Tactical Field - Endurance: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) No edit summary |
Shironsaki (talk | contribs) No edit summary |
||
Line 21: | Line 21: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! Skill Level !! Level Required !! Damage | ! Skill Level !! Level Required !! Damage (Magical) !! Damage Reduction !! Duration !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 45 || 760% || 15% || rowspan="10" | 8 Seconds || rowspan="10" | 150 MP || rowspan="10" | 17 seconds | | align="left" | 1 || rowspan="2" | 45 || 760% || 15% || rowspan="10" | 8 Seconds || rowspan="10" | 150 MP || rowspan="10" | 17 seconds |
Revision as of 07:13, 19 March 2014
[Special Active] Chung creates a field that damages foes and reloads Chung's blue and red cannonballs upon creation. Within the field, Chung and all allies get damage reduction and super armor. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Tactical Trooper | Lv. 20 | 45 | 4 | Tactical Field - Raid |
Skill Information
Skill Level | Level Required | Damage (Magical) | Damage Reduction | Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 45 | 760% | 15% | 8 Seconds | 150 MP | 17 seconds |
2 | 794% | 18% | ||||
3 | 48 | 828% | 21% | |||
4 | 52 | 863% | 24% | |||
5 | 56 | 897% | 27% | |||
6 | 60 | 931% | 30% | |||
7 | 64 | 965% | 33% | |||
8 | 68 | 999% | 36% | |||
9 | 72 | 1034% | 39% | |||
10 | 76 | - | - |
Tips and Details
- When paired with level 20 Seal of Patience/Tolerance Aura and level 4 Reactive Armor/Reactive Gloves, you will be able to receive a total of 100% damage reduction when Tactical Field - Endurance is at level 8, allowing you to receive only 1 damage while sustaining super armor.
Updates
- 11/7/2013 KR
- Damage increased.
- Defense increase changed to damage reduction.
- |-| NA
Template:TTSkills
|-|
KR=
Template:TTSkillsKR