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[Passive] Attacking first is the shortest path to victory. Initiate buff is activated when you are not under attack for a set duration.
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Requirements
Skill Information
Skill Level |
Level Required |
Self BuffInitiateSelf BuffInitiate
|
Active/Special Active Skill Damage Increase |
Active/Special Active Skill MP Recovery Increase |
Activation Requirement |
Duration
|
PvE
|
1 |
35 |
15.5% |
5% |
Not Attacked for 3 Seconds |
20 Seconds
|
2 |
51 |
17% |
10%
|
3 |
59 |
18.5% |
15%
|
4 |
92 |
20% |
20%
|
PvP
|
1 |
35 |
6.2% |
1.25% |
Not Attacked for 10 Seconds |
20 Seconds
|
2 |
51 |
6.8% |
2.5%
|
3 |
59 |
7.4% |
3.75%
|
4 |
92 |
8% |
5%
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Tips and Details
- The Self BuffInitiateSelf BuffInitiate duration will refresh itself when the activation requirements are met.
- In PvE, the activation timer begins the moment after you are hit, meaning that you would have to get hit continuously in under 3 second intervals for the buff duration to completely run out.
Updates
Date |
Changes
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KR |
NA |
PvE |
PvP
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10/10/2013 |
04/29/2014 |
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05/15/2014 |
09/17/2014 |
- ▼ Hitstun Time Increase decreased.
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02/05/2015 |
- |
- ▼ Damage Increase decreased.
- ▼ MP Gain Increase decreased.
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4/21/2016 |
05/18/2016 |
- ▼ Damage Increase decreased.
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|
- ▼ Damage Increase decreased.
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09/08/2016 |
- |
- Fixed issue where all combos affected by the passive received the PvP modifiers.
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04/27/2017 |
05/10/2017 |
- ▼ Hitstun Time Increase decreased.
- ▼ Damage Increase decreased.
- ▼ MP Gain Increase decreased.
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06/15/2017 |
06/28/2017 |
- ▼ Hitstun Time Increase Activation Chance added.
- ▲ Damage Increase increased.
- ▲ MP Gain Increase increased.
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11/02/2017 |
11/15/2017 |
- ▲ Defense Ignore effect added.
- ▼ Hitstun Time Increase removed.
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04/19/2018 |
05/16/2018 |
- ▲ Charge Skill Damage Increase effect added.
- ▲ Charge Skill MP Gain Increase effect added.
- ▼ Damage Increase effect removed.
- ▼ MP Gain Increase effect removed.
- ▼ Defense Ignore effect removed.
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07/04/2019 |
07/31/2019 |
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10/28/2021 |
11/24/2021 |
- ▼ Charge Skill Damage Increase removed.
- ▼ Charge Skill MP Gain Increase removed.
- ▲ Strength Skill Damage Increase added.
- ▲ Bravery MP Gain Increase added.
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07/21/2022 |
08/17/2022 |
- ▼ Strength Skill Damage removed.
- ▼ Bravery Skill MP Gain Increase removed.
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01/19/2023 |
- |
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- Fixed tooltip not reflecting the correct values for Active/Special Active Skill Damage Increase.
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Alternative Names
Server |
Name |
Translation
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South Korea
|
선수필승
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Initiator's Advantage
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Japan
|
先手必勝
|
Initiative Victory
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China (Simplified Chinese)
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先手必胜
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Initiative Victory
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Germany
|
Erster Hieb
|
First Blow
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Spain
|
Primer impacto
|
First Impact
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France
|
Premier coup
|
First Strike
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Italy
|
Primo colpo
|
First Strike
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Poland
|
Pierwszy Cios
|
First Strike
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United Kingdom
|
First Strike
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Brazil
|
Primeiro Ataque
|
First Attack
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Hyper Active
Special Active
Active
Passive