Siege Mode/fr: Difference between revisions
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__NOTOC__{{Languages|Siege Mode}} {{DISPLAYTITLE:Bon appui}} | __NOTOC__{{Languages|Siege Mode}}{{DISPLAYTITLE:Bon appui}} | ||
<div style="float: right;">{{#ev:youtube| | <div style="float: right;">{{#ev:youtube|SmsFKAdOV0s|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[Image:Siege.PNG]] | | [[Image:Siege.PNG]] | ||
| {{ | | {{SkillTypeFR|A}} Rena se met en position de tir.<br>Dans cette position, elle consomme 2 PM par seconde.<br>Vous pouvez appuyer sur la touche {{CW}} pour tirer une salve droite pour 15 PM ou alors appuyer sur la touche {{CX}} pour tirer un salve sous la forme d'un arc pour 25 PM.<br>Si Rena possède de l'[[Nature's Force System/fr|EN]], la compétence en consommera pour tirer des flèches plus puissantes.<br>Vous pouvez réutiliser cette compétence lorsque Rena est dans cette position afin de recharger 5 salves. | ||
|- | |||
| | |||
| {{SkillTextFR|True|20}} | |||
|} | |} | ||
<br> | <br> | ||
== Conditions == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! | ! Spécialisation !! Niveau requis !! Quête de descellement | ||
|- | |- | ||
| [[Rena| | | [[Rena/fr|Archère]] || 20 || {{SkillTextFR|SkillQuest|1}} | ||
|} | |} | ||
<br> | <br> | ||
== | == Informations de la compétence == | ||
=== {{Donjon}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | | ! rowspan=3 | Niveau requis !! colspan=4 | Tir droit {{CW}} !! colspan=4 | Tir plongeant {{CX}} !! rowspan=3 | Nombre de salves max. !! colspan=2 | Coût en PM !! rowspan=3 | Temps de rechargement | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Dégâts (magiques) !! rowspan=2 | Coût en PM par salve !! rowspan=2 | Coups par salve !! colspan=2 | Dégâts (magiques) !! rowspan=2 | Coût en PM par salve !! rowspan=2 | Coups par salve !! rowspan=2 | Initial !! rowspan=2 | Au repos | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! | ! Normal !! En consommant de l'EN !! Normal !! En consommant de l'EN | ||
|- | |- | ||
| align=left | | | align="left" | 20 || 228% || 273% || rowspan="2" | 15 PM || rowspan="2" | 2 || 255% || 306% || rowspan="2" | 25 PM || rowspan="2" | 5 || rowspan=2 | 5 || rowspan=2 | 0 PM || rowspan=2 | 2 PM par seconde || rowspan="2" | 5 secondes | ||
|- | |||
| align="left" | [Fort] || 273% || 328% || 306% || 367% | |||
|- | |||
| align=left | | |||
|} | |} | ||
== | === {{JcJ}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | | ! rowspan=3 | Niveau requis !! colspan=2 | Tir droit {{CW}} !! colspan=2 | Tir plongeant {{CX}} | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Dégâts (magiques) !! colspan=2 | Dégâts (magiques) | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! | ! Normal !! En consommant de l'EN !! Normal !! En consommant de l'EN | ||
|- | |||
| align="left" | 20 || 90% || 108% || 102% || 122% | |||
|- | |- | ||
| | | align="left" | [Fort] || 108% || 130% || 122% || 147% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill | == [[Skill Traits/fr|Attributs de la compétence]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
'' | ! Absorbant Bon appui !! Endurant Bon appui | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Effet de l'attribut !! Effet de l'attribut | |||
|- | |||
| {{SkillTextFR|Absorbing|140}} || {{SkillTextFR|Persistent2|133}} | |||
|} | |||
<br> | <br> | ||
== | == Détails et astuces == | ||
*'''Bon appui''' est affecté par [[Hawkeye/fr|Œil d'aigle]] et [[Power Shot/fr|Tir violent]] (distance de repoussée seulement). | |||
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | *Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | ||
*If a target is in range, Siege attacks will be aimed toward them when fired. | |||
*If a target is in range, | |||
**Arrows will also aim at targets that are in range and below you by 1 platform. | **Arrows will also aim at targets that are in range and below you by 1 platform. | ||
*If you get hit during siege stance, | *During siege stance, after fire 5 arrows or cancel the siege stance, the cooldown will recalculate. | ||
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts | **If you get hit during siege stance, cooldown will not recalculate. | ||
* | *Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts. | ||
*When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of Z shots is increased. | |||
** | *Each shot consumes 1 NF bar, even if it hits nothing. | ||
*Each arrow counts as 1 attack in the NF gauge. | |||
<br> | <br> | ||
== | == Mises à jour == | ||
*12/13/2012 KR | *12/13/2012 KR | ||
**Both Z and X shots naturally pierce once allowing them to hit two targets. | **Both Z and X shots naturally pierce once allowing them to hit two targets. | ||
Line 122: | Line 83: | ||
*06/27/2013 KR | *06/27/2013 KR | ||
**Only [[Hawkeye]] passive now influences the damage of this skill. | **Only [[Hawkeye]] passive now influences the damage of this skill. | ||
*07/23/2015 KR | |||
**Z attacks will be aimed toward enemies when fired. | |||
**Can consume NF and fires a powerful arrow. | |||
*07/30/2015 KR | |||
**Z/X MP Usage increased. | |||
*10/08/2015 (KR) / 03/16/2016 (NA) | |||
**PvP damage decreased. | |||
*02/18/2016 KR | |||
**Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower. | |||
*03/10/2016 KR | |||
**Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced]. | |||
*11/03/2016 (KR) / 11/23/2016 (NA) | |||
**Damage decreased. | |||
*12/29/2016 KR | |||
**Damage increased. | |||
*04/27/2017 KR | |||
**PvE damage increased. | |||
*07/27/2017 KR | |||
**'''Empowered''' attribute changed to be '''Persistent'''. | |||
*04/05/2018 (KR) / 04/18/2018 (NA) | |||
**PvE damage decreased. | |||
**PvP damage increased. | |||
<br> | <br> | ||
== | == Noms alternatifs == | ||
{{ | {{AlternateLanguagesFR | ||
|Color={{ColorSel|CharLight|Rena}} | |Color={{ColorSel|CharLight|Rena}} | ||
|KR= | |KR=시즈모드 |KRName=Mode siège | ||
|CN=射击姿态 |CNName= | |JP=シーズモード |JPName=Mode siège | ||
| | |CN=射击姿态 |CNName=Posture de tir | ||
|UK=Firm Stance |UKName=Posture stable | |||
|DE=Fester Stand|DEName=Posture stable | |||
|IT=Stabilità|ITName=Stabilité | |||
|BR=Saraivada|BRName=Volée | |||
|ES=Postura firme |ESName=Posture stable | |||
|PL=Mocna Pozycja |PLName=Posture puissante | |||
|NA=Siege Mode |NAName=Mode siège | |||
}} | }} | ||
<br> | <br> | ||
{{ReSkillsFR}} | {{ReSkillsFR}} | ||
Revision as of 23:35, 20 July 2018
File:Siege.PNG | [Actif] Rena se met en position de tir. Dans cette position, elle consomme 2 PM par seconde. Vous pouvez appuyer sur la touche pour tirer une salve droite pour 15 PM ou alors appuyer sur la touche pour tirer un salve sous la forme d'un arc pour 25 PM. Si Rena possède de l'EN, la compétence en consommera pour tirer des flèches plus puissantes. Vous pouvez réutiliser cette compétence lorsque Rena est dans cette position afin de recharger 5 salves. |
Renforcement
|
Conditions
Spécialisation | Niveau requis | Quête de descellement |
---|---|---|
Archère | 20 | La formation de base de Camille |
Informations de la compétence
Donjon
JcJ
Niveau requis | Tir droit | Tir plongeant | ||
---|---|---|---|---|
Dégâts (magiques) | Dégâts (magiques) | |||
Normal | En consommant de l'EN | Normal | En consommant de l'EN | |
20 | 90% | 108% | 102% | 122% |
[Fort] | 108% | 130% | 122% | 147% |
Attributs de la compétence
Absorbant Bon appui | Endurant Bon appui |
---|---|
Effet de l'attribut | Effet de l'attribut |
En cas de touche, le gain de mana augmente et passe à 140% | Portée et durée passent à 133% |
Détails et astuces
- Bon appui est affecté par Œil d'aigle et Tir violent (distance de repoussée seulement).
- Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
- If a target is in range, Siege attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- During siege stance, after fire 5 arrows or cancel the siege stance, the cooldown will recalculate.
- If you get hit during siege stance, cooldown will not recalculate.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts.
- When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of Z shots is increased.
- Each shot consumes 1 NF bar, even if it hits nothing.
- Each arrow counts as 1 attack in the NF gauge.
Mises à jour
- 12/13/2012 KR
- Both Z and X shots naturally pierce once allowing them to hit two targets.
- All passives now apply to Siege X, not just Siege Swift.
- Entering and staying in Siege stance from one of Sniping Ranger's combos now consumes 2 MP per second as per normal activation.
- 01/17/2013 (KR) / 06/04/2013 (NA)
- Knockback force from Siege Z reduced.
- 06/27/2013 KR
- Only Hawkeye passive now influences the damage of this skill.
- 07/23/2015 KR
- Z attacks will be aimed toward enemies when fired.
- Can consume NF and fires a powerful arrow.
- 07/30/2015 KR
- Z/X MP Usage increased.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- PvP damage decreased.
- 02/18/2016 KR
- Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
- 03/10/2016 KR
- Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Damage decreased.
- 12/29/2016 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Empowered attribute changed to be Persistent.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage decreased.
- PvP damage increased.
Noms alternatifs
Compétences de Archère | ||||||
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|