Rumble Shot: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Rumble Shot}}
<div style="float: right;">{{#ev:youtube|EUkNW2nuUDc|300}}</div>
<div style="float: right;">{{#ev:youtube|EUkNW2nuUDc|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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<br>
<br>
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
| [[Deadly Chaser]] || Lv. 20 || 50            || 4                || [[Leg Shot]]  
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center>
|-
| [[Shooting Guardian]]
| <center>Lv5</center>
| <center>40 SP</center>
| <center>[[Skill Quest]]</center>
|}
|}


<br>
<br>
== Skill Information  ==
== Skill Information  ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
NA=
|- style="background:#99CCFF"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
! Skill Level !! Level Required !! Damage (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 65%
{{!}} align=center rowspan=5 {{!}} 7
{{!}} align=center rowspan=5 {{!}} 1
{{!}} align=center rowspan=5 {{!}} 40 MP
{{!}} align=center rowspan=5 {{!}} 7 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 80%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 95%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 110%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 125%
{{!}}}
|-|
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Level<br>Required'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
|-
|-
| align="center" | 1 || rowspan="2" | 50 || 82% ||  rowspan="20" | 7 ||  rowspan="20" | 1 ||  rowspan="20" | 30 ||  rowspan="20" | 6 seconds
| align="center" | 1 || rowspan="2" | 50 || 82% ||  rowspan="20" | 7 ||  rowspan="20" | 1 ||  rowspan="20" | 30 MP ||  rowspan="20" | 6 seconds
|-
|-
| align="center" | 2 || 85%  
| align="center" | 2 || 85%  
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|-
|-
| align="center" | 8 || 73 || 107%
| align="center" | 8 || 73 || 107%
</tabber>
|}
<br>


== [[Skill Note]] ==
== [[Skill Note]] ==
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'''Description:''' No MP is consumed but 2 AMMO will be consumed.
'''Description:''' No MP is consumed but 2 AMMO will be consumed.
*Time of explosions will increase
*Time of explosions will increase
<br>


<br>
== Tips and Details ==
== Tips and Details ==
*[[Rumble Shot]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
**The quest can be obtained at Lv20 from Camilla, the PvP NPC.
*[[Rumble Shot]] pushes non SA enemies, and goes right through SA enemies.  
*[[Rumble Shot]] pushes non SA enemies, and goes right through SA enemies.  
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
*In [[Awakening Mode]], the cannonball travels slightly faster.
*In [[Awakening Mode]], the cannonball travels slightly faster.
<br>


<tabber>
<tabber>
|-|
|-|
NA=
NA=
{{SGSkills}}
{{DCSkills}}
|-|
|-|
KR=
KR=

Revision as of 03:43, 21 December 2013


[Active] Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 50 4 Leg Shot


Skill Information

Skill Level Level Required Damage (Magical) Max Hits Ammo Usage MP Usage Cooldown
1 50 82% 7 1 30 MP 6 seconds
2 85%
3 53 89%
4 57 93%
5 61 96%
6 65 100%
7 69 104%
8 73 107%


Skill Note

Name: Pulsated Cannon (NA) / Corrected chain reaction shots (개량 연쇄반응탄)(KR)

Description: No MP is consumed but 2 AMMO will be consumed.

  • Time of explosions will increase


Tips and Details

  • Rumble Shot pushes non SA enemies, and goes right through SA enemies.
    • It will also travel down platforms and any land that is one level downwards, but does not go up those.
  • In Awakening Mode, the cannonball travels slightly faster.