Swing: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Swing
}}
}}
<div style="float: right;">{{#ev:youtube|xuedWvW05LU|400}}</div>
{{#ev:youtube|xuedWvW05LU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:TaleSpinnerSkill1.png]]
| [[File:TaleSpinnerSkill1.png]]
| {{SkillType|A}} Move swiftly ahead surrounded with blessing of spirits and leave traces where you pass. Enemies hit with the trace will receive damage.<br>Enter Super Armor state upon casting.<br>(Can also be activated midair)
| {{SkillType|A}} Move swiftly ahead surrounded with blessing of spirits and leave traces where you pass. Enemies hit with the trace will receive damage.<br>Enter {{se||Super Armor}} state upon casting.<br>(Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Tale Spinner]] || 35
| [[Tale Spinner]] || 35
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! Mode !! Trace of Spirits (Magical) !! {{tt|Max Hits per Trace|Cannot overlap. See tips and details}} !! Trace Count !! MP Usage !! Cooldown
! Mode !! Trace of Spirits (Magical) !! {{tt|Max Hits per Trace|Cannot overlap. See [[#Tips and Details|Tips and Details]]}} !! Trace Count !! MP Usage !! Cooldown
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 115% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 115% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 46%
| {{PvP}} || 46%
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 115% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 115% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 46%
| {{PvP}} || 46%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{Traits|Rena|Swing|Empowered, Gigantic}}
|-
! Empowered Swing !! Gigantic Swing
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{Damage
=== Total Damage ===
{{Damage|true|Rena
|dmg=115
|dmg=115
|pvp_dmg=46
|pvp_dmg=46
|avg_hits=6
|avg_hits=6
|no_max=true
|empowered=true
|empowered=true
}}
}}
*Average assumes 6 hits.
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Base (Average)
! Affected By Action Speed
|-
|-
! Normal !! Empowered
| {{Check|N}}
|-
| {{PvE}}
| {{#var: avg_damage}} || {{#var: avg_damage_empowered}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: avg_damage_empowered_pvp}}
|}
|}
*Average assumes 6 hits.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Similarly to [[Mecha Drop]], each of the traces can theoretically deal 6 hits individually, however they can't deal damage at the same time. Even on large/moving targets, this skill can at most deal 7 hits due to the first and last traces being spawned apart enough in time.
*Similarly to [[Mecha Drop]], each of the traces can theoretically deal 6 hits individually, however they can't deal damage at the same time. Even on large/moving targets, this skill can at most deal 7 hits due to the first and last traces being spawned apart enough in time.
<br>
== Trivia ==
*In musical theory, ''[[wikipedia:Swing (jazz performance style)|swing]]'' is a technique that involves playing paired notes unevenly.
**[[wikipedia:Swing Music|Swing]] is also a music genre, derived from jazz.
<br>
<br>


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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/07/2022 || - || colspan=2 align="left" |  
| 07/07/2022 || 08/03/2022 || colspan=2 align="left" |  
*'''Swing''' added.
*'''Swing''' added.
|}
|}
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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=스윙 |KRName=Swing
|KR=스윙 |KRName=Swing
|IT=Slancio|ITName=Momentum
|JP=スイング |JPName=Swing
}}
}}
<br>
<br>
{{SkillNav - Tale Spinner}}
{{SkillNav - Tale Spinner}}

Latest revision as of 17:09, 28 March 2024

[Active]
Move swiftly ahead surrounded with blessing of spirits and leave traces where you pass. Enemies hit with the trace will receive damage.
Enter  Self BuffSuper ArmorSelf BuffSuper Armor state upon casting.
(Can also be activated midair)
Final Enhanced Skill
  • Trace of Spirits increased by 1.


Requirements

Class Level Required
Tale Spinner 35


Skill Information

Mode Trace of Spirits (Magical)
Cannot overlap. See Tips and Details
Max Hits per Trace
Trace Count MP Usage Cooldown
Normal
PvE 115% 6 5 30 MP 5 Seconds
PvP 46%
[Enhanced]
PvE 115% 6 6 30 MP 5 Seconds
PvP 46%


Skill Traits

Empowered SwingGigantic Swing
Attribute EffectAttribute Effect
Damage increased to 120%Skill size increased to 120%


Extra Information

Total Damage

ModeAverage
NormalEmpowered
PvE690%828%
PvP276%331.2%
  • Average assumes 6 hits.

Miscellaneous

Affected By Action Speed


Tips and Details

  • Similarly to Mecha Drop, each of the traces can theoretically deal 6 hits individually, however they can't deal damage at the same time. Even on large/moving targets, this skill can at most deal 7 hits due to the first and last traces being spawned apart enough in time.


Trivia

  • In musical theory, swing is a technique that involves playing paired notes unevenly.
    • Swing is also a music genre, derived from jazz.


Updates

Date Changes
KR NA PvE PvP
07/07/2022 08/03/2022
  • Swing added.


Alternative Names

Server Name Translation
South Korea 스윙 Swing
Japan スイング Swing
Italy Slancio Momentum