Guided Arrow: Difference between revisions

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Revision as of 15:56, 15 April 2012

File:Guide Arrow.png
[Special Active] Rena shoots three magical arrows that will chase enemies for of seven seconds or until they hit their target.


Requirements

Class
Master
SP Requirement
Skill Requirement
Sniping Ranger
Lv5
50SP
Humming Wind


Skill Information

NA

Skill Lv Max Hits
(Awakening)
Damage (magical) MP Usage Cool Down
Non-Awakening Awakening
1 3 (6) 368% per stinger 252% 200 MP 10 seconds
2 441% per stinger 302%
3 515% per stinger 353%
4 588% per stinger 403%
5 (M) 698% per stinger 479%

KR

Skill Lv Max Hits
(Awakening)
Damage (magical) Duration MP Usage Cool Down
Non-Awakening Awakening
1 3 (6) 438% per stinger 336% 7 Seconds 225 MP 10 seconds
2 526% per stinger 403%
3 613% per stinger 470%
4 701% per stinger 538%
5 (M) 833% per stinger 638%

Skill Note

Name: Easy Catch(NA) / Its Easy to Chase(KR)

Description: Increase the number of arrows shot by 1 with the arrows moving 30% faster.

Tips and Details

  • In Awakening Mode, the arrows will penetrate through enemies once but the damage is reduced.
  • The use of skill freeze can delay the opponent into being hit, as Guide Arrow is unaffected by any form of delay.

Trivia

  • In Non-awakening, the arrows are green. In Awakening, the arrows become red.

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