Gliding Strike: Difference between revisions
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== Skill Information | == Skill Information == | ||
=== {{PvE}} === | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
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! Normal !! Awakening | ! Normal !! Awakening | ||
|- | |- | ||
| align=left | 45 || rowspan=2 | | | align=left | 45 || rowspan=2 | 526% || rowspan=2 | 673% || rowspan=2 | 8 || rowspan=2 | 200 MP || 13 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 96 || 10 Seconds | | align="left" | [Enhanced] 96 || 10 Seconds | ||
|} | |} | ||
=== {{PvP}} === | |||
=== {{ | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) | ! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! Awakening | ! Normal !! Awakening | ||
|- | |- | ||
| align=left | 45 || rowspan=2 | | | align=left | 45 || rowspan=2 | 263% || rowspan=2 | 336% | ||
|- | |- | ||
| align="left" | [Enhanced] 96 | | align="left" | [Enhanced] 96 | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
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! Normal !! Awaken | ! Normal !! Awaken | ||
|- | |- | ||
| 53 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 120 MP || 19.5 Seconds || rowspan=2 | 62 || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | | | 53 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 120 MP || 19.5 Seconds || rowspan=2 | 62 || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | 368.2% || rowspan=2 | 471.1% || rowspan=2 | 11 | ||
|- | |- | ||
| [Enhanced] 96 || 15 Seconds | | [Enhanced] 96 || 15 Seconds | ||
|} | |} | ||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=5 | Useful Gliding Strike | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Damage | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Normal !! Awaken | |||
|- | |||
| 62 || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | 184.1% || rowspan=2 | 235.2% | |||
|- | |||
| [Enhanced] 96 | |||
|} | |||
<br> | <br> | ||
Revision as of 19:00, 19 February 2017
[Special Active: Strength] Fire multiple Eldrasil branches and make them explode. The damage increases if used while in an awakened state. (Can also be activated in midair) | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|---|
Night Watcher | 45 | 96 | 53 | 62 | Advanced Training Skill Quest |
Skill Information
PvE
Character Level | Damage (Physical) | Max Hits | MP Cost | Cooldown | |
---|---|---|---|---|---|
Normal | Awakening | ||||
45 | 526% | 673% | 8 | 200 MP | 13 Seconds |
[Enhanced] 96 | 10 Seconds |
PvP
Character Level | Damage (Physical) | |
---|---|---|
Normal | Awakening | |
45 | 263% | 336% |
[Enhanced] 96 |
Skill Traits
PvE
Reversed Gliding Strike | Useful Gliding Strike | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Detail | Level Required | Attribute Effect | Details | |||
MP Usage | Cooldown | Damage | Max Hits | |||||
Normal | Awaken | |||||||
53 | MP Usage decreased to 60% Cooldown increased to 150% |
120 MP | 19.5 Seconds | 62 | Max Hits increased Damage decreased to 70% |
368.2% | 471.1% | 11 |
[Enhanced] 96 | 15 Seconds |
PvP
Useful Gliding Strike | ||||
---|---|---|---|---|
Level Required | Attribute Effect | Details | ||
Damage | ||||
Normal | Awaken | |||
62 | Max Hits increased Damage decreased to 70% |
184.1% | 235.2% | |
[Enhanced] 96 |
Tips and Details
- The traps will explode even if they do not touch a target.
- When a target is hit by the skill, the successive hits will cause it to move towards the center of the explosions before knocking down.
- The traps have a fixed maximum range, so the skill should be used with caution, because if one uses it too high up, the traps will explode mid-air before even hitting the ground.
- The part when the traps are thrown before exploding can activate Special Effects from elements and titles if it touches something.
Updates
- 07/04/2013 KR
- Skill location swapped with Delayed Fire.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 01/25/2017 KR
- Damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Gliding Strike |
Japan | グライディングストライク | Gliding Strike |
China (Simplified Chinese) | 滑翔冲击 | Gliding Strike |
France | Retrait tactique | Tactical Retreat |