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= Halls of Water =
= Water Temple Shrine (Halls of Water) =
Also known as Water Temple Shrine.


== Map Layout ==
== Map Layout ==

Revision as of 03:13, 24 September 2012

Water Temple Shrine (Halls of Water)

Map Layout

Difficulty Map
Normal
Hard / Very Hard

Mobs

Shadow Port Walker
Shadow Port Trickster
Shadow Port Charger
Shadow Port Defender
Shadow Port Sniper
Shadow Port Voider
Blood Linker: This is an upgraded form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your health.
Mana Linker: This is an upgraded form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your mana.
Shadow Linker
Fallen Red Knights: Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons.

Mini Boss: Shadow Stinger

Moves

  • Forward Spikes Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance
  • Spike Ball Brings out all the spikes on it. Penetrates all platforms just to poke you. Induces KD
  • Spike Roll It's a KD Counter attack. Rolls forward or backwards to poke you with it's spikes. Induces KD
  • Crystal Stinger Brings forth a crystal in it's chest to poke you with it. Does quite a lot of damage. Induces KD

Mini Boss: Bizarre Conrad

Moves

  • Mini Heaven's Fist Summons a rocket propelled fist to attack you with
  • Mini Hornet's Sting Conrad whisks out a cannon (similar to that of Code Exotic's) and fires a missile at you. He then chucks the cannon at you when he's done.
  • Slide Conrad slides away from you in his UFO.
  • Health Conversion Conrad will remove some of his mana in order to regain some health.
  • Triple Spear: Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you.

Mini Boss: Giant Hammer Bobosse

Moves

Mini Boss: Fallen Chloe

You will only fight Fallen Chloe on Hard or Very Hard mode.

Moves

Mini Boss: Victor

Moves

  • Victor Combo: Smashes you to the ground 3 times.
  • Victor Swing: Swings his fists upward into the air and throws you upwards.
  • Victor Charge: Occurs only if you're a certain distance away from you. It's like Burning Rush only MORE POWERFUL
  • Body Slam: Victor will jump up and body slams you, which will inflict Flattening.

Boss: Ran

Moves

  • Black Fire Crow: Ran will materialize a shadow arm and use it to slash you. He will use this move when he is knocked down or when you are at a certain distance away from him.
  • Shadow Clone: If you try to distance yourself from Ran, he will create a clone of himself right next to you and attack.
  • Black Destiny: Ran will unleash several slashes against you and finishes his string of attacks with an eruption of dark energy.
  • Reverse Gravity: A spell circle will appear under Ran. Any player within the circle will slowly rise into the air and will be vulnerable for his next attack. He will use this every time 1/4 of his maximum health has been depleted.
  • Dark Enhancement: After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will now inflict Curse on you.
  • Fire Enhancement: After depleting about 1/2 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will now inflict Burn on you.
  • Dark Sword Combo: Ran slashes with his sword 2 times, then uses his shadow arm to attack and launch you into the air.

Boss Drops

Image Name Class Stats
Demonic Horn
Common

Head Accessory
Attack Speed +2%
Movement Speed +1%
Jump Speed +1%

Hendel Bites
Common

Bottom Accessory
Critical Chance +2%
Movement Speed +1%
Jump Speed +1%


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous