Icicle Wave: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Icicle Wave}}
{{Languages|Icicle Wave}}
<div style="float: right">{{#ev:youtube|YXkyNcXByAY|400}}</div>
<div style="float: right">{{#ev:youtube|YXkyNcXByAY|300}}</div>
{| cellpadding="5" style="border: 0"
{| cellpadding="5" style="border: 0"
|-
|-
| [[Image:IW.png]]<br>  
| [[File:IW.png]]<br>  
| '''[Ativa]''' Aisha cria um caminho crescente de gelo, que pode congelar os inimigos a uma certa distância.
| {{SkillType|A}} Unleash a wave of ice that moves forward in a single direction.
|}
|}
<br>  
<br>  


== Requerimentos  ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
 
! Classe             !! Mestre !! Nível Necessário !! Custo de SP por nível !! Alternativa
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! Class             !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| [[Aisha|Maga]] || Lv. 20 || 5        || 2                || [[Onda de Chamas]]
| [[Aisha]] || Lv. 20 || 5        || 2                || [[Flame Wave]]
|}
|}


<br>
<br>


== Informações da Skill  ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
! rowspan=2 | Nv. da Skill !! rowspan=2 | Nível Necessário !! colspan=2 | Dano !! rowspan=2 | Duração (Alcance) !! rowspan=2 | Congelamento !! rowspan=2 | Uso de MP  !! rowspan=2 | Cooldown
|- style="background:{{ColorSelNA|CharLight|Aisha}}"
! Cajado (Físico) !! Gelo (Mágico)
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 segundos || rowspan="25" | 25% Redução da Vel. Ataque<br> por 6 segundos || rowspan="25" | 30 MP || rowspan="25" | 4 segundos
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | Road Duration (Range) !! colspan=2 | {{se|094|Ice}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1segundos
! Staff Hit (Physical) !! Road Damage (Magical) !! Action Speed Decrease !! Duration
|-
| align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 Seconds || rowspan="30" | 25% || rowspan="30" | 6 Seconds || rowspan="30" | 30 MP || rowspan="30" | 4 Seconds
|-
| align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1 Seconds
|-
|-
| align="left" | 3 || 72.0% || 322%
| align="left" | 3 || 72.0% || 322%
|-
|-
| align="left" | 4 || 6 || 73.6% || 329% || rowspan=2 | 1.2 segundos
| align="left" | 4 || 6 || 73.6% || 329% || rowspan=2 | 1.2 Seconds
|-
|-
| align="left" | 5 || 8 || 75.2% || 336%
| align="left" | 5 || 8 || 75.2% || 336%
|-
|-
| align="left" | 6 || 10 || 76.7% || 343% || rowspan=2 | 1.3 segundos
| align="left" | 6 || 10 || 76.7% || 343% || rowspan=2 | 1.3 Seconds
|-
|-
| align="left" | 7 || 12 || 78.3% || 350%
| align="left" | 7 || 12 || 78.3% || 350%
|-
|-
| align="left" | 8 || 14 || 79.8% || 357% || rowspan=2 | 1.4 segundos
| align="left" | 8 || 14 || 79.8% || 357% || rowspan=2 | 1.4 Seconds
|-
|-
| align="left" | 9 || 16 || 81.4% || 363%
| align="left" | 9 || 16 || 81.4% || 363%
|-
|-
| align="left" | 10 || 18 || 82.9% || 370% || rowspan=2 | 1.5 segundos
| align="left" | 10 || 18 || 82.9% || 370% || rowspan=2 | 1.5 Seconds
|-
|-
| align="left" | 11 || 20 || 84.5% || 377%
| align="left" | 11 || 20 || 84.5% || 377%
|-
|-
| align="left" | 12 || 22 || 86.0% || 384% || rowspan=2 | 1.6 segundos
| align="left" | 12 || 22 || 86.0% || 384% || rowspan=2 | 1.6 Seconds
|-
|-
| align="left" | 13 || 24 || 87.6% || 391%
| align="left" | 13 || 24 || 87.6% || 391%
|-
|-
| align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 segundos
| align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 Seconds
|-
|-
| align="left" | 15 || 28 || 90.7% || 405%
| align="left" | 15 || 28 || 90.7% || 405%
|-
|-
| align="left" | 16 || 30 || 92.2% || 412% || rowspan=2 | 1.8 segundos
| align="left" | 16 || 30 || 92.2% || 412% || rowspan=2 | 1.8 Seconds
|-
|-
| align="left" | 17 || 32 || 93.8% || 419%
| align="left" | 17 || 32 || 93.8% || 419%
|-
|-
| align="left" | 18 || 34 || 95.3% || 426% || rowspan=2 | 1.9 segundos
| align="left" | 18 || 34 || 95.3% || 426% || rowspan=2 | 1.9 Seconds
|-
|-
| align="left" | 19 || 36 || 96.9% || 433%
| align="left" | 19 || 36 || 96.9% || 433%
|-
|-
| align="left" | 20 (M) || 38 || 98.4% || 440% || rowspan=2 | 2.0 segundos
| align="left" | 20 (M) || 38 || 98.4% || 440% || rowspan=2 | 2.0 Seconds
|-
|-
| align="left" | 21 || rowspan="5" | -* || 100% || 447%
| align="left" | 21 || rowspan="10" | -* || 100% || 447%
|-
|-
| align="left" | 22 || 102% || 454% || rowspan=2 | 2.1 segundos
| align="left" | 22 || 102% || 454% || rowspan=2 | 2.1 Seconds
|-
|-
| align="left" | 23 || 103% || 460%
| align="left" | 23 || 103% || 460%
|-
|-
| align="left" | 24 || 105% || 467% || rowspan=2 | 2.2 segundos
| align="left" | 24 || 105% || 467% || rowspan=2 | 2.2 Seconds
|-
|-
| align="left" | 25 || 106% || 474%
| align="left" | 25 || 106% || 474%
|-
| align="left" | 24 || % || 481% || rowspan=2 | 2.3 Seconds
|-
| align="left" | 25 || % || 488%
|-
| align="left" | 24 || % || 495% || rowspan=2 | 2.4 Seconds
|-
| align="left" | 25 || % || 502%
|-
| align="left" | 24 || % || 509% || 2.5 Seconds
|}
|}
<nowiki>*</nowiki>Lembre-se de que você só pode obter esses níveis através de equipamentos, acessórios e títulos.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.  
<br>
<br>


