Template:JobChange: Difference between revisions

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| Elsword=
| Elsword=
[[Elsword]] is required to be Lv.15 to begin his first class advancement.
[[Elsword]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
Elsword can decide between advancing as a [[Sword Knight]], [[Magic Knight]], [[Sheath Knight]], or [[Root Knight]].
 
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|link=Sword Knight#First Class Advancement
|link=Sword Knight#First Class Advancement
|title=Sword Knight
|title=Sword Knight
}}|A swordsman specialized in aggressive close-combat sword techniques.
}}|Sword Knight<hr>A swordsman specialized in aggressive close-combat sword techniques.
|line=false
|line=false
}}
}}
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|link=Magic Knight#First Class Advancement
|link=Magic Knight#First Class Advancement
|title=Magic Knight
|title=Magic Knight
}}|A magic swordsman who uses rune magic along with his sword.
}}|Magic Knight<hr>A magic swordsman who uses rune magic along with his sword.
|line=false
|line=false
}}
}}
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|link=Sheath Knight#First Class Advancement
|link=Sheath Knight#First Class Advancement
|title=Sheath Knight
|title=Sheath Knight
}}|A swordsman that wields two swords in a high-speed combat.
}}|Shealth Knight<hr>A swordsman that wields two swords in a high-speed combat.
|line=false
|line=false
}}
}}
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|link=Root Knight#First Class Advancement
|link=Root Knight#First Class Advancement
|title=Root Knight
|title=Root Knight
}}|A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies.
}}|Root Knight<hr>A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies.
|line=false
|line=false
}}
}}


| Aisha=
| Aisha=
[[Aisha]] is required to be Lv.15 to begin her first class advancement.
[[Aisha]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
Aisha can decide between advancing as a [[High Magician]], [[Dark Magician]], [[Battle Magician]], or [[Wiz Magician]].
 
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|link=High Magician#First Class Advancement
|link=High Magician#First Class Advancement
|title=High Magician
|title=High Magician
}}|A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power.
}}|High Magician<hr>A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power.
|line=false
|line=false
}}
}}
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|link=Dark Magician#First Class Advancement
|link=Dark Magician#First Class Advancement
|title=Dark Magician
|title=Dark Magician
}}|A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic.
}}|Dark Magician<hr>A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic.
|line=false
|line=false
}}
}}
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|link=Battle Magician#First Class Advancement
|link=Battle Magician#First Class Advancement
|title=Battle Magician
|title=Battle Magician
}}|A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic.
}}|Battle Magician<hr>A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic.
|line=false
|line=false
}}
}}
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|link=Wiz Magician#First Class Advancement
|link=Wiz Magician#First Class Advancement
|title=Wiz Magician
|title=Wiz Magician
}}|An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle.
}}|Wiz Magician<hr>An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle.
|line=false
|line=false
}}
}}


| Rena=
| Rena=
[[Rena]] is required to be Lv15 to begin her first class advancement.  
[[Rena]] is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Rena can decide between advancing as [[Sniping Ranger]], [[Combat Ranger]], [[Trapping Ranger]], or [[Poetic Ranger]].
 
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|image-up=CRJC1.png
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|link=Combat Ranger#First Class Advancement
|link=Combat Ranger#First Class Advancement
|title=Combat Ranger
|title=Combat Ranger
}}|Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground.
}}|Combat Ranger<hr>Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground.
|line=false
|line=false
}}
}}
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|link=Sniping Ranger#First Class Advancement
|link=Sniping Ranger#First Class Advancement
|title=Sniping Ranger
|title=Sniping Ranger
}}|Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots.
}}|Sniping Ranger<hr>Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots.
|line=false
|line=false
}}
}}
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|link=Trapping Ranger#First Class Advancement
|link=Trapping Ranger#First Class Advancement
|title=Trapping Ranger
|title=Trapping Ranger
}}|Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available.
}}|Trapping Ranger<hr>Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available.
|line=false
|line=false
}}
}}
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|link=Poetic Ranger#First Class Advancement
|link=Poetic Ranger#First Class Advancement
|title=Poetic Ranger
|title=Poetic Ranger
}}|A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom.
}}|Poetic Ranger<hr>A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom.
|line=false
|line=false
}}
}}


| Raven=
| Raven=
[[Raven]] is required to be Lv15 to begin his first class advancement.
[[Raven]] is required to be Lv15 to begin his first class advancement. You can decide between the following:
 
Raven can decide between advancing as a [[Sword Taker]], [[Over Taker]], [[Weapon Taker]], or [[Venom Taker]].
 
