skill is small, only hitting about 200 area in front of your starting point.
<br>
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Gigantic Impact''' added.
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/06/2014 || - || align="left" |
*Fixed skill note effect occurring during 3 bead awakening without having the skill note.
|-
| 04/20/2015 || - || align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*'''Gigantic Impact''' deleted.
|}
<br>


{{ChSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 기간틱 임팩트    |KRName=Gigantic Impact
|FR=Impact dévastateur |FRName=Devastating impact
|UK=Devastating Impact
}}
<br>


[[Category:Chung_Skills]]
[[Category: Bravery Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]]

Latest revision as of 19:34, 23 March 2024

[Special Active: Bravery]
Leap up into the air and propel yourself towards the ground, causing damage.


Requirements

Class Master Level Required SP Cost per Level Alternative
Chung Lv. 20 20 2 Aceldama


Skill Information

Skill Level Required Level Damage (Physical) MP Usage Cooldown
Impact Shock Wave
1 20 2541% 508% 300 MP 18 Seconds
2 2598% 519%
3 2655% 531%
4 21 2713% 542%
5 23 2770% 554%
6 25 2827% 565%
7 27 2884% 577%
8 29 2941% 588%
9 31 2998% 599%
10 33 3056% 611%
11 35 3113% 622%
12 37 3170% 634%
13 39 3227% 645%
14 41 3284% 657%
15 43 3341% 668%
16 45 3399% 679%
17 47 3456% 691%
18 49 3513% 702%
19 51 3570% 714%
20 (M) 53 3627% 725%
21 -* 3684% 737%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Name: Terrain Destruction / 지형파괴

Description: Uses three cannonballs to double shock wave damage and inflicts a movement and jump speed debuff.  Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown

Tips and Details

  • Targets within 700 range of the impact point will receive lower damage from a shock wave and be knocked down.
    • Targets in the impact point will receive both.
  • The impact area of this skill is small, only hitting about 200 area in front of your starting point.


Updates

Date Changes
KR NA
12/23/2010 07/27/2012
  • Gigantic Impact added.
11/07/2013 02/12/2014
  • Damage increased.
10/06/2014 -
  • Fixed skill note effect occurring during 3 bead awakening without having the skill note.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Unable to hit the enemies below the platform.
08/20/2015 01/27/2016
  • Gigantic Impact deleted.


Alternative Names

Server Name Translation
South Korea 기간틱 임팩트 Gigantic Impact
France Impact dévastateur Devastating impact
United Kingdom Devastating Impact