Scare Chase: Difference between revisions

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Revision as of 01:22, 4 September 2012

Description


[Special Active] Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact.


Requirements

Class Master SP Requirement Requirement For
Chung
Lv5
5 SP
Detonation


Skill Information

NA

Skill Level Missile Impact (physical) Explosion (magical) Blast Radius Range Mp Usage Cooldown
1 249% 931% 400 200 MP 10 Seconds
2 299% 1016%
3 349% 1219%
4 399% 1626%
5(M) 474% 1931%
6 546% 2236%

KR

Skill Level Missile Impact (physical) Explosion (magical) Blast Radius Range Time before Missile Detonate
if no Target is found
Mp Usage Cooldown
1 306% 993% 400 7 Seconds 200 MP 10 Seconds
2 367% 1191%
3 428% 1390%
4 489% 1588%
5(M) 581% 1886%

Skill Note

Name: Wide Explosion(KR)

Description: Increases the range blast radius by 50%.

  • 600 range.

Tips and Details

  • If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.
    • Those enemies are most likely going to be hit by the missile.
  • 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
  • Scare Chase homes in on the closest target; this includes barricades and boxes
  • Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.

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