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|image-up=STJC1.png
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|link=Sword Taker#First Class Advancement
|link=Sword Taker#First Class Advancement
|title=Sword Taker
|title=Sword Taker
}}|Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed.
}}|Sword Taker<hr>Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed.
|line=false
|line=false
}}
}}
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|link=Over Taker#First Class Advancement
|link=Over Taker#First Class Advancement
|title=Over Taker
|title=Over Taker
}}|Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm.
}}|Over Taker<hr>Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm.
|line=false
|line=false
}}
}}
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|link=Weapon Taker#First Class Advancement
|link=Weapon Taker#First Class Advancement
|title=Weapon Taker
|title=Weapon Taker
}}|This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower.
}}|Weapon Taker<hr>This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower.
|line=false
|line=false
}}
}}
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|link=Venom Taker#First Class Advancement
|link=Venom Taker#First Class Advancement
|title=Venom Taker
|title=Venom Taker
}}|A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage.
}}|Venom Taker<hr>A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage.
|line=false
|line=false
}}
}}


| Eve=
| Eve=
[[Eve]] is required to be Lv15 to begin her first class advancement.
[[Eve]] is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Eve can decide between advancing as a [[Code: Architecture]], [[Code: Exotic]], [[Code: Electra]], or [[Code: Unknown]].
 
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|link=Code: Exotic#First Class Advancement
|link=Code: Exotic#First Class Advancement
|title=Code: Exotic
|title=Code: Exotic
}}|The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod.
}}|Code: Exotic<hr>The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod.
|line=false
|line=false
}}
}}
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|link=Code: Architecture#First Class Advancement
|link=Code: Architecture#First Class Advancement
|title=Code: Architecture
|title=Code: Architecture
}}|A summoner type that calls upon her Nasod guardians to fight alongside her.
}}|Code: Architecture<hr>A summoner type that calls upon her Nasod guardians to fight alongside her.
|line=false
|line=false
}}
}}
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|link=Code: Electra#First Class Advancement
|link=Code: Electra#First Class Advancement
|title=Code: Electra
|title=Code: Electra
}}|With piercing lasers and stronger electron beams, she can annihilate her enemies from afar.
}}|Code: Electra<hr>With piercing lasers and stronger electron beams, she can annihilate her enemies from afar.
|line=false
|line=false
}}
}}
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|link=Code: Unknown#First Class Advancement
|link=Code: Unknown#First Class Advancement
|title=Code: Unknown
|title=Code: Unknown
}}|A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield.
}}|Code: Unknown<hr>A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield.
|line=false
|line=false
}}
}}


| Chung=
| Chung=
'''Chung''' is required to be Lv 15 to begin his first class advancement.
'''Chung''' is required to be Lv 15 to begin his first class advancement. You can decide between the following:
 
Chung can decide between advancing as a [[Fury Guardian]], [[Shooting Guardian]], [[Shelling Guardian]] or [[Cor Guardian]].
 
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|image-up=FGJC1.png
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|link=Fury Guardian#First Class Advancement
|link=Fury Guardian#First Class Advancement
|title=Fury Guardian
|title=Fury Guardian
}}|Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.
}}|Fury Guardian<hr>Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.
|line=false
|line=false
}}
}}
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|link=Shooting Guardian#First Class Advancement
|link=Shooting Guardian#First Class Advancement
|title=Shooting Guardian
|title=Shooting Guardian
}}|With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.
}}|Shooting Guardian<hr>With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.
|line=false
|line=false
}}
}}
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|link=Shelling Guardian#First Class Advancement
|link=Shelling Guardian#First Class Advancement
|title=Shelling Guardian
|title=Shelling Guardian
}}|Specialize in strategic battle style utilizing artillery and bombs.
}}|Shelling Guardian<hr>Specialize in strategic battle style utilizing artillery and bombs.
|line=false
|line=false
}}
}}
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|link=Cor Guardian#First Class Advancement
|link=Cor Guardian#First Class Advancement
|title=Cor Guardian
|title=Cor Guardian
}}|A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.
}}|Cor Guardian<hr>A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.
|line=false
|line=false
}}
}}


| Ara=
| Ara=
Ara is required to be Lv 15 to begin her first class advancement.  
Ara is required to be Lv 15 to begin her first class advancement. You can decide between the following:
 
