Flick Shot: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{tabs | ||
|name=SkillTable | |||
! rowspan="2" | |divclass=forceland | ||
|tab1=NA | |||
|contents1= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Ricochets per Bullet !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Magic Bullet !! First Hit | ! Magic Bullet !! First Hit | ||
{{!}}- | |||
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 10 {{!}}{{!}} 69% {{!}}{{!}} 463% → 116% {{!}}{{!}} rowspan="24" {{!}} 15 {{!}}{{!}} rowspan="24" {{!}} 200 MP {{!}}{{!}} rowspan="24" {{!}} 12 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 2 {{!}}{{!}} 71% {{!}}{{!}} 473% → 118% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 3 {{!}}{{!}} 72% {{!}}{{!}} 484% → 121% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 4 {{!}}{{!}} 11 {{!}}{{!}} 74% {{!}}{{!}} 494% → 124% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 5 {{!}}{{!}} 13 {{!}}{{!}} 75% {{!}}{{!}} 505% → 126% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 6 {{!}}{{!}} 15 {{!}}{{!}} 77% {{!}}{{!}} 515% → 129% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 7 {{!}}{{!}} 17 {{!}}{{!}} 78% {{!}}{{!}} 526% → 131% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 8 {{!}}{{!}} 19 {{!}}{{!}} 80% {{!}}{{!}} 536% → 134% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 9 {{!}}{{!}} 21 {{!}}{{!}} 81% {{!}}{{!}} 546% → 137% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 10 {{!}}{{!}} 23 {{!}}{{!}} 83% {{!}}{{!}} 557% → 139% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 11 {{!}}{{!}} 25 {{!}}{{!}} 85% {{!}}{{!}} 567% → 142% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 12 {{!}}{{!}} 27 {{!}}{{!}} 86% {{!}}{{!}} 578% → 144% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 13 {{!}}{{!}} 29 {{!}}{{!}} 88% {{!}}{{!}} 588% → 147% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 14 {{!}}{{!}} 31 {{!}}{{!}} 89% {{!}}{{!}} 598% → 150% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} 33 {{!}}{{!}} 91% {{!}}{{!}} 609% → 152% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 16 {{!}}{{!}} 35 {{!}}{{!}} 92% {{!}}{{!}} 619% → 155% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 17 {{!}}{{!}} 37 {{!}}{{!}} 94% {{!}}{{!}} 630% → 157% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 18 {{!}}{{!}} 39 {{!}}{{!}} 95% {{!}}{{!}} 640% → 160% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 19 {{!}}{{!}} 41 {{!}}{{!}} 97% {{!}}{{!}} 651% → 163% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 43 {{!}}{{!}} 98% {{!}}{{!}} 661% → 165% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="4" {{!}} -* {{!}}{{!}} 100% {{!}}{{!}} 671% → 168% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 22 {{!}}{{!}} 102% {{!}}{{!}} 682% → 171% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 23 {{!}}{{!}} 103% {{!}}{{!}} 692% → 173% | |||
|- | {{!}}- | ||
| align="left" | | {{!}} align="left" {{!}} 24 {{!}}{{!}} 105% {{!}}{{!}} 703% → 176% | ||
{{!}}} | |||
|tab2=KR | |||
|contents2= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan="2" {{!}} Character Level !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Ricochets per Bullet !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Magic Bullet !! First Hit | |||
{{!}}- | |||
{{!}} align="left" {{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} rowspan="24" {{!}} 15 {{!}}{{!}} rowspan="24" {{!}} 200 MP {{!}}{{!}} rowspan="24" {{!}} 12 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} [True] ?? {{!}}{{!}} ?? {{!}}{{!}} ?? | |||
{{!}}} | |||
}} | |||
<br> | |||
{{tabs | |||
