Mobile Shelling: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. These shells are considerably stronger and have  longer range, however the firing speed is significantly reduced. You can also shuffle slowly in either direction while in the "reverse siege" stance.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "Reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. These shells are considerably stronger and have  longer range, however the firing speed is significantly reduced. You can also shuffle slowly in either direction while in the "Reverse Siege" stance.
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== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Skill Level'''
{{!}} rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan="3" {{!}} '''Total Range'''
{{!}} colspan="5" {{!}} '''Reverse Siege'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Range increased.'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Damage of X shots'''
{{!}} rowspan="1" {{!}} '''Upwards'''
{{!}}-
{{!}} rowspan="1" {{!}} '''Downwards'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Upwards'''
{{!}} rowspan="1" {{!}} '''Range Upwards'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Downwards'''
{{!}} rowspan="1" {{!}} '''Range Extended'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Range Upwards'''
{{!}} rowspan="1" {{!}} '''Damage of shots'''
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="left" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 15 Degrees
{{!}} rowspan="5" {{!}} 15 Degrees
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 15 Degrees
{{!}} rowspan="5" {{!}} 15 Degrees
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 25 Degrees
{{!}} rowspan="5" {{!}} 25 Degrees
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1260  
{{!}} 1260  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 109%
{{!}} 109%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} align="left" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1320
{{!}} 1320
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 231%
{{!}} 231%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} align="left" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1380
{{!}} 1380
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 365%
{{!}} 365%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="left" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1440
{{!}} 1440
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 512%
{{!}} 512%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5
{{!}} align="left" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1500
{{!}} 1500
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 671%
{{!}} 671%
{{!}}}
{{!}}}




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== Tips and Details ==
== Tips and Details ==
*[[Mobile Armored Mode]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
*[[Mobile Armored Mode]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.  
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.  
*Pressing down again in reverse switches Chung back into normal siege.
*Pressing down again in reverse switches Chung back into normal siege.
**Switching back and forth between "reverse" and Siege Shelling will not reset the fired shell count of Siege Shelling. The 7th shot of Siege Shelling (no matter when fired) will always automatically launch targets.
**Switching back and forth between "Reverse" and Siege Shelling will not reset the fired shell count of Siege Shelling. The 7th shot of Siege Shelling (no matter when fired) will always automatically launch targets.
*You get an additional ammunition gauge (colored red), which loads 1 red shell after every 2 standard shells (even without a target).
*You get an additional ammunition gauge (colored red), which loads 1 red shell after every 2 standard shells (even without a target).
**The red shells are used only during "reverse siege".
**[[Tactical Field]] is alternate way of reloading the red shells.
**[[Tactical Field]] also reloads the red shells.
**The red shells are used only during "Reverse Siege".
**Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] '''does not''' give Chung infinite Red shells.
*Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] '''does not''' give Chung infinite Red shells.
*When in reverse shelling stance, failing off a ledge will cancel the stance.
*When in reverse shelling stance, failing off a ledge will cancel the stance.


 
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{{TTSkills}}
{{TTSkills}}

Revision as of 11:08, 6 April 2013


[Passive] Allows Chung to enter a "Reversed" Siege Shelling stance after pressing while in siege stance. These shells are considerably stronger and have longer range, however the firing speed is significantly reduced. You can also shuffle slowly in either direction while in the "Reverse Siege" stance.


Requirements

Class
Master
SP Requirement
Skill Requirements
Tactical Trooper
Lv5
75SP
Advanced Siege Shelling and Skill Quest


Skill Information

Skill Level Reverse Siege
Upwards Downwards Range Upwards Range Extended Damage of shots
1 15 Degrees 15 Degrees 25 Degrees 1260 109%
2 1320 231%
3 1380 365%
4 1440 512%
5 (M) 1500 671%



Tips and Details

  • Mobile Armored Mode is unlocked through the Advanced Branch Skill Quest.
    • The quest can be obtained at Lv40 from Camilla, the PvP NPC.
  • Pressing down again in reverse switches Chung back into normal siege.
    • Switching back and forth between "Reverse" and Siege Shelling will not reset the fired shell count of Siege Shelling. The 7th shot of Siege Shelling (no matter when fired) will always automatically launch targets.
  • You get an additional ammunition gauge (colored red), which loads 1 red shell after every 2 standard shells (even without a target).
    • Tactical Field is alternate way of reloading the red shells.
    • The red shells are used only during "Reverse Siege".
  • Activating Berserk Mode does not give Chung infinite Red shells.
  • When in reverse shelling stance, failing off a ledge will cancel the stance.


Template:TTSkills