Hell Stone: Difference between revisions

From Elwiki
(11/06/2014 KR update)
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
|name=hell_stone
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="2" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|tab1=NA
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
|contents1=
! rowspan="2" | Primary !! rowspan="2" | Secondary !! colspan="2" | Normal !! colspan="2" | Awaken
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! rowspan="3" {{!}} Skill Level !! rowspan="3" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! colspan="4" {{!}} Max Hits !! rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! rowspan="2" {{!}} Primary !! rowspan="2" {{!}} Secondary !! colspan="2" {{!}} Normal !! colspan="2" {{!}} Awaken
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! Primary !! Secondary !! Primary !! Secondary
! Primary !! Secondary !! Primary !! Secondary
|-
{{!}}-
| align="left" | 1 || rowspan="2" | 35 || 195% || 205% || rowspan="17" | 2 || rowspan="17" | 5 || rowspan="17" | 3 || rowspan="17" | 6 || rowspan="17" | 100 MP || rowspan="17" | 10 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 35 {{!}}{{!}} 195% {{!}}{{!}} 205% {{!}}{{!}} rowspan="17" {{!}} 2 {{!}}{{!}} rowspan="17" {{!}} 5 {{!}}{{!}} rowspan="17" {{!}} 3 {{!}}{{!}} rowspan="17" {{!}} 6 {{!}}{{!}} rowspan="17" {{!}} 100 MP {{!}}{{!}} rowspan="17" {{!}} 10 Seconds
|-
{{!}}-
| align="left" | 2 || 201% || 212%
{{!}} align="left" {{!}} 2 {{!}}{{!}} 201% {{!}}{{!}} 212%
|-
{{!}}-
| align="left" | 3 || 36 || 208% || 218%
{{!}} align="left" {{!}} 3 {{!}}{{!}} 36 {{!}}{{!}} 208% {{!}}{{!}} 218%
|-
{{!}}-
| align="left" | 4 || 39 || 214% || 225%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 39 {{!}}{{!}} 214% {{!}}{{!}} 225%
|-
{{!}}-
| align="left" | 5 || 42 || 220% || 232%
{{!}} align="left" {{!}} 5 {{!}}{{!}} 42 {{!}}{{!}} 220% {{!}}{{!}} 232%
|-
{{!}}-
| align="left" | 6 || 45 || 227% || 238%
{{!}} align="left" {{!}} 6 {{!}}{{!}} 45 {{!}}{{!}} 227% {{!}}{{!}} 238%
|-
{{!}}-
| align="left" | 7 || 48 || 233% || 245%
{{!}} align="left" {{!}} 7 {{!}}{{!}} 48 {{!}}{{!}} 233% {{!}}{{!}} 245%
|-
{{!}}-
| align="left" | 8 || 51 || 239% || 252%
{{!}} align="left" {{!}} 8 {{!}}{{!}} 51 {{!}}{{!}} 239% {{!}}{{!}} 252%
|-
{{!}}-
| align="left" | 9 || 54 || 246% || 258%
{{!}} align="left" {{!}} 9 {{!}}{{!}} 54 {{!}}{{!}} 246% {{!}}{{!}} 258%
|-
{{!}}-
| align="left" | 10 || 57 || 252% || 265%
{{!}} align="left" {{!}} 10 {{!}}{{!}} 57 {{!}}{{!}} 252% {{!}}{{!}} 265%
|-
{{!}}-
| align="left" | 11 || 60 || 258% || 272%
{{!}} align="left" {{!}} 11 {{!}}{{!}} 60 {{!}}{{!}} 258% {{!}}{{!}} 272%
|-
{{!}}-
| align="left" | 12 || 63 || 265% || 278%
{{!}} align="left" {{!}} 12 {{!}}{{!}} 63 {{!}}{{!}} 265% {{!}}{{!}} 278%
|-
{{!}}-
| align="left" | 13 || 66 || 271% || 285%
{{!}} align="left" {{!}} 13 {{!}}{{!}} 66 {{!}}{{!}} 271% {{!}}{{!}} 285%
|-
{{!}}-
| align="left" | 14 || 69 || 277% || 292%
{{!}} align="left" {{!}} 14 {{!}}{{!}} 69 {{!}}{{!}} 277% {{!}}{{!}} 292%
|-
{{!}}-
| align="left" | 15 || 72 || 284% || 298%
{{!}} align="left" {{!}} 15 {{!}}{{!}} 72 {{!}}{{!}} 284% {{!}}{{!}} 298%
|-
{{!}}-
| align="left" | 16 || rowspan="2" | -* || 290% || 305%
{{!}} align="left" {{!}} 16 {{!}}{{!}} rowspan="2" {{!}} -* {{!}}{{!}} 290% {{!}}{{!}} 305%
|-
{{!}}-
| align="left" | 17 || 296% || 312%
{{!}} align="left" {{!}} 17 {{!}}{{!}} 296% {{!}}{{!}} 312%
|}
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! rowspan="3" {{!}} Skill Level !! rowspan="3" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! colspan="4" {{!}} Max Hits !! rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! rowspan="2" {{!}} Primary !! rowspan="2" {{!}} Secondary !! colspan="2" {{!}} Normal !! colspan="2" {{!}} Awaken
{{!}}- style="background:{{ColorSelNA|CharLight|Aisha}}"
! Primary !! Secondary !! Primary !! Secondary
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 35 {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} rowspan="17" {{!}} 2 {{!}}{{!}} rowspan="17" {{!}} 5 {{!}}{{!}} rowspan="17" {{!}} 3 {{!}}{{!}} rowspan="17" {{!}} 6 {{!}}{{!}} rowspan="17" {{!}} 100 MP {{!}}{{!}} rowspan="17" {{!}} 10 Seconds
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 36 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 39 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 42 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 45 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 48 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 51 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 54 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 57 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 60 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 63 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 66 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 69 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 72 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 75 {{!}}{{!}} - {{!}}{{!}} -
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 78 {{!}}{{!}} - {{!}}{{!}} -
{{!}}}
}}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|<center>Based on the observations, the stone gets bigger from the awakening aura. That means summoning even bigger stones is possible I think? It's not going to be easy but let's try!<br>- Shadow Witch Speka</center>}}</center>
<center>{{quotation|<center>Based on the observations, the stone gets bigger from the awakening aura. That means summoning even bigger stones is possible I think? It's not going to be easy but let's try!<br>- Shadow Witch Speka</center>}}</center>
<div style="float: right;">{{#ev:youtube|-|300}}</div>
'''Name:''' Rhythmical Spin / 리드미컬한 회전 (Rhythmic Rotation)
'''Name:''' Rhythmical Spin(NA) / Rhythmic Rotation (리드미컬한 회전) (KR)


