Hypersonic Stab: Difference between revisions
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<div style="float: right;">{{#ev:youtube|IdOHuUNwqh0|300}}</div> | <div style="float: right;">{{#ev:youtube|IdOHuUNwqh0|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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== Prerequisites == | == Prerequisites == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center> | |||
| | |||
|- | |- | ||
| | | [[Sword Taker]] | ||
| <center>Lv5</center> | |||
| <center>65SP</center> | |||
| <center>[[One Flash]]</center> | |||
| | |||
| | |||
|} | |} | ||
===Example of Damage Calculation (Lv 5) | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awakened Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1260% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 168% per hit | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 300 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 30 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1512% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 202% per hit | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1764% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 235% per hit | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2016% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 269% per hit | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2394% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 319% per hit | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3150% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 420% per hit | |||
{{!}}} | |||
'''Example of Damage Calculation (Lv 5)''' | |||
Without Awaken: | Without Awaken: | ||
Line 74: | Line 82: | ||
*5 mob = 20 hit each x 319% (6380%) | *5 mob = 20 hit each x 319% (6380%) | ||
*6 mob = 20 hit each x 319% (6380%) | *6 mob = 20 hit each x 319% (6380%) | ||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awakened Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 300 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2370% per mob | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 364% per hit | |||
{{!}}} | |||
'''Example of Damage Calculation (Lv 5)''' | |||
Without Awaken: | |||
*1 mob = 1 hit each x 2370% (2370%) | |||
*2 mob = 2 hit each x 2370% (4740%) | |||
*3 mob = 3 hit each x 2370% (7110%) | |||
*4 mob = 4 hit each x 2370% (9480%) | |||
*5 mob = 5 hit each x 2370% (11850%) | |||
*6 mob = 6 hit each x 2370% (14220%) | |||
With Awaken: | |||
*1 mob = 10 hit each x 364% (3640%) | |||
*2 mob = 20 hit each x 364% (7280%) | |||
*3 mob = 20 hit each x 364% (7280%) | |||
*4 mob = 20 hit each x 364% (7280%) | |||
*5 mob = 20 hit each x 364% (7280%) | |||
*6 mob = 20 hit each x 364% (7280%) | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 10:29, 15 April 2012
File:STSactive5.png |
[Special Active] Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path. |
Prerequisites
Sword Taker |
Skill Information
NA
Skill Level | Damage | Awakened Damage | Mp Usage | Cooldown |
1 | 1260% per mob | 168% per hit | 300 MP | 30 Seconds |
2 | 1512% per mob | 202% per hit | ||
3 | 1764% per mob | 235% per hit | ||
4 | 2016% per mob | 269% per hit | ||
5 (M) | 2394% per mob | 319% per hit | ||
6 | ||||
7 | 3150% per mob | 420% per hit |
Example of Damage Calculation (Lv 5)
Without Awaken:
- 1 mob = 1 hit each x 2394% (2394%)
- 2 mob = 2 hit each x 2394% (4788%)
- 3 mob = 3 hit each x 2394% (7182%)
- 4 mob = 4 hit each x 2394% (9576%)
- 5 mob = 5 hit each x 2394% (11970%)
- 6 mob = 6 hit each x 2394% (14364%)
With Awaken:
- 1 mob = 10 hit each x 319% (3190%)
- 2 mob = 20 hit each x 319% (6380%)
- 3 mob = 20 hit each x 319% (6380%)
- 4 mob = 20 hit each x 319% (6380%)
- 5 mob = 20 hit each x 319% (6380%)
- 6 mob = 20 hit each x 319% (6380%)
KR
Skill Level | Damage | Awakened Damage | Mp Usage | Cooldown |
1 | 300 MP | 30 Seconds | ||
2 | ||||
3 | ||||
4 | ||||
5 (M) | 2370% per mob | 364% per hit |
Example of Damage Calculation (Lv 5)
Without Awaken:
- 1 mob = 1 hit each x 2370% (2370%)
- 2 mob = 2 hit each x 2370% (4740%)
- 3 mob = 3 hit each x 2370% (7110%)
- 4 mob = 4 hit each x 2370% (9480%)
- 5 mob = 5 hit each x 2370% (11850%)
- 6 mob = 6 hit each x 2370% (14220%)
With Awaken:
- 1 mob = 10 hit each x 364% (3640%)
- 2 mob = 20 hit each x 364% (7280%)
- 3 mob = 20 hit each x 364% (7280%)
- 4 mob = 20 hit each x 364% (7280%)
- 5 mob = 20 hit each x 364% (7280%)
- 6 mob = 20 hit each x 364% (7280%)
Tips and Details
- Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%.
- The amount of slices are multiplied depending on how many targets are caught in the skill.
- Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher.
- Non-Awakened Hypersonic Stab is best used for linear mobs.
- Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.
- In Awakening Mode, it will deal more hits, at a cost of lower damage.
- Awakened Hypersonic Stab is best used for small bosses.
- Awakened Hypersonic Stab can gain you almost all your MP back on a mob.
- The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
Trivia
- The miniboss of 5-2, Stealthy Morfos, uses a weaker variant of Hypersonic Stab.