== [[Skill Notes|Nota de Habilidade]] ==
== Other Information ==
'''Nome:''' Bloqueio de Gelo (얼음 블록)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
 
|-
'''Descrição:'''  Dano da Onda de Gelo aumenta em +10%. Onda de Gelo agora explode ao invés de perfurar os alvos.
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|-
! PvP !! PvE
|-
| 0.6 || ?? MP || ?? MP || 0 Seconds
|}
<br>


== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Icicle Wave}}
<br>


== Dicas e Detalhes ==
== Tips and Details ==
*O caminho de gelo criado tem a change de aplicar [[elementos]] a arma, como ataques normais.
*The wave has a chance to apply weapon [[Attributing Equipment|Elements]] like normal attacks.
*Diferente de [[Onda de Chamas]], '''Onda de Gelo''' não é cancelado por dash.
*Unlike [[Flame Wave]], '''Icicle Wave''' is not dash cancellable.
**Isso causa '''Onda de Gelo''' mais difícil de se acompanhar.
**This causes '''Icicle Wave''' to be more difficult to follow up with.
*A onda sempre vai acompanhar a direção do chão, assim como as curvas que ele faz, mas ela nunca irá de um lugar mais alto para um mais baixo. Dessa forma, ela continuará seguindo em frente pelo ar. O mesmo acontece com [[Onda de Chamas]].
*The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a  higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for [[Flame Wave]].
<br>
<br>


