Nasod Armor Mode - Overlimit

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[Passive] When Add activates his Dynamo Configuration Mode (Awakening), he will also activate the Nasod Armor mode. While in this mode, at the end of base combos, Add is able to execute Nasod Armor combo extensions of Time Tracer by pressing Z or X.

Nasod Armor command damage is increased and Add gains the special abilities Overlimit and Spatial Movement.

Overlimit - During Configuration Mode (Awakening), the cooldowns of special actives are doubled. - When in Configuration Mode (Awakening), DP will be consumed and MP will be recovered. - When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered.

Spatial Movement - During Dissolution Mode (Non-Awakening), by consuming 1 Dynamo Mutation Point, Add can move through space with Nasod Armor combo Z or X commands.


Requirements

Class Master Level Required SP Cost Per Level
Arc Tracer Lv. 20 15 3


Skill Infomation

Skill Level Level Required Cost Gain Amount Nasod Armor Combo
Damage Increase
MP Gain Increase When in Configuration Mode DP Gain Increase When in Dissolution Mode
1 15 +%
2 +%
3 +%
4 +%
5 +%
6 +%
7 +%
8 +%
9 +%
10 +%
11 6.63% +20%
11 6.79% +21%


Tips and Details

  • To activate Arc Tracer's Transform combos, the following will trigger the option for Nasod Armor Combos:
  • Add's Nasod Armor combos give him a variant of Chung's Heavy Stance. When hit during the combos's animations, Add will immediately burn 20 DP to completely negate the damage with his dynamos. During that animation, you can press either Z or X to teleport behind the attacker and restart the combo extensions from there.
    • Do note that this does not negate stun, flattened or power stun.
    • This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash Z or X to nullify multi-hitting abilities, which will quickly burn through your DP gauge.