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== | __NOTOC__ | ||
{{Languages|Siege Mode}} {{DISPLAYTITLE:Bon appui}} | |||
<div style="float: right;">{{#ev:youtube|f4XY5LsSdL8|300}}</div> | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | |||
|- | |||
| [[Image:Siege.PNG]] | |||
| '''[Active]''' Rena kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range.<br> | |||
'''Siege Mode''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]]. | |||
|} | |||
<center>{{#ev:youtube| | <br> | ||
== Requirements == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Class !! Master !! Level Required !! SP Cost Per Level | |||
|- | |||
| [[Rena|Ranger]] || Lv20 || 15 || 2 | |||
|} | |||
<br> | |||
== Skill Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! Ready Stance !! colspan=3 | Shooting Mode Z !! colspan=3 | Shooting Mode X !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Damage (Physical) !! Damage (Magical) !! Arrows shot !! MP Usage !! Damage (Magical) !! Arrows shot !! MP Usage | |||
|- | |||
| align=left | 1 || rowspan=3 | 15 || 100% || 143% || rowspan=25 | 2 || 20 MP || 95% || rowspan=25 | 5 || 27 MP || rowspan=25 | 5 Seconds | |||
|- | |||
| align=left | 2 || 102% || 146% || 20 MP || 97% || 27 MP | |||
|- | |||
| align=left | 3 || 104% || 149% || 20 MP || 99% || 26 MP | |||
|- | |||
| align=left | 4 || 16 || 107% || 152% || 19 MP || 101% || 26 MP | |||
|- | |||
| align=left | 5 || 18 || 109% || 155% || 19 MP || 103% || 25 MP | |||
|- | |||
| align=left | 6 || 20 || 111% || 159% || 19 MP || 105% || 25 MP | |||
|- | |||
| align=left | 7 || 22 || 113% || 162% || 18 MP || 107% || 25 MP | |||
|- | |||
| align=left | 8 || 24 || 116% || 165% || 18 MP || 109% || 24 MP | |||
|- | |||
| align=left | 9 || 26 || 118% || 168% || 18 MP || 112% || 24 MP | |||
|- | |||
| align=left | 10 || 28 || 120% || 171% || 17 MP || 114% || 23 MP | |||
|- | |||
| align=left | 11 || 30 || 122% || 175% || 17 MP || 116% || 23 MP | |||
|- | |||
| align=left | 12 || 32 || 125% || 178% || 17 MP || 118% || 22 MP | |||
|- | |||
| align=left | 13 || 34 || 127% || 181% || 16 MP || 120% || 22 MP | |||
|- | |||
| align=left | 14 || 36 || 129% || 184% || 16 MP || 122% || 22 MP | |||
|- | |||
| align=left | 15 || 38 || 131% || 188% || 16 MP || 124% || 21 MP | |||
|- | |||
| align=left | 16 || 40 || 134% || 191% || 15 MP || 127% || 21 MP | |||
|- | |||
| align=left | 17 || 42 || 136% || 194% || 15 MP || 129% || 20 MP | |||
|- | |||
| align=left | 18 || 44 || 138% || 197% || 15 MP || 131% || 20 MP | |||
|- | |||
| align=left | 19 || 46 || 140% || 200% || 15 MP || 133% || 20 MP | |||
|- | |||
| align=left | 20 (M) || 48 || 143% || 204% || 14 MP || 135% || 19 MP | |||
|- | |||
| align=left | 21 || rowspan=5 | -* || 145% || 207% || 14 MP || 137% || 19 MP | |||
|- | |||
| align=left | 22 || 147% || 210% || 14 MP || 139% || 18 MP | |||
|- | |||
| align=left | 23 || 149% || 213% || 13 MP || 142% || 18 MP | |||
|- | |||
| align=left | 24 || 152% || 217% || 13 MP || 144% || 17 MP | |||
|- | |||
| align=left | 25 || 154% || 220% || 13 MP || 146% || 17 MP | |||
|} | |||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | |||
<br> | |||
== Other Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! PvP !! PvE | |||
|- | |||
| Ready = 1<br>z = 0.6<br>x = 0.6 || 0 MP || ?? || ?? Seconds | |||
|} | |||
<br> | |||
== [[Skill Note]] == | |||
<div style="float: right;">{{#ev:youtube|EqGJzlJ3EFE|300}}</div> | |||
<center>{{quotation|<center>A bow is nothing without the proper adjustment of the its string. The more you use it the loose the strings become. Maintain the bowstring and you can fire arrows faster.<br>- Proxy</center>}}</center> | |||
'''Name:''' Bow String Maintenance(NA) / Special Treatment of the String (스트링 특수 처리법) (KR) | |||
'''Description:''' "Arrows shot during Siege Mode will have the cooldown decreased by 30%." | |||
*This means that your shots will be 30% faster. | |||
*This is separate from Siege Mode's cooldown time and has no relation to that. | |||
<br> | |||
== Tips and Details == | |||
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | |||
*Siege will consume 2 MP per second when left active without firing. | |||
*If a target is in range, X attacks will be aimed toward them when fired. | |||
**Arrows will also aim at targets that are in range and below you by 1 platform. | |||
*If you get hit during siege stance, no cooldown will occur. | |||
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts | |||
*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | |||
** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks. | |||
*** Only [[Sniping Ranger]]'s passive [[Hawk Eye]] influences the damage of this skill. | |||
<br> | |||
== Updates == | |||
*12/13/2012 KR | |||
**Both Z and X shots naturally pierce once allowing them to hit two targets. | |||
**All passives now apply to Siege X, not just Siege Swift. | |||
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation. | |||
*01/17/2013 (KR) / 06/04/2013 (NA) | |||
**Knockback force from Siege Z reduced. | |||
*06/27/2013 KR | |||
**Only [[Hawk Eye]] passive now influences the damage of this skill. | |||
<br> | |||
== Alternative Names == | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Rena}} | |||
|KR=??? |KRName=Siege | |||
|CN=射击态势 |CNName=Shooting's Posture | |||
|FR=Bon appui |FRName=Good support | |||
}} | |||
<br> | |||
{{ReSkillsFR}} | |||
[[Category: Base Job Active Skills]] |
Revision as of 19:16, 21 January 2015
File:Siege.PNG | [Active] Rena kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range. Siege Mode can be boosted with the aid of 1 Nature Bar. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Ranger | Lv20 | 15 | 2 |
Skill Information
Skill Level | Required Level | Ready Stance | Shooting Mode Z | Shooting Mode X | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage (Physical) | Damage (Magical) | Arrows shot | MP Usage | Damage (Magical) | Arrows shot | MP Usage | |||
1 | 15 | 100% | 143% | 2 | 20 MP | 95% | 5 | 27 MP | 5 Seconds |
2 | 102% | 146% | 20 MP | 97% | 27 MP | ||||
3 | 104% | 149% | 20 MP | 99% | 26 MP | ||||
4 | 16 | 107% | 152% | 19 MP | 101% | 26 MP | |||
5 | 18 | 109% | 155% | 19 MP | 103% | 25 MP | |||
6 | 20 | 111% | 159% | 19 MP | 105% | 25 MP | |||
7 | 22 | 113% | 162% | 18 MP | 107% | 25 MP | |||
8 | 24 | 116% | 165% | 18 MP | 109% | 24 MP | |||
9 | 26 | 118% | 168% | 18 MP | 112% | 24 MP | |||
10 | 28 | 120% | 171% | 17 MP | 114% | 23 MP | |||
11 | 30 | 122% | 175% | 17 MP | 116% | 23 MP | |||
12 | 32 | 125% | 178% | 17 MP | 118% | 22 MP | |||
13 | 34 | 127% | 181% | 16 MP | 120% | 22 MP | |||
14 | 36 | 129% | 184% | 16 MP | 122% | 22 MP | |||
15 | 38 | 131% | 188% | 16 MP | 124% | 21 MP | |||
16 | 40 | 134% | 191% | 15 MP | 127% | 21 MP | |||
17 | 42 | 136% | 194% | 15 MP | 129% | 20 MP | |||
18 | 44 | 138% | 197% | 15 MP | 131% | 20 MP | |||
19 | 46 | 140% | 200% | 15 MP | 133% | 20 MP | |||
20 (M) | 48 | 143% | 204% | 14 MP | 135% | 19 MP | |||
21 | -* | 145% | 207% | 14 MP | 137% | 19 MP | |||
22 | 147% | 210% | 14 MP | 139% | 18 MP | ||||
23 | 149% | 213% | 13 MP | 142% | 18 MP | ||||
24 | 152% | 217% | 13 MP | 144% | 17 MP | ||||
25 | 154% | 220% | 13 MP | 146% | 17 MP |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
Ready = 1 z = 0.6 x = 0.6 |
0 MP | ?? | ?? Seconds |
Skill Note
“ | - Proxy |
” |
Name: Bow String Maintenance(NA) / Special Treatment of the String (스트링 특수 처리법) (KR)
Description: "Arrows shot during Siege Mode will have the cooldown decreased by 30%."
- This means that your shots will be 30% faster.
- This is separate from Siege Mode's cooldown time and has no relation to that.
Tips and Details
- Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
- Siege will consume 2 MP per second when left active without firing.
- If a target is in range, X attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- If you get hit during siege stance, no cooldown will occur.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
- Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
- Only Sniping Ranger's passive Hawk Eye influences the damage of this skill.
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
Updates
- 12/13/2012 KR
- Both Z and X shots naturally pierce once allowing them to hit two targets.
- All passives now apply to Siege X, not just Siege Swift.
- Entering and staying in Siege stance from one of Sniping Ranger's combos now consumes 2 MP per second as per normal activation.
- 01/17/2013 (KR) / 06/04/2013 (NA)
- Knockback force from Siege Z reduced.
- 06/27/2013 KR
- Only Hawk Eye passive now influences the damage of this skill.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Siege |
China (Simplified Chinese) | 射击态势 | Shooting's Posture |
France | Bon appui | Good support |
Compétences de Archère | ||||||
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