Airelinna - Nymph

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SI Airelinna.png [Special Active: Tenacity] Summon fairies of the forest to buff the surrounding areas.


Requirements

Class Master Level Required SP Used Per Level Alternative
Wind Sneaker Lv. 20 55 5 Airelinna - Sylph


Skill Information

Skill Level Level Required Buff Duration MP Usage Cooldown
HP Recovery Mag./Phy.
Attack
Attack
Speed
Movement
Speed
Jump
Speed
1 55 0.40% 8% 20 Seconds 120 MP 20 Seconds
2 0.46% 9%
3 58 0.52% 10%
4 62 0.58% 11%
5 66 0.64% 12%
6 70 0.7% 13%
7 74 0.76% 14%
8 78 0.82% 15%
9 82 0.88% 16%


Tips and Details

The Flaring Fairy
  • The damage multiplier of this aura will not benefit skills that deal their damage within invincibility frames as it is unable to 'hit' the recipients when they are invincible.
    • This makes this skill more favorable to use with combos over Special Actives.
  • The attack/movement/jump speed bonus will stack with the character's natural attack/movement/jump speed, permitting for very quick basic combos and skills and improving DPS drastically.
  • For only the caster, it is possible to move out of delays from skills and awakening.
    • This is because normally, being hit during a delay would allow you to move. The caster is constantly receiving a negative hit, and thus can move in the middle of others' skills and awakening delays.
    • Party members may still receive healing and speed boosts, but they cannot move out of delays, even though they are being "hit."
  • It is possible to dodge the effects of Airelinna if the caster's Accuracy is lower than the recipient's Evasion. This also applies to the caster.
  • Healing is based on character's maximum health.
    • Healing effects stack with multiple Airelinnas, but attack/movement/jump speed does not.
    • Airelinna will no longer heal being stunned (i.e. Sharp Fall) or being frozen from Binding Circle.
      • In the past, this was possible because the healing effect of Airelinna is a minus damage(i.e -(-340)= +340), therefore is considered a hit. Hits will cancel stun, delay, or binding.
      • Even though this is treated as a hit, it will not generate mp for people within the field under normal circumstances.
  • Airelinna can activate the effects of certain set equipment and titles that proc when the player is hit.
  • Extremely useful in the Challenge mode of Henir's Time and Space as recovery items cannot be used.


Updates

Date Changes
KR NA
07/04/2013 -
  • Physical/Magical Attack Increase effect added.
09/12/2013 -
  • Duration increased to 20 seconds.
  • Cooldown increased to 20 seconds.
  • MP Usage increased by 20 MP.
05/15/2014 -
  • Fixed problem of allies being able to mana-break/recover MP/charge Awakening.
02/05/2015 -
  • HP Recovery decreased.
  • Physical/Magical Attack Increase decreased.
  • Attack/Movement/Jump Speed Increase decreased.
06/04/2015 -
  • Fixed error where HP Recovery is not working.
07/23/2015 -
  • Airelinna - Nymph deleted, effect from original Airelinna was reinstated.


Alternative Names

Server Name Translation
Korean Flag.png South Korea 아이레린나 - 님프 Airelinna - Nymph
Chinese Flag.png China (Simplified Chinese) 月神之祝福 - 木之精灵 Blessing of Luna - Elf of Wood
Flag-us.png North America Airelinna (prior to the November 6, 2013 update)
French Flag.png France Airelinna - Nymphe Airelinna - Nymph



Wind Sneaker Skills
Hyper Active
SS.png Spiral Strike
Special Active
Violent Attack.PNG Violent Attack     SI Airelinna.png Airelinna     SHOCK HO.png Sharp Fall     WSs1.png Slide Double Kick
Active
WSs2.png Nature's Force     Reflect Kick.png Reflective Kick
Passive
SI Friendshipwithnature.png Nature's Affinity     WSs3.png Power Shot     New Agility.png Flexible Movement