Ara can decide between advancing as [[Little Hsien]], [[Little Devil]], [[Little Specter]] or [[Little Helper]].
 
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|image-up=LHJC1.png
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|width=125px
|width=125px
|link=Little Hsien#First Class Advancement
|link=Little Hsien#First Class Advancement
|title=Little Hsien (小仙)
|title=Little Hsien
}}|A martial artist that specializes in swifter and faster spear arts.
}}|Little Hsien<hr>A martial artist that specializes in swifter and faster spear arts.
|line=false
|line=false
}}
}}
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|width=125px
|width=125px
|link=Little Devil#First Class Advancement
|link=Little Devil#First Class Advancement
|title=Little Devil (小魔)
|title=Little Devil
}}|A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range.
}}|Little Devil<hr>A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range.
|line=false
|line=false
}}
}}
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|width=125px
|width=125px
|link=Little Specter#First Class Advancement
|link=Little Specter#First Class Advancement
|title=Little Specter (小妖)
|title=Little Specter
}}|A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun.
}}|Little Specter<hr>A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun.
|line=false
|line=false
}}
}}
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|link=Little Helper#First Class Advancement
|link=Little Helper#First Class Advancement
|title=Little Helper
|title=Little Helper
}}|A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies.
}}|Little Helper<hr>A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies.
|line=false
|line=false
}}
}}


| Elesis=
| Elesis=
'''Elesis''' is required to be Lv15 to begin her first class advancement.
'''Elesis''' is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Elesis can decide between advancing as a [[Saber Knight]], [[Pyro Knight]], [[Dark Knight]], or [[Soar Knight]].
 
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|link=Saber Knight#First Class Advancement
|link=Saber Knight#First Class Advancement
|title=Saber Knight
|title=Saber Knight
}}|A skillful swordsman specially trained for powerful melee type combat.
}}|Saber Knight<hr>A skillful swordsman specially trained for powerful melee type combat.
|line=false
|line=false
}}
}}
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|link=Pyro Knight#First Class Advancement
|link=Pyro Knight#First Class Advancement
|title=Pyro Knight
|title=Pyro Knight
}}|A magical swordsman with enhanced power of fire.
}}|Pyro Knight<hr>A magical swordsman with enhanced power of fire.
|line=false
|line=false
}}
}}
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|link=Dark Knight#First Class Advancement
|link=Dark Knight#First Class Advancement
|title=Dark Knight
|title=Dark Knight
}}|A avenger of blood who pulverize her enemies.
}}|Dark Knight<hr>A avenger of blood who pulverize her enemies.
|line=false
|line=false
}}
}}
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|link=Soar Knight#First Class Advancement
|link=Soar Knight#First Class Advancement
|title=Soar Knight
|title=Soar Knight
}}|A class that utilizes the holy weapon, Divine Manus, to lead the battlefield to victory with a versatile battle style.
}}|Soar Knight<hr>A class that utilizes the holy weapon, Divine Manus, to lead the battlefield to victory with a versatile battle style.
|line=false
|line=false
}}
}}


| Add=
| Add=
'''Add''' is required to be Lv15 to begin his first class advancement.
'''Add''' is required to be Lv15 to begin his first class advancement. You can decide between the following:
 
Add can decide between advancing as a [[Psychic Tracer]], an [[Arc Tracer]], a [[Time Tracer]] or an [[Affect Tracer]].
 