'''Description:''' There will be a 20% chance to create a bigger Hell Stone that does 50% more damage and sucks enemies to the center.
'''Description:''' There will be a 20% chance to create a bigger Hell Stone that does 50% more damage and sucks enemies to the center.
<br><br><br><br><br><br><br><br><br><br><br>
<br>


== Tips and Details  ==
== Tips and Details  ==
*Most effective on stoic opponents.
*Most effective on super armored opponents.
*In Awakening the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
*In [[Awakening Mode]], the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
**With correct positioning it is possible to get this to hit another time for 10 total hits, however this is impractical.
**With correct positioning, it is possible to get an extra hit for 10 total hits, however this is impractical.
*Use in front of a Glitter Shielder or Arc Glitter Protector's shield to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
*Use in front of a defending Glitter Shielder or Arc Glitter Protector to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
<br>
 
== Trivia ==
*The boss of [[4-4]], Leviathan, can use a skill similar to Hell Stone but in an ice form.
<br>
<br>


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**Cooldown increased.
**Cooldown increased.
*11/06/2014 KR
*11/06/2014 KR
**Damage Decreased.
**Damage decreased.
<br>
 
== Trivia ==
*The boss of [[4-4]], Leviathan, can use a skill similar to Hell Stone but in an ice form.
<br>
<br>



Revision as of 20:05, 4 December 2014

File:AishaS23.png [Special Active] Aisha casts a stone from Hell that continuously spins in front of her, damaging enemies and launching them after the first two hits.


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Magician Lv. 20 35 3 Hell Drop


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Primary Secondary Normal Awaken
Primary Secondary Primary Secondary
1 35 195% 205% 2 5 3 6 100 MP 10 Seconds
2 201% 212%
3 36 208% 218%
4 39 214% 225%
5 42 220% 232%
6 45 227% 238%
7 48 233% 245%
8 51 239% 252%
9 54 246% 258%
10 57 252% 265%
11 60 258% 272%
12 63 265% 278%
13 66 271% 285%
14 69 277% 292%
15 72 284% 298%
16 -* 290% 305%
17 296% 312%


Skill Note

Based on the observations, the stone gets bigger from the awakening aura. That means summoning even bigger stones is possible I think? It's not going to be easy but let's try!
- Shadow Witch Speka

Name: Rhythmical Spin / 리드미컬한 회전 (Rhythmic Rotation)

Description: There will be a 20% chance to create a bigger Hell Stone that does 50% more damage and sucks enemies to the center.

Tips and Details

  • Most effective on super armored opponents.
  • In Awakening Mode, the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
    • With correct positioning, it is possible to get an extra hit for 10 total hits, however this is impractical.
  • Use in front of a defending Glitter Shielder or Arc Glitter Protector to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.


Trivia

  • The boss of 4-4, Leviathan, can use a skill similar to Hell Stone but in an ice form.


Updates

  • 06/26/2014 KR
    • Damage decreased.
    • Hitbox changed so it pull targets in then lifts them.
    • Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.
    • Cooldown increased.
  • 11/06/2014 KR
    • Damage decreased.