Provoke: Difference between revisions

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m (Text replacement - "== Skill Information ==" to "== Skill Information == {{#Widget:AdsenseR}}")
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! Strike!! Counter Strike!! Enemy Damage <br>Increase !! Ally Damage <br>Increase !! Duration  
! Strike!! Counter Strike!! Enemy Damage <br>Increase !! Ally Damage <br>Increase !! Duration  
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|-
| align="left" | 1 || rowspan="2" | 35 || colspan="2" |380% || rowspan="12" | 10% || 10% || 3 Seconds || rowspan="12" | 30 MP || rowspan="12" | 8 Seconds
| align="left" | 1 || rowspan="2" | 35 || colspan="2" | 380% || rowspan="14" | 10% || 10% || 2.5 Seconds || rowspan="14" | 30 MP || rowspan="14" | 8 Seconds
|-
|-
| align="left" | 2 ||  colspan="2" | 397% || 11% || 3.2 Seconds
| align="left" | 2 ||  colspan="2" | 397% || 11% || 2.7 Seconds
|-
|-
| align="left" | 3 || 38 || colspan="2" | 414% || 12% || 3.4 Seconds
| align="left" | 3 || 38 || colspan="2" | 414% || 12% || 2.9 Seconds
|-
|-
| align="left" | 4 || 42 || colspan="2" | 431% || 13% || 3.6 Seconds
| align="left" | 4 || 42 || colspan="2" | 431% || 12% || 3.1 Seconds
|-
|-
| align="left" | 5 || 46 || colspan="2" | 448% || 14% || 3.8 Seconds
| align="left" | 5 || 46 || colspan="2" | 448% || 13% || 3.3 Seconds
|-
|-
| align="left" | 6 || 50 || colspan="2" | 466% || 15% || 4 Seconds  
| align="left" | 6 || 50 || colspan="2" | 466% || 14% || 3.6 Seconds  
|-
|-
| align="left" | 7 || 54 || colspan="2" | 483% || 16% || 4.2 Seconds
| align="left" | 7 || 54 || colspan="2" | 483% || 15% || 3.8 Seconds
|-
|-
| align="left" | 8 || 58 || colspan="2" | 500% || 17% || 4.4 Seconds
| align="left" | 8 || 58 || colspan="2" | 500% || 16% || 4 Seconds
|-
|-
| align="left" | 9 || 62 || colspan="2" | 517% || 18% || 4.6 Seconds
| align="left" | 9 || 62 || colspan="2" | 517% || % || Seconds
|-
|-
| align="left" | 10 || 66 || colspan="2" | 534% || 19% || 4.8 Seconds  
| align="left" | 10 || 66 || colspan="2" | 534% || % || Seconds  
|-
|-
| align="left" | 11 || 70 || colspan="2" | 551% || 20% || rowspan=2 | 5 Seconds  
| align="left" | 11 || 70 || colspan="2" | 551% || % || Seconds  
|-
|-
| align="left" | 12 || 74 || colspan="2" | 568% || 21%
| align="left" | 12 || 74 || colspan="2" | 568% || % ||  Seconds
|-
| align="left" | 13 || 78 || colspan="2" | 585% || 20% || 5 Seconds
|-
| align="left" | 14 || 82 || colspan="2" | % || % ||  Seconds
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.

Revision as of 04:03, 12 May 2015

[Active] Attack enemies with a provoking taunt. Shoots additional hits, shields attacks (Special Actives/Hyper Active excluded). Taunted enemies receive a debuff.
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated


Requirements

Class Master Level Required SP Cost per Level
Grand Master Lv. 20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Provoked Debuff MP Usage Cooldown
Strike Counter Strike Enemy Damage
Increase
Ally Damage
Increase
Duration
1 35 380% 10% 10% 2.5 Seconds 30 MP 8 Seconds
2 397% 11% 2.7 Seconds
3 38 414% 12% 2.9 Seconds
4 42 431% 12% 3.1 Seconds
5 46 448% 13% 3.3 Seconds
6 50 466% 14% 3.6 Seconds
7 54 483% 15% 3.8 Seconds
8 58 500% 16% 4 Seconds
9 62 517% % Seconds
10 66 534% % Seconds
11 70 551% % Seconds
12 74 568% % Seconds
13 78 585% 20% 5 Seconds
14 82 % % Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Tips and Details

  • There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
    • The range of the debuff hit seems to be from Elesis to the edge of the screen.
  • Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
    • The debuff hit can trigger Elsword's Aura of Destruction and Elesis's Iron Body - Strong.
    • If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
      • The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
  • Enemies affected by Provoke are indicated by red fumes.


Updates

  • 05/15/2014 KR
    • Ally Damage Increase decreased.
    • Damage increased.
  • 02/05/2015 KR
    • Ally Damage Increase decreased.
  • 04/20/2015 KR
    • Fixed problem where the Strike sound and Counter Strike sound are overlapping.


Alternative Names

Server Name Translation
South Korea ??? Provoke
France Provocation
United Kingdom Provocation


Template:GMSkills