Nasod Armor Mode - Transform

From Elwiki
File:AddPassive4.png [Passive] Allows the use of Nasod Armor combos when in Configuration Mode (Awakening) as well as after certain skills and at the end of a combo.

- After a skill: explanations provided in the corresponding skill.
- After a combo: ZZZ[Z], ZZX[X], XX[X], XXZ[Z~Z], →→ZZ[Z], →→Z←XX[X], →→XX[X], XX↓X(2nd job change)
If you are hit whilst in the middle of a Nasod Armor combo, the damage will be annulled and you can continue the combo.
When you gain Dynamo Mutation Points, MP is restored and the damage the Nasod Armor combo inflicts increases.


Requirements

Class Master Level Required SP Cost Per Level
Arc Tracer Lv. 20 15 3


Skill Information

Skill Level Level Required MP Gain When
gaining Dynamo Mutation Points
Transform Combos
Damage Increase
1 15 4 +10%
2 4.3 +12%
3 16 4.6 +14%
4 19 4.9 +16%
5 22 5.2 +18%
6 25 5.5 +20%
7 28 5.8 +22%
8 31 6.1 +24%
9 34 6.4 +26%
10 37 6.7 +28%
11 40 7 +30%
12 43 7.3 +32%
13 46 7.6 +34%
14 49 7.9 +36%
15 52 8.2 +38%
16 55 8.5 +40%
17 58 8.8 +42%
18 61 9.1 +44%
19 64 9.4 +46%
20 (M) 67 9.7 +48%


Tips and Details

  • Skills Affect by this passive:
  • Nasod Armor combos cannot be used against Epic NPCs.
  • Nasod Armor combos gives a variant of Chung's Heavy Stance. When hit during the combos's animations, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either Z or X to teleport to the original target that is in front of him and restart his combo.
    • The teleportation has unlimited range.
    • Do note that this does not negate stun, flattened, petrify, or power stun.
    • Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like Eve's electron balls, other Adds' XXX combo, Blazing Heart's fireballs, and Rena's attacks that activated Nature's Force will stop him.
    • This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash Z or X to nullify multi-hitting abilities, which will quickly burn through your DP gauge.


Updates

  • 11/06/2014 KR
    • No longer gain MP when Dynamo Mutation Points are full.
  • 04/20/2015 KR
    • Fixed the error when gaining Dynamo Mutation Points from 5 to 6, MP wasn't being obtained.
    • Fixed the error that gaining MP by gaining Mutation Points while Mutation point gauge is full.


Alternative Names

Server Name Translation
France Équipement nasod - Transformation Nasod equipment - Transformation


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