Pulse Cannon: Difference between revisions

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__NOTOC__{{Languages|Pulse Cannon}}
__NOTOC__{{Languages|Pulse Cannon}}
<div style="float: right;">{{#ev:youtube|olZ_9XjM47k|300}}</div>
{{ForceSkillTabs
|Character=Add
}}
{{#ev:youtube|olZ_9XjM47k|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill10.png]]
| [[File:PsychicTracerSkill3.png]]
| '''[Special Active]''' Fires 4 electrical bullets that home in on the nearest enemy in front. Holding down the skill button to fire 4 more shots, each costing 25 MP.  
| {{SkillType|SA|T}} Fire 4 consecutive homing particle shots. Hold the skill button to fire 4 additional shots for 25 MP per shot.  
|-
|
| {{SkillText|DP Skill Use/Recovery|24}}
|-
|-
|
|
|<font color="4488FF">'''DP Skill Recovery'''</font>
| {{SkillText|Nasod Armor Command}}
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.
*In Dissolution Mode (Non-Awakening), 20 DP will be recovered.
|-
|-
|
|
|<font color="FFA4A1">'''Nasod Armor Command Link'''</font>
| {{SkillText|True|SpeedDamage}}
*Z/X can be use to activate Nasod Armor combos while in Configuration Mode (Awakening)
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class               !! Master !! Level Required !! SP Cost Per Level
|-
! Class !! Level Required
|-
|-
| [[Psychic Tracer]] || Lv. 20 || 25             || 3
| [[Psychic Tracer]] || 25
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! rowspan="3" | Damage (Magical)<br>Per Shot !! colspan="4" | MP/DP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan="2" | Normal Mode !! colspan="2" | DP Mode
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! Extra Shots !! Normal !! Extra Shots
|-
|-
| align="left" | 1 || rowspan="2" | 25 || 239% || rowspan="20" | 100 MP || rowspan="20" | 25 MP || rowspan="120" | 100 DP || rowspan="20" | 25 DP || rowspan="20" | 9 Seconds
! rowspan="3" | Mode !! rowspan="3" | Particle Shot<br>Explosion (Magical) !! colspan="2" | Max Hits !! colspan="4" | MP/DP Usage !! rowspan="3" | DP Recovery<br>(During Dissolution) !! rowspan="3" | Cooldown
|-
|-
| align="left" | 2 || 247%
! rowspan="2" | Normal !! rowspan="2" | Additional !! colspan="2" | Dissolution !! colspan="2" | {{DCM}}
|-
|-
| align="left" | 3 || 26 || 255%
! Normal !! Additional !! Normal !! Additional
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 4 || 29 || 262%
| {{PvE}} || 131% || rowspan=2 | 4 || rowspan=2 | 0 ~ 4 || rowspan=2 | 120 MP || rowspan=2 | 25 ~ 100 MP || rowspan=2 | 120 DP || rowspan=2 | 25 ~ 100 DP || rowspan=2 | 20 DP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | 5 || 32 || 270%
| {{PvP}} || 110%
|-
| colspan=10 | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 35 || 278%
| {{PvE}} || 157% || rowspan=2 | 4 || rowspan=2 | 0 ~ 4 || rowspan=2 | 120 MP || rowspan=2 | 25 ~ 100 MP || rowspan=2 | 120 DP || rowspan=2 | 25 ~ 100 DP || rowspan=2 | 20 DP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | 7 || 38 || 286%
| {{PvP}} || 132%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Add|Pulse Cannon|Empowered, Light|mp=120}}
<br>
 
== Total Damage ==
{{Damage
|true
|Add
|dmg=157
|pvp_dmg=132
|hits=4
|hits_max=8
|empowered=true
}}
*Damage ranges from 0~4 additional shots.
<br>
 
== Related Skills ==
{{SkillTable
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
}}
<br>
 
