Zweit · Schneiden: Difference between revisions

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(Templates! Changed the Damage table to match Explosion.)
 
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:LESA2.png]]
| [[File:LESA2.png]]
| {{SkillType|SA|S}} Concentrate and project a longsword to cut enemies ahead. While concentrating, gain Super Armor status and be immune to all disabling status effects.
| {{SkillType|SA|S}} Concentrate and project a longsword to cut enemies ahead. While concentrating, gain {{se||Super Armor}} status and be immune to all disabling status effects.
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|{{SkillText|Zweit Schneiden}}
|<font color="00ffcc">'''Zweit · Schneiden'''</font>
*Casts additional slashes depending on the charging stage.
*Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
*Consume 25 MP per charge.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lofty: Executor]] || 25
| [[Lofty: Executor]] || 25
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Horizontal Slash !! Vertical Slash !! Upward Slash !! Initial !! Additional
! Horizontal Slash !! Vertical Slash !! Upward Slash !! Initial !! Additional
|-
|-
| align="left" | 25 || rowspan=2 | 1522% || rowspan=2 | 2002% || rowspan=2 | 2389% || rowspan=2 | 150 MP || 0~50 MP || rowspan=2 | 22 Seconds
| colspan="7" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 0~30 MP
| {{PvE}} || 4377% || 978% || 635% || rowspan=2 | 150 MP || rowspan=2 | 0~50 MP || rowspan=2 | 14 Seconds
|}
|-
 
| {{PvP}} || 1580% || 315% || 182%
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| colspan="7" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Horizontal Slash !! Vertical Slash !! Upward Slash
|-
|-
| align="left" | 25 || rowspan=2 | 579% || rowspan=2 | 684% || rowspan=2 | 728%
| {{PvE}} || 4377% || 978% || 635% || rowspan=2 | 150 MP || rowspan=2 | 0~30 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 1580% || 315% || 182%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Zweit · Schneiden|Light, Empowered|mp=150}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=2 | Light Zweit · Schneiden !! Empowered Zweit · Schneiden
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=4377
! MP Usage
|pvp_dmg=1580
|empowered=true
|prefix=stage1
}}
 
{{Damage
|dmg=4377, 978
|pvp_dmg=1580, 315
|empowered=true
|prefix=stage2
}}
 
{{Damage
|dmg=4377, 978, 635
|pvp_dmg=1580, 315, 182
|empowered=true
|prefix=stage3
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! colspan=6 | Base
|-
|-
| {{SkillText|Light|80}} || 120 MP || {{SkillText|Empowered|120}}
! colspan=3 | Normal !! colspan=3 | Empowered
|-
! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3
|-
| {{PvE}}
| {{#var: stage1_total_damage}}
| {{#var: stage2_total_damage}}
| {{#var: stage3_total_damage}}
| {{#var: stage1_total_damage_empowered}}
| {{#var: stage2_total_damage_empowered}}
| {{#var: stage3_total_damage_empowered}}
|-
| {{PvP}}  
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage3_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
| {{#var: stage3_total_damage_empowered_pvp}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|LEP1.png; Continuous Projection;
AmTP1.png; Reinforced Projection;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Zweit · Schneiden''' can deal up to {{formatnum:{{#expr: 1522 + 2002 + 2389}}}}% ({{formatnum:{{#expr: 579 + 684 + 728}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1522 + 2002 + 2389)*1.2}}}}% ({{formatnum:{{#expr: (579 + 684 + 728)*1.2}}}}% in PvP) Physical Damage.
*The final slash of the skill at max charge will launch enemies away.
*The final slash of the skill at max charge will launch enemies away.
**This can be avoided by being in '''Creation''' mode, as the homing bullets will keep the enemy from being launched.
**This can be avoided by being in '''Creation''' mode, as the homing bullets will keep the enemy from being launched.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Zweit · Schneiden''' added.
|-
|-
| 12/22/2016 || - || colspan=2 align="left" |  
| 12/22/2016 || - || colspan=2 align="left" |  
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|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 06/15/2017 || - || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
*Sound effect error when non-awaken fixed.
*Sound effect error when non-awaken fixed.
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Horizontal Slash damage increased.}}
*{{buff|Horizontal Slash damage increased.}}
{{buff|Vertical Slash damage increased.}}
*{{buff|Vertical Slash damage increased.}}
{{nerf|Upward Slash damage decreased.}}
*{{nerf|Upward Slash damage decreased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Horizontal Slash damage increased.}}
*{{nerf|Vertical Slash damage decreased.}}
*{{nerf|Upward Slash damage decreased.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Cooldown decreased.}}
|}
|}
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{{SkillNav - Lofty: Executor}}
{{LESkills}}

Latest revision as of 04:53, 12 July 2023

[Special Active: Strength]
Concentrate and project a longsword to cut enemies ahead. While concentrating, gain  Self BuffSuper ArmorSelf BuffSuper Armor status and be immune to all disabling status effects.
Projection Skill
  • Skill uses projected weapon created from the borrowed power of god
Zweit · Schneiden
  • Casts additional slashes depending on the charging stage.
  • Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
  • Consume 25 MP per charge.
Final Enhanced Skill
  • MP Usage for each stage is decreased by 40%.


Requirements

Class Level Required
Lofty: Executor 25


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Horizontal Slash Vertical Slash Upward Slash Initial Additional
Normal
PvE 4377% 978% 635% 150 MP 0~50 MP 14 Seconds
PvP 1580% 315% 182%
[Enhanced]
PvE 4377% 978% 635% 150 MP 0~30 MP 14 Seconds
PvP 1580% 315% 182%


Skill Traits

Light Zweit · SchneidenEmpowered Zweit · Schneiden
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%120 MPDamage increased to 120%


Total Damage

Mode Base
Normal Empowered
Stage 1 Stage 2 Stage 3 Stage 1 Stage 2 Stage 3
PvE 4,377% 5,355% 5,990% 5,252.4% 6,426% 7,188%
PvP 1,580% 1,895% 2,077% 1,896% 2,274% 2,492.4%


Related Skills


Tips and Details

  • The final slash of the skill at max charge will launch enemies away.
    • This can be avoided by being in Creation mode, as the homing bullets will keep the enemy from being launched.


Trivia

  • This skill's name is German for Second · Cut.
  • In Europe, Secundus Sectio is Latin for Second Cut.
    • Correctly spelled it would be Secunda Sectio.


Updates

Date Changes
KR NA PvE PvP
12/15/2016 12/21/2016
  • Zweit · Schneiden added.
12/22/2016 -
  • Fixed issue where can charge the skill without Additional MP Usage if using the skill when 150 MP.
02/23/2017 03/15/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
06/15/2017 06/28/2017
  • Sound effect error when non-awaken fixed.
04/05/2018 04/18/2018
  • Damage increased.
  • Horizontal Slash damage increased.
  • Vertical Slash damage increased.
  • Upward Slash damage decreased.
09/11/2019 09/25/2019
  • Horizontal Slash damage increased.
  • Vertical Slash damage decreased.
  • Upward Slash damage decreased.
08/19/2021 09/15/2021
  • Cooldown decreased.


Alternative Names

Server Name Translation
South Korea 즈와이트 · 슈나이든 Zweit · Schneiden
China (Simplified Chinese) 第二秘术 · 切割 Second Secret Art · Cutting
Germany Secundus Sectio
Spain Secundus Sectio
France Secundus Sectio
Italy Secundus Sectio
Poland Secundus Sectio
United Kingdom Secundus Sectio
Brazil Corte Carregado Heavy Cut