Nebula: Difference between revisions

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! rowspan=2 | Mode !! colspan=2 | Purple Nebula !! colspan=2 | Yellow Nebula !! colspan=2 | Blue Nebula !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Purple Nebula !! colspan=2 | Yellow Nebula !! colspan=2 | Blue Nebula !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Damage (Magical) !! Magical Defense Decrease !! Damage (Magical) !! HP Recovery per Second !! Damage (Magical) !! Critical Damage Increase !! Per Nebula !! Nebula Count
! Damage (Magical) !! Magical Defense Decrease !! Damage (Magical) !! Ally HP Recovery per Second !! Damage (Magical) !! Critical Damage Taken Increase !! Per Nebula !! Nebula Count
|-  
|-  
! colspan=11 | Normal
! colspan=11 | Normal
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== Tips and Details ==
== Tips and Details ==
*Each Nebula buff is only available if you stand within its range.
*As the dice will explode on impact with enemies, doing a small jump allows all of them to explode on a single target so you can benefit from all 3 effects.
**It is advised to stick to the enemy so the dices explode near from each other.
*The Purple and Blue Nebula debuffs are applied on hit for around 1 second, and expire the moment the nebula cloud visually disappears.
**Purple Nebula part has to hit the enemy in order for it to suffer from the debuff.
*As the Blue Nebula debuff affects an enemy's critical damage taken, and doesn't buff your own critical damage stat, it multiplies the damage an enemy would take from a critical hit directly, making it very potent on any target that can receive debuffs.
*The Blue Nebula buff is multiplicative to your current stats.
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Revision as of 04:46, 24 January 2021

  • English
[Special Active: Strength]
[Horoscope Skill] Toss 3 stellar dices to produce nebulas that provide various effects.

(Can only be activated in midair)

Final Enhanced Skill
  • Effect efficiency increased by 20%.


Requirements

Class Level Required
Stellar Caster 40


Skill Information

Mode Purple Nebula Yellow Nebula Blue Nebula Max Hits MP Usage Cooldown
Damage (Magical) Magical Defense Decrease Damage (Magical) Ally HP Recovery per Second Damage (Magical) Critical Damage Taken Increase Per Nebula Nebula Count
Normal
PvE 645% 20% 516% 8% 559% 10% 3 3 200 MP 15 Seconds
PvP 245% 196% 0.8% 212%
[Enhanced]
PvE 645% 24% 516% 9.6% 559% 12% 3 3 200 MP 15 Seconds
PvP 245% 196% 0.96% 212%


Skill Traits

Haste Nebula Heavy Nebula
Attribute Effect Cooldown Attribute Effect
Cooldown decreased to 70% 10.5 Seconds Damage increased to 144%
Cooldown increased to 120%


Total Damage

Mode Regular Horoscope
Normal Heavy Normal Heavy
PvE 5,805% 8,359.2% 6,966% 10,031.04%
PvP 2,205% 3,175.2% 2,381.4% 3,429.216%


Tips and Details

  • As the dice will explode on impact with enemies, doing a small jump allows all of them to explode on a single target so you can benefit from all 3 effects.
  • The Purple and Blue Nebula debuffs are applied on hit for around 1 second, and expire the moment the nebula cloud visually disappears.
  • As the Blue Nebula debuff affects an enemy's critical damage taken, and doesn't buff your own critical damage stat, it multiplies the damage an enemy would take from a critical hit directly, making it very potent on any target that can receive debuffs.


Updates

Date Changes
KR NA PvE PvP
01/14/2021 -
  • Nebula added.


Alternative Names

Server Name Translation
South Korea 네불라 Nebula



Template:SCaSkills