Tactical Field - Raid: Difference between revisions

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== Requirements ==
== Requirements ==
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Revision as of 05:25, 5 July 2015


[Special Active] Deploy a stationary field which reloads your blue cannonballs and provides your party with Additional Damage and recover MP at certain intervals while inside.


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Tactical Trooper Lv. 20 45 4 Tactical Field -
Endurance
Level 45 Layer
Skill Quest


Skill Information

Skill Level Level Required Field Deployment
(Magical)
MP Recovery Damage Bonus MP Gain Interval Duration MP Usage Cooldown
1 45 653% +8 MP 10% 2 Seconds 8 Seconds 150 MP 17 Seconds
2 682% +9 MP 11%
3 48 712% +10 MP 12%
4 52 741% +10 MP 13%
5 56 771% +11 MP 14%
6 60 800% +12 MP 15%
7 64 829% +13 MP 16%
8 68 859% +14 MP 17%
9 72 888% +14 MP 18%
10 76 917% +15 MP 19%
11 80 947% +16 MP 20%
12 84 976% +17 MP 21%


Tips and Details

  • MP is recovered at the end of each interval.


Trivia

  • The original skill, Tactical Field, recovered MP and provided super armor (like Tactical Field - Endurance), but did not increase attack.
  • This skill was probably meant to have Tactical Field - Endurance's icon since the skill preview image shows Chung with super armor, which is given by Endurance. The red symbol is another indicator.
    • In the same skill Tooltip image, Chung is shown with a lifted fist motion, which is not provided by either of the Tactical Fields.
  • The 05/15/2014 KR update was intended to make it impossible for "recover MP when attacked" effects (e.g., Alterasia Type-B 4-set) to activate while inside this skill, but they still occur.
    • Ironically, after this update, both Tactical Fields hit the user 19 times instead of 5, so these effects activate more often than before.


Alternative Names

Server Name Translation
France Champ tactique - Pillage Tactical Field - Pillage


Updates

  • 05/15/2014 KR
    • Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
  • 07/10/2014 KR
    • Duration increased from 8 seconds to 10 seconds.
      • MP gain interval did not change, so more MP is gained.
    • Range increased.
    • Execution speed increased.
  • 07/17/2014 KR
    • Only reloads blue cannonballs instead of both.
  • 02/05/2015 KR
    • MP Recovery decreased.
    • Damage Increase decreased.
    • Duration decreased.
  • 06/04/2015 KR
    • Fixed error where MP Recovery is not working.


Template:TTSkills