Shadow Edge: Difference between revisions
From Elwiki
m (→Skill Traits) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 36: | Line 36: | ||
|- | |- | ||
| align="left" | [Enhanced] || 12 Seconds | | align="left" | [Enhanced] || 12 Seconds | ||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! rowspan="2" | Level Required !! rowspan="2" | Imprisonment Wedge (Physical) !! [[Status Effects|Shadow Chain]] | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! Range | |||
|- | |||
| align="left" | 35 || rowspan=2 | 185% || rowspan=2 | 700 | |||
|- | |||
| align="left" | [Enhanced] | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! rowspan="2" | Level Required !! rowspan="2" | Imprisonment Wedge (Physical) !! colspan=5 | [[Status Effects|Shadow Chain]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! Range !! HP Recover per Second !! Movement Speed Reduction !! Max Target Amount !! Duration | |||
|- | |||
| align="left" | 35 || rowspan=2 | 996% || rowspan=2 | 1200 || rowspan=2 | 75% of Physical Attack || rowspan=2 | 25% || rowspan=2 | 3 || 8 Seconds || rowspan=2 | 50 MP || rowspan=2 | 7 seconds | |||
|- | |||
| align="left" | [Enhanced] || 12 Seconds | |||
|} | |||
=== {{PvP}} === | === {{PvP}} === | ||
Line 46: | Line 71: | ||
! Range | ! Range | ||
|- | |- | ||
| align="left" | 35 || rowspan=2 | | | align="left" | 35 || rowspan=2 | 249% || rowspan=2 | 700 | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
Line 89: | Line 114: | ||
*04/27/2017 KR | *04/27/2017 KR | ||
**Damage decreased. | **Damage decreased. | ||
*04/05/2018 KR | |||
**Damage increased. | |||
<br> | <br> | ||
Revision as of 06:19, 5 April 2018
[Active] Throw a bloody wedge which restrains enemies who are connected to the caster. (Up to 3 targets) Decrease the movement speed of enemies and recovers 75% of Physical Attack as HP. The binding breaks if the caster is distanced from the target. | |
Annihilation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Crimson Avenger | 35 |
Skill Information
PvE
Level Required | Imprisonment Wedge (Physical) | Shadow Chain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Range | HP Recover per Second | Movement Speed Reduction | Max Target Amount | Duration | ||||
35 | 662% | 1200 | 75% of Physical Attack | 25% | 3 | 8 Seconds | 50 MP | 7 seconds |
[Enhanced] | 12 Seconds |
PvP
Level Required | Imprisonment Wedge (Physical) | Shadow Chain |
---|---|---|
Range | ||
35 | 185% | 700 |
[Enhanced] |
Skill Information (KR)
PvE
Level Required | Imprisonment Wedge (Physical) | Shadow Chain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Range | HP Recover per Second | Movement Speed Reduction | Max Target Amount | Duration | ||||
35 | 996% | 1200 | 75% of Physical Attack | 25% | 3 | 8 Seconds | 50 MP | 7 seconds |
[Enhanced] | 12 Seconds |
PvP
Level Required | Imprisonment Wedge (Physical) | Shadow Chain |
---|---|---|
Range | ||
35 | 249% | 700 |
[Enhanced] |
Skill Traits
Haste Shadow Edge | Powerful Shadow Edge | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Cooldown decreased to 80% | 5.6 Seconds | Super Armor added to the skill Cooldown increased to 130% |
9.1 Seconds |
Updates
- 02/05/2015 KR
- Shared Damage increased.
- Movement Speed Reduction decreased.
- 04/30/2015 KR
- Fixed the error that the skill have higher damage than intended during Annihilation.
- Fixed the error where Restriction's duration is longer than intended.
- Fixed the error that cannot be canceled as it's supposed to once the shared damage exceeds 100%(10% pvp).
- 06/11/2015 KR
- Fixed the error where Restriction's duration is shorter than intended.
- 09/03/2015 KR
- Does not share damage anymore and absorbs HP when tied together.
- Can be tied to maximum 3 targets
- 09/10/2015 KR
- HP Recover based on physical attack.
- 09/17/2015 KR
- Maximum target amount increased to 3.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Shadow Chain effect increased.
- Movement speed decrease increased.
- 05/19/2016 KR
- Tooltip error fixed.
- 12/01/2016 KR
- Fixed issue where sometimes not work.
- 04/27/2017 KR
- Damage decreased.
- 04/05/2018 KR
- Damage increased.
Alternative Names