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|link=Psychic Tracer#First Class Advancement
|link=Psychic Tracer#First Class Advancement
|title=Psychic Tracer
|title=Psychic Tracer
}}|A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.
}}|Psychic Tracer<hr>A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.
|line=false
|line=false
}}
}}
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|link=Arc Tracer#First Class Advancement
|link=Arc Tracer#First Class Advancement
|title=Arc Tracer
|title=Arc Tracer
}}|A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.
}}|Arc Tracer<hr>A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.
|line=false
|line=false
}}
}}
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|link=Time Tracer#First Class Advancement
|link=Time Tracer#First Class Advancement
|title=Time Tracer
|title=Time Tracer
}}|A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.
}}|Time Tracer<hr>A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.
|line=false
|line=false
}}
}}
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|link=Affect Tracer#First Class Advancement
|link=Affect Tracer#First Class Advancement
|title=Affect Tracer
|title=Affect Tracer
}}|A class that supports allies in the field and battle effciently with collected data.
}}|Affect Tracer<hr>A class that supports allies in the field and battle effciently with collected data.
|line=false
|line=false
}}
}}


| LuCiel=
| LuCiel=
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement.
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement. You can decide between the following: <br>
 
Lu/Ciel can decide between advancing as a [[Chiliarch]], [[Royal Guard]], [[Diabla]], or [[Emptiness]]. <br>
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.'''
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.'''
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|link=Chiliarch#First Class Advancement
|link=Chiliarch#First Class Advancement
|title=Chiliarch
|title=Chiliarch
}}|A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage.
}}|Chiliarch<hr>A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage.
|line=false
|line=false
}}
}}
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|link=Royal Guard#First Class Advancement
|link=Royal Guard#First Class Advancement
|title=Royal Guard
|title=Royal Guard
}}|Use massive fire power to fire various ranged attacks to overpower your enemies.
}}|Royal Guard<hr>Use massive fire power to fire various ranged attacks to overpower your enemies.
|line=false
|line=false
}}
}}
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|link=Diabla#First Class Advancement
|link=Diabla#First Class Advancement
|title=Diabla
|title=Diabla
}}|A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield.
}}|Diabla<hr>A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield.
|line=false
|line=false
}}
}}
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|link=Emptiness#First Class Advancement
|link=Emptiness#First Class Advancement
|title=Emptiness
|title=Emptiness
}}|A class that can choose a different role using the power of ID and EGO from the Abyss.
}}|Emptiness<hr>A class that can choose a different role using the power of ID and EGO from the Abyss.
|line=false
|line=false
}}
}}


| Rose=
| Rose=
[[Rose]] is required to be Lv.15 to begin her first class advancement.
[[Rose]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
Rose can decide to advance as a [[Heavy Barrel]], [[Bloodia]], [[Valkyrie]], or [[Metal Heart]].
 
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|link=Heavy Barrel#First Class Advancement
|link=Heavy Barrel#First Class Advancement
|title=Heavy Barrel
|title=Heavy Barrel
}}|A heavy arms specialist that dominates the battlefield with absolute power.
}}|Heavy Barrel<hr>A heavy arms specialist that dominates the battlefield with absolute power.
|line=false
|line=false
}}
}}
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|link=Bloodia#First Class Advancement
|link=Bloodia#First Class Advancement
|title=Bloodia
|title=Bloodia
}}|A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death.
}}|Bloodia<hr>A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death.
|line=false
|line=false
}}
}}
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|link=Valkyrie#First Class Advancement
|link=Valkyrie#First Class Advancement
|title=Valkyrie
|title=Valkyrie
}}|A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies.
}}|Valkyrie<hr>A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies.
|line=false
|line=false
}}
}}
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|link=Metal Heart#First Class Advancement
|link=Metal Heart#First Class Advancement
|title=Metal Heart
|title=Metal Heart
}}|Uses various robots using Nasod technology in a unique battle style.
}}|Metal Heart<hr>Uses various robots using Nasod technology in a unique battle style.
|line=false
|line=false
}}
}}


| Ain=
| Ain=
[[Ain]] is required to be Lv.15 to begin his first class advancement.
[[Ain]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
At level 15, Ain can decide between advancing as a [[Lofty: Executor]], [[Lofty: Anpassen]], [[Lofty: Wanderer]] or [[Lofty: Schreier]].
 
