Immunity

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Revision as of 20:58, 5 October 2023 by G123u (talk | contribs) (Clean up/copyedit)
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[Special Active: Strength]
The samples are being corrupted the more experiments I run. I need to do something.

Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.
Once in Immunity Control state, all debuffs including Over Treatment will be removed and will be immune to debuffs for a set duration.

Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Drone duration increased by 1 second per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Dissembler 50


Skill Information

Mode Immunity (Physical)  Party BuffImmunityParty BuffImmunity Duration Max Hits MP Usage Cooldown
Normal With 3 DMP
Normal
PvE 693% 3 Seconds 6 Seconds 5 ~ 10 Per Ally 200 MP 14 Seconds
PvP 156%
[Enhanced]
PvE 832% 3 Seconds 6 Seconds 5 ~ 10 Per Ally 200 MP 14 Seconds
PvP 188%


Skill Traits

Light ImmunityHaste Immunity
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPCooldown decreased to 80%11.2 Seconds


Total Damage

ModeBase
PvE4,160% ~ 8,320%
PvP940% ~ 1,880%
  • Assuming only caster in range.
  • Damage ranges from 0~3 DMP consumed.


Related Skills


Tips and Details

  • The skill's damage scales on party member count, since it spawns a drone per ally in range. It will not, however, inflict splash damage.

Trivia

  • In biology, Immunity is the state of being insusceptible or resistant to a noxious agent or process, especially a pathogen or infectious disease.



Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • Immunity added.


Alternative Names

Server Name Translation
South Korea 이뮤니티 Immunity
Germany Immunität Immunity