== Updates ==
==Updates==
*07/04/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
**Dano parecido a [[Onda de Chamas]].
|-
*07/11/2013 KR
! colspan=2 | Date !! rowspan=2 | Changes
**Sempre congelará.
|-
**Velocidade de ataque do alvo reduzida.
! KR !! NA
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Icicle Wave''' added.
|-
| 07/04/2013 || 07/04/2013 || align="left" |
*{{buff|Changed so it gives similar damage to [[Flame Wave]].}}
|-
| 07/11/2013 || - || align="left" |
*{{buff|Now will always inflict debuff.}}
*{{buff|Attack speed reduction added.}}
*{{nerf|DoT damage removed.}}
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*'''Icicle Wave''' deleted.
|}
<br>
<br>


{{tabs
== Alternative Names ==
|name=s
{{AlternateLanguages
|tab1=NA
|Color={{ColorSel|CharLight|Aisha}}
|contents1={{AiSkills}}
|KR=아이시클 웨이브    |KRName=Icicle Wave
|tab2=KR
|FR=Vague de glace |FRName=Ice Wave
|contents2={{AiKRSkills}}
|UK=Ice Wave
|DE=Eiswelle|DEName=Ice Wave
|CN=冰霜路径 |CNName=Icicle Piercing
}}
}}
[[Category: Base Job Active Skills]]
 
[[Category: Active Skills]][[Category:Deleted Skills]]

Latest revision as of 19:33, 23 March 2024


[Active]
Unleash a wave of ice that moves forward in a single direction.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Aisha Lv. 20 5 2 Flame Wave


Skill Information

Skill Level Level Required Damage Road Duration (Range)  Self BuffIceSelf BuffIce MP Usage Cooldown
Staff Hit (Physical) Road Damage (Magical) Action Speed Decrease Duration
1 5 69.0% 308% 1.0 Seconds 25% 6 Seconds 30 MP 4 Seconds
2 70.5% 315% 1.1 Seconds
3 72.0% 322%
4 6 73.6% 329% 1.2 Seconds
5 8 75.2% 336%
6 10 76.7% 343% 1.3 Seconds
7 12 78.3% 350%
8 14 79.8% 357% 1.4 Seconds
9 16 81.4% 363%
10 18 82.9% 370% 1.5 Seconds
11 20 84.5% 377%
12 22 86.0% 384% 1.6 Seconds
13 24 87.6% 391%
14 26 89.1% 398% 1.7 Seconds
15 28 90.7% 405%
16 30 92.2% 412% 1.8 Seconds
17 32 93.8% 419%
18 34 95.3% 426% 1.9 Seconds
19 36 96.9% 433%
20 (M) 38 98.4% 440% 2.0 Seconds
21 -* 100% 447%
22 102% 454% 2.1 Seconds
23 103% 460%
24 105% 467% 2.2 Seconds
25 106% 474%
24 % 481% 2.3 Seconds
25 % 488%
24 % 495% 2.4 Seconds
25 % 502%
24 % 509% 2.5 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? MP 0 Seconds


Skill Note

I attempted to accelerate mana and create a freezing explosion if there were enemies to freeze. But I will show an even more stronger power

~ Kuenbaran, Sage Thesis

Name: Icy Block (얼음 블록)

Level Required: Lv. 5

Description: +10% damage, Icicle doesn't pierce and explodes on impact.

Tips and Details

  • The wave has a chance to apply weapon Elements like normal attacks.
  • Unlike Flame Wave, Icicle Wave is not dash cancellable.
    • This causes Icicle Wave to be more difficult to follow up with.
  • The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for Flame Wave.


Updates

Date Changes
KR NA
06/27/2013 11/06/2013
  • Icicle Wave added.
07/04/2013 07/04/2013
  • Changed so it gives similar damage to Flame Wave.
07/11/2013 -
  • Now will always inflict debuff.
  • Attack speed reduction added.
  • DoT damage removed.
08/06/2015 01/13/2016
  • Icicle Wave deleted.


Alternative Names

Server Name Translation
South Korea 아이시클 웨이브 Icicle Wave
China (Simplified Chinese) 冰霜路径 Icicle Piercing
Germany Eiswelle Ice Wave
France Vague de glace Ice Wave
United Kingdom Ice Wave