Fireball Mastery: Difference between revisions

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== Requirements ==
== Requirements ==
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Revision as of 13:35, 12 May 2015


[Passive] Increase the range and decrease MP consumption of fireballs. Affects [ Chain Fireball ] and only half of MP reduction.


Requirements

Class Master Level Required SP Cost per Level Alternative
High Magician Lv. 20 35 3 Freezing Point Investigation


Skill Information

Skill Level Level Required MP Usage Decrease Range Increase
1 35 10% 6.7%
2 11% 8.1%
3 36 13% 9.6%
4 39 15% 11%
5 42 17% 12.5%
6 45 19% 14%
7 48 21% 15.4%
8 51 23% 16.9%
9 54 25% 18.3%
10 57 26% 19.8%
11 60 28% 21.3%
12 63 30% 22.7%
13 66 32% 24.2%
14 69 34% 25.6%
15 72 36% 27.1%


Tips and Details

  • This skill only applies to fireballs in combos and Chain Fireball. Circle Flame is unaffected.
  • When maxed out, quite a few combos will reach beyond 16:9 screen boundary, making it easy to hit enemies at a safe distance. Only Grand Archers with their Hawk Eye skills has longer range combos.
  • This skill make it feasible to transit from close to mid range combat style to a long range style (both safer and hit harder) without running out of mana.


Updates

  • 02/05/2015 KR
    • MP Usage Decrease decreased.
    • Range Increase decreased.


Alternative Names

Server Name Translation
South Korea ?? Fireball Study
China (Simplified Chinese) 火球术锻炼 Fireball Training
France Boule de feu améliorée Improved Fireball


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