Tactical Field: Difference between revisions

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== Updates ==
== Updates ==
*06/27/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Renamed [[Tactical Field - Endurance]].
|- style="background:{{ColorSel|CharLight|Chung}}"
**MP Recovery effect deleted.
! colspan=2 | Date !! colspan=2 | Changes
**Defense Increase effect added.
|- style="background:{{ColorSel|CharLight|Chung}}"
*11/07/2013 KR
! KR !! NA !! PvE !! PvP
**Damage increased.
|-
**Defense increase changed to damage reduction.
| 06/27/2013 || - || colspan=2 align="left" |
*05/15/2014 KR
{{buff|Defense Increase effect added.}}
**Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
{{nerf|MP Recovery effect deleted.}}
*07/10/2014 KR
*Renamed [[Tactical Field - Endurance]].
**Duration increased from 8 seconds to 10 seconds.
|-
**Range increased.
| 11/07/2013 || - || colspan=2 align="left" |
**Damage reduction increased.
{{buff|Damage increased.}}
**Execution speed increased.
{{buff|Defense increase changed to damage reduction.}}
*07/17/2014 KR
|-
**Only reloads blue cannonballs instead of both.
| 05/15/2014 || - || colspan=2 align="left" |
*02/05/2015 KR
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
**Damage Reduction decreased.
|-
**Duration decreased.
| 07/10/2014 || - || colspan=2 align="left" |
*08/20/2015 KR
{{buff|Duration increased from 8 seconds to 10 seconds.}}
**Combined with [[Tactical Field - Raid]].
{{buff|Range increased.}}
**Buff revamped:
{{buff|Damage reduction increased.}}
***Super Armor (Including party members).
{{buff|Execution speed increased.}}
***30% Damage Bonus.
|-
***40% Damage Reduction.
| 07/17/2014 || - || colspan=2 align="left" |
***10MP recovered per 1 second.
{{nerf|Only reloads blue cannonballs instead of both.}}
*09/24/2015 KR
|-
**Fixed "Killing Blow (1)" not working.
| 02/05/2015 || - || colspan=2 align="left" |
*10/08/2015 (KR) / 03/16/2016 (NA)
{{nerf|Damage Reduction decreased.}}
**Damage Increase decreased.
{{nerf|Duration decreased.}}
**Damage Reduction decreased.
|-
**MP Recover decreased.
| 08/20/2015 || - || colspan=2 align="left" |
*07/28/2016 KR
{{buff|Combined with [[Tactical Field - Raid]].}}
**Tooltip improved.
**Super Armor (Including party members).
*08/11/2016 KR
**30% Damage Bonus.
**Fixed issue where Tactical Field sometimes dispears.
**40% Damage Reduction.
*10/20/2016 (KR) / 11/23/2016 (NA)
**10MP recovered per 1 second.
**Damage Reduction decreased.
|-
**[Enhanced] level 5% reduced damage increase effect removed.
| 09/24/2015 || - || colspan=2 align="left" |
*01/25/2017 KR
*Fixed "Killing Blow (1)" not working.
**Damage increased.
|-
*04/27/2017 KR
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
**Damage decreased.
{{nerf|Damage Increase decreased.}}
**MP Recovery decreased.
{{nerf|Damage Reduction decreased.}}
*06/15/2017 (KR) / 06/28/2017 (NA)
{{nerf|MP Recover decreased.}}
**Freeze frames decreased.
|-
*07/27/2017 KR
| 07/28/2016 || - || colspan=2 align="left" |
**Fixed issue where reload interval decreased when stay in the field.
*Tooltip improved.
*07/27/2017 KR
|-
**MP Usage increased.
| 08/11/2016 || - || colspan=2 align="left" |
**Damage increased.
*Fixed issue where Tactical Field sometimes disappears.
**PvE MP Recovery increased.
|-
**PvE Duration increased.
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |
**PvP Damage Increase decreased.
{{nerf|Damage Reduction decreased.}}
**PvP Damage Decrease decreased.
{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}}
*04/05/2018 (KR) / 04/18/2018 (NA)
|-
**Damage increased.
| 01/25/2017 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
|-
| 04/27/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
{{nerf|MP Recovery decreased.}}
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
{{nerf|Freeze frames decreased.}}
|-
| rowspan=2 | 07/27/2017 || rowspan=2 | - || colspan=2 align="left" |
{{buff|Damage increased.}}
{{nerf|MP Usage increased.}}
*Fixed issue where reload interval decreased when stay in the field.
|-
| align="left" |
{{buff|MP Recovery increased.}}
{{buff|Duration increased.}}
| align="left" |
{{nerf|Damage Increase decreased.}}
{{nerf|Damage Decrease decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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Revision as of 06:11, 8 February 2019


