Hypersonic Stab

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File:STSactive5.png [Special Active] Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path.


Requirements

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Class Master SP Requirement Requirement For
Sword Taker Lv.5 60 SP Finishing Slash


Skill Information

NA

Skill Level Damage (Physical) MP Usage Cooldown
Normal Awaken
1 1247% 192% 300 MP 30 Seconds
2 1497% 230%
3 1746% 268%
4 1996% 306%
5 (M) 2370% 364%
6 2744% 421%
7 3119% 479%

Damage Calculation at Level 5

Normal:

  • 1 mob = 1 hit each x 2370% (2370%)
  • 2 mob = 2 hit each x 2370% (4740%)
  • 3 mob = 3 hit each x 2370% (7110%)
  • 4 mob = 4 hit each x 2370% (9480%)
  • 5 mob = 5 hit each x 2370% (11850%)
  • 6 mob = 6 hit each x 2370% (14220%)

Awaken:

  • 1 mob = 10 hit each x 364% (3640%)
  • 2 mob = 20 hit each x 364% (7280%)
  • 3 mob = 30 hit each x 364% (10920%)
  • 4 mob = 40 hit each x 364% (14560%)
  • 5 mob = 50 hit each x 364% (18200%)
  • 6 mob = 60 hit each x 364% (21840%)

KR

Skill Level Damage (Physical) MP Usage Cooldown
Normal Awaken
1 % % 300 MP 30 Seconds
2 % %
3 % %
4 % %
5 (M) 2777% 426%

Damage Calculation at Level 5

Normal:

  • 1 mob = 1 hit each x 2777% (2777%)
  • 2 mob = 2 hit each x 2777% (5554%)
  • 3 mob = 3 hit each x 2777% (8331%)
  • 4 mob = 4 hit each x 2777% (11108%)
  • 5 mob = 5 hit each x 2777% (13885%)
  • 6 mob = 6 hit each x 2777% (16662%)

Awaken:

  • 1 mob = 10 hit each x 426% (4260%)
  • 2 mob = 20 hit each x 426% (8520%)
  • 3 mob = 20 hit each x 426% (8520%)
  • 4 mob = 20 hit each x 426% (8520%)
  • 5 mob = 20 hit each x 426% (8520%)
  • 6 mob = 20 hit each x 426% (8520%)


Tips and Details

  • Potentially one of the strongest 300 MPs in the game, being capable of doing well over +13000%.
  • The first slice determines the number of targets, then multiplies the number of slashes.
  • Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher.
    • Best used for linear mobs.
    • More powerful than Awakened if hitting more than three enemies.
  • In Awakening Mode, it will deal more hits, at a cost of lower damage.
    • Best used for small bosses.
    • Able to gain almost all your MP back on a mob.
  • The skill is plagued by several bugs.
    • Activating the skill right after Awakening(without moving an inch) will cause Raven to miss his targets all together.
    • This will trigger 'sliding' animation.
      • Although the sliding animation has been fixed, the bug where Raven misses his targets still persists.
  • There is a damage dealt during the first slash, where Raven passes through targets.
    • Not shown in tool tip.
    • The damage further increases during Awakening.


Updates

  • 3/29/2012 KR
    • Increased Awaken damage.
    • Decreased Normal damage.
  • 1/17/2013 KR
    • Increased both Normal and Awaken damage output.


Trivia