Thousand Star: Difference between revisions
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="6" {{!}} '''Damage per Star(Magical)''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="6" {{!}} '''Damage per Star(Magical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} ''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Ammo''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Duration''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | ||
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{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 17% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 23% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 61% | ||
{{!}} align="center" rowspan="5" {{!}} 100 | {{!}} align="center" rowspan="5" {{!}} 100 | ||
{{!}} align="center" rowspan="5" {{!}} 60 Seconds | {{!}} align="center" rowspan="5" {{!}} 60 Seconds | ||
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{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 49% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 20% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 27% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 73% | ||
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{{!}} 3 | {{!}} 3 | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 42% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 50% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 57% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 23% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 32% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 85% | ||
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{{!}} 4 | {{!}} 4 | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 48% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 58% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 65% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 26% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 36% | ||
{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} 97% | ||
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{{!}} 5 (M) | {{!}} 5 (M) |
Revision as of 16:37, 29 November 2012
File:ThousandsofStars.png |
[Special Active - Electrons] Eve summons a special gear with condensed El Energy that will aid her in combat. |
Requirements
Class | Master | SP Requirement | Skill Requirement |
Code Electra |
Skill Information
Skill Level | Damage per Star(Magical) | Ammo | Duration | MP Usage | Cooldown | Mass Release Cooldown | |||||
Normal Star | Amplified Star | Spectrum Star x3 | Inducted Star | Fusion Star x3 | Mass Release | ||||||
1 | 30% | 36% | 41% | 17% | 23% | 61% | 100 | 60 Seconds | 250MP | 30 Seconds | 5 Seconds |
2 | 36% | 43% | 49% | 20% | 27% | 73% | |||||
3 | 42% | 50% | 57% | 23% | 32% | 85% | |||||
4 | 48% | 58% | 65% | 26% | 36% | 97% | |||||
5 (M) | 57% | 68% | 77% | 31% | 43% | 116% |
Tips and Details
- Thousand Star is unlocked through the High Branch Skill Quest.
- The quest can be obtained at Lv32 from Camilla, the PvP NPC.
- Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or uses a skill.
- This skill is affected by El Crystal Spectrum. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. Sweep Rolling).
- After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is no longer affected by secondary El Crystal Spectrum fields caused by other moves.
- Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and instantly releasing will only fire 50).
- The mass release is only possible if a target is selected by hitting them after the gear is summoned.
- The gear will not function if a mass release is attempted without selecting a target.
- The gear stays active indefinitely, disappearing only when its ammunition is exhausted.
- After the 29th March server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left.
- The Damage was decreased from 116% to 57% and MP consumed from 300MP to 250MP.
Trivia
- Despite what the name suggests, there are only a hundred stars, not a thousand.
- The gear glows White, Red, Blue, and Green in Normal Mode, Amplify Mode, Spectrum Mode, Induction Mode respectively.
- In Fusion Mode, it seems to be a faint white color.