Sword Shield: Difference between revisions
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Text replacement - "Bleed" to "Bleed"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! Character Level !! Damage (Physical) !! Max Hits !! [[Status Effects|Bleed]] Duration !! Duration !! MP Usage !! Cooldown | ! Character Level !! Damage (Physical) !! Max Hits !! [[Status Effects/Bleed|Bleed]] Duration !! Duration !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 15 || rowspan=2 | 77% || rowspan=2 | 15 || rowspan=2 | 4 Seconds || rowspan=2 | 12.5 Seconds || rowspan=2 | 25 MP || rowspan=2 | 5 Seconds | | align="left" | 15 || rowspan=2 | 77% || rowspan=2 | 15 || rowspan=2 | 4 Seconds || rowspan=2 | 12.5 Seconds || rowspan=2 | 25 MP || rowspan=2 | 5 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*'''Sword Shield''' can only cause hitstun when summoning. | *'''Sword Shield''' can only cause hitstun when summoning. | ||
*[[Status Effects|Bleed]] inflicted by '''Sword Shield''' will do 30% average attack damage per second at 1 stack. Additional stacks will increase the damage by 36% each. Bleed can be stacked up to 3 times and lasts for 4 seconds. | *[[Status Effects/Bleed|Bleed]] inflicted by '''Sword Shield''' will do 30% average attack damage per second at 1 stack. Additional stacks will increase the damage by 36% each. Bleed can be stacked up to 3 times and lasts for 4 seconds. | ||
**'''[Enhanced] Sword Shield''' can apply 3 stacks of Bleed at once and will do 170% average attack damage per second. | **'''[Enhanced] Sword Shield''' can apply 3 stacks of Bleed at once and will do 170% average attack damage per second. | ||
**Interestingly, the default Bleed caused by this skill is much weaker than other sources of Bleed, dealing a total of 30% + 36% + 36% = 102% Average Attack Damage as opposed to 50% + 60% + 60% = 170% Average Attack Damage. | **Interestingly, the default Bleed caused by this skill is much weaker than other sources of Bleed, dealing a total of 30% + 36% + 36% = 102% Average Attack Damage as opposed to 50% + 60% + 60% = 170% Average Attack Damage. |