Rumble Shot: Difference between revisions

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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.  
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| rowspan="1" | 100% magical damage per hit
| rowspan="1" | 100% magical damage per hit
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== Additional Notes ==
== Additional Notes ==
Rumble Shot pushes non SA enemies, and goes right through SA enemies. It will also travel down platforms and any land that is one level downwards, but does not go up those. It also requires and consumes 1 ammo to use.
Rumble Shot pushes non SA enemies, and goes right through SA enemies. It will also travel down platforms and any land that is one level downwards, but does not go up those. It also requires and consumes 1 ammo to use.

Revision as of 22:52, 24 February 2012


[Active] Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Shooting Guardian Lv5 40SP
SQ guide N/A


Skill Information

Skill Lv Max Hits Damage MP
CD
1 7
66% magical damage per hit 40 7s
2 73% magical damage per hit
3 81% magical damage per hit
4 90% magical damage per hit
5 (M) 100% magical damage per hit


Additional Notes

Rumble Shot pushes non SA enemies, and goes right through SA enemies. It will also travel down platforms and any land that is one level downwards, but does not go up those. It also requires and consumes 1 ammo to use.

In awakening mode, the cannonball travels slightly faster.


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