== Tips and Details ==
*Nasod Armor combos can only be activated if a target was hit within your screen.
*After the shots hit the target, they will just fly forward in the direction it hit the target.
**In some cases, if the target is invulnerable but returns to being vulnerable shortly after '''Pulse Cannon''' was used, it is possible for the shots to fly all the way back to the target. However, the player will '''not''' be able to link to Nasod Armor Commands, even if the shots do hit an enemy.
*This skill usually only hits enemies that are in front of the player. Occasionally, some of the shots will hit an enemy if they are behind you.
*[[Amplify Energy]] decreases the MP/DP cost of additional shots by 5 MP/DP per shot, making each shot cost 20 with a total of 80.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
|-
| align="left" | 8 || 41 || 293%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 9 || 44 || 301%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 10 || 47 || 309%
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |  
*'''Pulse Cannon''' added.
|-
|-
| align="left" | 11 || 50 || 317%
| 12/26/2013 || - || colspan=2 align="left" |  
*{{buff|Lock-on range increased.}}
|-
|-
| align="left" | 12 || 53 || 324%
| 03/13/2014 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 13 || 56 || 332%
| rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased.}}
|-
|-
| align="left" | 14 || 59 || 340%
| align="left" |  
*None
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Using it unawakened doesn't lock on to targets that are certain distance away.}}
|-
|-
| align="left" | 15 || 62 || 348%
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*'''Heavy''' trait changed to '''Empowered'''.
*'''Reversed''' trait changed to '''Light'''.
|-
|-
| align="left" | 16 || 65 || 356%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 17 || 68 || 363%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 18 || 71 || 371%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 19 || 74 || 379%
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 20 || 77 || 387%
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |  
*{{buff|Projectile moving speed increased.}}
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
'''Name:''' Particle Accelerator (입자 가속기)
'''Description:''' Resource Cost for additional cannon blast decreased by 5, Changed so it's possible to fire up to maximum 8 cannon blasts.
<br>
== Tips and Details ==
*Nasod Armor combos can only be activated if a target was hit within your screen.
*Shots do not knockdown.
*After the shots hit the targeted, they will just fly forward in the direction it hit the targeted.
**In some cases, if the target is invulnerable but returns to being vulnerable shortly after '''Pulse Cannon''' was used, it is possible for the shots to fly all the way back to the target, however, the player will '''NOT''' be able to link to Nasod Armor Combos even if the shots do return and hit a enemy.
*If [[Dynamo Research - Dismantle]] is at least level 1, Add will gain 20 DP when activating the skill outside of DP mode.
<br>
== Updates ==
*12/26/2013 KR
**Lock-on range increased.
*03/13/2014 KR
**Damage increased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|FR=Bazooka à impulsion |FRName=Pulse bazooka
|KR=펄스 캐논 |KRName=Pulse Cannon
|FR=Bazooka à impulsion |FRName=Pulse Bazooka
|BR= Canhão de Pulsar |BRName=Pulse Cannon
|JP=パルスキャノン |JPName=Pulse Cannon
|CN=脉冲加农 |CNName=Pulse Cannon
|PL=Impulsowe Działo |PLName=Pulse Cannon
|DE=Impuls-Kanone |DEName=Pulse Cannon
|IT=Bazooka a impulso |ITName=Pulse Bazooka
|ES=Cañón de pulsos |ESName=Pulse Cannon
}}
}}
<br>
<br>
 
{{SkillNav - Psychic Tracer}}
{{PTSkills}}
[[Category:First Job MP1 Tier Skills]]

Latest revision as of 17:34, 29 December 2023

[Special Active: Tenacity]
Fire 4 consecutive homing particle shots. Hold the skill button to fire 4 additional shots for 25 MP per shot.
DP Skill Use/Recovery
  • Consumes DP with Dynamo Configuration Mode (Awakening).
  • Recovers 24 DP with Dynamo Dissolution Mode (No Awakening).
Nasod Armor Command Connection
  • Press / command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening),
Final Enhanced Skill
  • Damage is increased by 1.1 times.
  • Casting Speed is increased by 1.3 times.


Requirements

Class Level Required
Psychic Tracer 25


Skill Information

Mode Particle Shot
Explosion (Magical)
Max Hits MP/DP Usage DP Recovery
(During Dissolution)
Cooldown
Normal Additional Dissolution
Awakening
Configuration
Normal Additional Normal Additional
Normal
PvE 131% 4 0 ~ 4 120 MP 25 ~ 100 MP 120 DP 25 ~ 100 DP 20 DP 9 Seconds
PvP 110%
[Enhanced]
PvE 157% 4 0 ~ 4 120 MP 25 ~ 100 MP 120 DP 25 ~ 100 DP 20 DP 9 Seconds
PvP 132%


Skill Traits

Empowered Pulse CannonLight Pulse Cannon
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage decreased to 80%96 MP


Total Damage

ModeBase
NormalEmpowered
PvE628% ~ 1,256%753.6% ~ 1,507.2%
PvP528% ~ 1,056%633.6% ~ 1,267.2%
  • Damage ranges from 0~4 additional shots.


Related Skills


Tips and Details

  • Nasod Armor combos can only be activated if a target was hit within your screen.
  • After the shots hit the target, they will just fly forward in the direction it hit the target.
    • In some cases, if the target is invulnerable but returns to being vulnerable shortly after Pulse Cannon was used, it is possible for the shots to fly all the way back to the target. However, the player will not be able to link to Nasod Armor Commands, even if the shots do hit an enemy.
  • This skill usually only hits enemies that are in front of the player. Occasionally, some of the shots will hit an enemy if they are behind you.
  • Amplify Energy decreases the MP/DP cost of additional shots by 5 MP/DP per shot, making each shot cost 20 with a total of 80.


Updates

Date Changes
KR NA PvE PvP
12/19/2013 07/02/2014
  • Pulse Cannon added.
12/26/2013 -
  • Lock-on range increased.
03/13/2014 -
  • Damage increased.
02/04/2016 03/16/2016
  • MP Usage increased.
  • None
  • Damage decreased.
  • Using it unawakened doesn't lock on to targets that are certain distance away.
04/21/2016 05/18/2016
  • Heavy trait changed to Empowered.
  • Reversed trait changed to Light.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage decreased.
06/14/2018 06/27/2018
  • Damage increased.
07/18/2019 08/14/2019
  • Projectile moving speed increased.


Alternative Names

Server Name Translation
South Korea 펄스 캐논 Pulse Cannon
Japan パルスキャノン Pulse Cannon
China (Simplified Chinese) 脉冲加农 Pulse Cannon
Germany Impuls-Kanone Pulse Cannon
Spain Cañón de pulsos Pulse Cannon
France Bazooka à impulsion Pulse Bazooka
Italy Bazooka a impulso Pulse Bazooka
Poland Impulsowe Działo Pulse Cannon
Brazil Canhão de Pulsar Pulse Cannon