Scare Chase: Difference between revisions

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== Prerequisites  ==


{{PreStart}}
== Requirements ==
{{PreRow|Class=Chung|Master=5|SP=5|Skill=-|Req=Detonation}}
{{PreEnd}}
 
 
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| '''Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| '''Missile Impact (physical)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| '''Explosion (magical)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| '''Blast Radius<br>range'''  
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requirement For'''
| '''Cooldown'''
| '''MP Consumption'''
|-
| 1
| 249%
| 931%
| rowspan="7" | <br><br><br><br>&nbsp; &nbsp; &nbsp;400<br><br><br><br><br>
| rowspan="7" | <br><br><br><br>&nbsp;&nbsp; &nbsp;10sec<br><br><br><br><br>
| rowspan="7" | <br><br><br><br>&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;200MP<br><br><br><br><br>
|-
| 2
| 299%
| 1016%
|-
| 3
| 349%
| 1219%
|-
| 4
| 399%
| 1626%
|-
| 5 (M)
| 474%
| 1931%
|-
| 6
| 546%
| 2236%
|-
| 7
|
|
|-
|-
| [[Chung]]
| <center>Lv5</center>
| <center>5 SP</center>
| <center>[[Detonation]]</center>
|}
|}
<br>
 
 
== Skill Information ==
{{VersionTabs
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile Impact (physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion (magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Blast Radius Range'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 249%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 931%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 400
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 299%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1016%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 349%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1219%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 399%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1626%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 474%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1931%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 546%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2236%
{{!}}}
 
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile Impact (physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion (magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Blast Radius Range'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Time before Missile Detonate<br>if no Target is found'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 400
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 7 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 581%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1886%
{{!}}}
 
}}


== [[Skill Note]] ==
== [[Skill Note]] ==

Revision as of 10:17, 8 April 2012

Description


[Special Active] Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact.


Requirements

Class Master SP Requirement Requirement For
Chung
Lv5
5 SP
Detonation


Skill Information

NA

Skill Level Missile Impact (physical) Explosion (magical) Blast Radius Range Mp Usage Cooldown
1 249% 931% 400 200 MP 10 Seconds
2 299% 1016%
3 349% 1219%
4 399% 1626%
5(M) 474% 1931%
6 546% 2236%

KR

Skill Level Missile Impact (physical) Explosion (magical) Blast Radius Range Time before Missile Detonate
if no Target is found
Mp Usage Cooldown
1 400 7 Seconds 200 MP 10 Seconds
2
3
4
5(M) 581% 1886%

Skill Note

Name: Wide Explosion(KR)

Description: Increases the range blast radius by 50%.

  • 600 range.

Tips and Details

  • If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.
    • Those enemies are most likely going to be hit by the missile.
  • 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
  • Scare Chase homes in on the closest target; this includes barricades and boxes
  • Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.

Template:ChSkills