|name=Note | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1= | |||
== [[Skill Notes|Skill Note]] == | |||
{{SkillNoteText|Flick Shot}} | |||
|tab2=KR | |||
|contents2= | |||
== [[Skill Attributes|Skill Attributes]] == | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=3 {{!}} Accelerated !! colspan=4 {{!}} Lighter | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! {{!}} Details | |||
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Cooldown !! MP Usage | |||
{{!}}- | |||
{{!}} ?? {{!}}{{!}} Cooldown reduced by 20% {{!}}{{!}} 9.6 Seconds {{!}}{{!}} ?? {{!}}{{!}} MP cost reduced by 20% {{!}}{{!}} 160 MP | |||
{{!}}} | |||
}} | |||
<br> | <br> | ||
Revision as of 03:07, 5 October 2015
[Special Active] Launches a magic bullet that ricochets between enemies. | |
Switching Skill (Ciel)
|
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Demon Power | Lv. 20 | 10 | 2 | Evil Claw |
Skill Information
Skill Level | Level Required | Damage (Magical) | Ricochets per Bullet | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Magic Bullet | First Hit | |||||
1 | 10 | 69% | 463% → 116% | 15 | 200 MP | 12 Seconds |
2 | 71% | 473% → 118% | ||||
3 | 72% | 484% → 121% | ||||
4 | 11 | 74% | 494% → 124% | |||
5 | 13 | 75% | 505% → 126% | |||
6 | 15 | 77% | 515% → 129% | |||
7 | 17 | 78% | 526% → 131% | |||
8 | 19 | 80% | 536% → 134% | |||
9 | 21 | 81% | 546% → 137% | |||
10 | 23 | 83% | 557% → 139% | |||
11 | 25 | 85% | 567% → 142% | |||
12 | 27 | 86% | 578% → 144% | |||
13 | 29 | 88% | 588% → 147% | |||
14 | 31 | 89% | 598% → 150% | |||
15 | 33 | 91% | 609% → 152% | |||
16 | 35 | 92% | 619% → 155% | |||
17 | 37 | 94% | 630% → 157% | |||
18 | 39 | 95% | 640% → 160% | |||
19 | 41 | 97% | 651% → 163% | |||
20 (M) | 43 | 98% | 661% → 165% | |||
21 | -* | 100% | 671% → 168% | |||
22 | 102% | 682% → 171% | ||||
23 | 103% | 692% → 173% | ||||
24 | 105% | 703% → 176% |
Skill Note
“ | Need Translation
~ ?? |
” |
Skill Note Name: Thoughts on Quantitative Improvement IV (양적 향상에 대한 생각 IV)
Level Required: Lv. 20
Description: 30% chance of bullet dividing into 3 projectiles.
Skill Note
Name: Thoughts on Quantitative Improvement IV (양적 향상에 대한 생각 IV)
Description: 30% chance of bullet dividing into 3 projectiles.
Tips and Details
- At least two targets are needed for the projectile to bounce.
- The skill will split into two bullets (30% chance for 3 if noted) upon hitting the first target. These two bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to.
- A single target, assuming the bullets never ricochet back to that same target will thus take (661% * 2) + (98% * 2) = 1518% damage, or 2277% when noted.
- The potential damage for a noted Flick Shot rivals the likes of Blazing Wing, making this an extremely potent field clearing skill.
- However, the AI for this skill is extremely lackluster, searching out enemies nowhere near the initial target and thus wasting its potential damage output.
Trivia
- Conceptually the same as Bullet Blitz.
Updates
- 02/12/2015 KR
- MP Usage decreased to 200.
- Damage decrease over time description added.
- 02/26/2015 KR
- Combination Point gain increased from 3 to 4.
- 07/09/2015 KR
- Damage decrease over time description added.
- 09/24/2015 KR
- Added leftover effects from Skill Note.
- If there isn't a target, will bounce off the player character.
- [True] Flick Shot : Does explosion damage to all targets that was hit by bouncing attack.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ?? | Flick Shot |
Taiwan (Traditional Chinese) | 彈力射擊 | Elastic Shot |
France | Tir rapide | Rapid Shot |