[Special Active: Strength]
Create a tactical field.

Once the tactical field is deployed, caster's cannonballs are refilled (Enhanced Cannonballs Excluded)

Final Enhanced Skill
  • Damage Reduction effect increased by 10%.


Requirements

Class Level Required
Tactical Trooper 45


Skill Information

PvE

Level Required Field
(Magical)
Tactical Field Ammo Reloaded MP Usage Cooldown
Damage Bonus Damage Reduction MP Recovery MP Gain Interval Duration
45 2892% 15% 20% +6 MP 1.6 Second 20 Seconds 6 200 MP 12 Seconds
[Enhanced] 20%

PvP

Level Required Field
(Magical)
Tactical Field
Damage Bonus Damage Reduction MP Recovery Duration
45 650% 5% 10% +3 MP 10 Seconds
[Enhanced] 10%


Skill Traits

PvE

Killing Blow (1) Tactical Field Gigantic Tactical Field
Attribute Effect Details Attribute Effect
Duration
Skill effect's duration increased to 130% 26 Seconds Skill size increased to 120%

PvP

Killing Blow (1) Tactical Field
Duration
13 Seconds


Trivia

  • Tactical Field is the only skill that gives Super Armor to party members.


Updates

Date Changes
KR NA PvE PvP
06/27/2013 -

Defense Increase effect added.

MP Recovery effect deleted.

11/07/2013 -

Damage increased.

Defense increase changed to damage reduction.

05/15/2014 -
  • Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
07/10/2014 -

Duration increased from 8 seconds to 10 seconds.

Range increased.

Damage reduction increased.

Execution speed increased.

07/17/2014 -

Only reloads blue cannonballs instead of both.

02/05/2015 -

Damage Reduction decreased.

Duration decreased.

08/20/2015 -

Combined with Tactical Field - Raid.

    • Super Armor (Including party members).
    • 30% Damage Bonus.
    • 40% Damage Reduction.
    • 10MP recovered per 1 second.
09/24/2015 -
  • Fixed "Killing Blow (1)" not working.
10/08/2015 03/16/2016

Damage Increase decreased.

Damage Reduction decreased.

MP Recover decreased.

07/28/2016 -
  • Tooltip improved.
08/11/2016 -
  • Fixed issue where Tactical Field sometimes disappears.
10/20/2016 11/23/2016

Damage Reduction decreased.

[Enhanced] level 5% reduced damage increase effect removed.

01/25/2017 -

Damage increased.

04/27/2017 -

Damage decreased.

MP Recovery decreased.

06/15/2017 06/28/2017

Freeze frames decreased.

07/27/2017 -

Damage increased.

MP Usage increased.

  • Fixed issue where reload interval decreased when stay in the field.

MP Recovery increased.

Duration increased.

Damage Increase decreased.

Damage Decrease decreased.

04/05/2018 04/18/2018

Damage increased.


Alternative Names

Server Name Translation
South Korea 택티컬 필드 Tactical Field
Japan タクティカルフィールド Tactical Field
China (Simplified Chinese) 机动领域 Flexibility Field
North America Tactical Field - Endurance (prior to the March 16, 2016 update)
Germany Taktisches Feld Tactical Field
France Champ tactique Tactical Field
Italy Campo Tattico Tactical Field
Brazil Campo Tatico Tactical Field


Template:TTSkills