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|link=Lofty: Executor#First Class Advancement
|link=Lofty: Executor#First Class Advancement
|title=Lofty: Executor
|title=Lofty: Executor
}}|A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.
}}|Lofty: Executor<hr>A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.
|line=false
|line=false
}}
}}
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|link=Lofty: Anpassen#First Class Advancement
|link=Lofty: Anpassen#First Class Advancement
|title=Lofty: Anpassen
|title=Lofty: Anpassen
}}|A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.
}}|Lofty: Anpassen<hr>A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.
|line=false
|line=false
}}
}}
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|link=Lofty: Wanderer#First Class Advancement
|link=Lofty: Wanderer#First Class Advancement
|title=Lofty: Wanderer
|title=Lofty: Wanderer
}}|A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.
}}|Lofty: Wanderer<hr>A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.
|line=false
|line=false
}}
}}
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|link=Lofty: Schreier#First Class Advancement
|link=Lofty: Schreier#First Class Advancement
|title=Lofty: Schreier
|title=Lofty: Schreier
}}|A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.
}}|Lofty: Schreier<hr>A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.
|line=false
|line=false
}}
}}


| Laby=
| Laby=
[[Laby]] is required to be Lv.15 to begin her first class advancement.
[[Laby]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
At level 15, Laby can decide between advancing as a [[Sparky Child]], [[Twinkle Child]], [[Rusty Child]], or [[Rough Child]].
 
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|link=Sparky Child#First Class Advancement
|link=Sparky Child#First Class Advancement
|title=Sparky Child
|title=Sparky Child
}}|Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style.
}}|Sparky Child<hr>Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style.
|line=false
|line=false
}}
}}
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|link=Twinkle Child#First Class Advancement
|link=Twinkle Child#First Class Advancement
|title=Twinkle Child
|title=Twinkle Child
}}|A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively.
}}|Twinkle Child<hr>A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively.
|line=false
|line=false
}}
}}
Line 955: Line 916:
|link=Rusty Child#First Class Advancement
|link=Rusty Child#First Class Advancement
|title=Rusty Child
|title=Rusty Child
}}|A class that utilize the correct summon depending on the situation for strategic play.
}}|Rusty Child<hr>A class that utilize the correct summon depending on the situation for strategic play.
|line=false
|line=false
}}
}}
Line 964: Line 925:
|link=Rough Child#First Class Advancement
|link=Rough Child#First Class Advancement
|title=Rough Child
|title=Rough Child
}}|A class that has fun pranking with Nisha and allows you to play more tricks the more you collect Black Aura.
}}|Rough Child<hr>A class that has fun pranking with Nisha and allows you to play more tricks the more you collect Black Aura.
|line=false
|line=false
}}
}}


| Noah=
| Noah=
[[Noah]] is required to be Lv.15 to begin his first class advancement.
[[Noah]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
At level 15, Noah can decide between advancing as a [[Second Revenger]], [[Second Selection]], [[Second Grief]] or [[Second Dejection]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=SeRJC1.png
|image-up=SeRJC1.png
Line 979: Line 937:
|link=Second Revenger#First Class Advancement
|link=Second Revenger#First Class Advancement
|title=Second Revenger
|title=Second Revenger
}}|Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies.
}}|Second Revenger<hr>Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies.
|line=false
|line=false
}}
}}
Line 988: Line 946:
|link=Second Selection#First Class Advancement
|link=Second Selection#First Class Advancement
|title=Second Selection
|title=Second Selection
}}|A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards.
}}|Second Selection<hr>A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards.
|line=false
|line=false
}}
}}
Line 997: Line 955:
|link=Second Grief#First Class Advancement
|link=Second Grief#First Class Advancement
|title=Second Grief
|title=Second Grief
}}|A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies.
}}|Second Grief<hr>A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies.
|line=false
|line=false
}}
}}
Line 1,006: Line 964:
|link=Second Dejection#First Class Advancement
|link=Second Dejection#First Class Advancement
|title=Second Dejection
|title=Second Dejection
}}|???
}}|Second Dejection<hr>???
|line=false
|line=false
}}
}}

Revision as of 14:50, 21 March 2023

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