Rakshasa Stance 1: Soul Reaping: Difference between revisions
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__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}} | __NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}} | ||
{{#ev:youtube|iomt-YTnNeU|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:StealSoul.png]] | | [[File:StealSoul.png]] | ||
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>(Super Armor during throw) | | {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>({{se||Super Armor}} during throw) | ||
|- | |- | ||
| | | | ||
| {{SkillText|EnergyConsume|2}} | | {{SkillText|EnergyConsume|2}} | ||
{{SkillText|EnergyConvert|2}} | |- | ||
{{SkillText|EnergyDrain|3}} | | | ||
{{SkillText|ArtStance|Rakshasa|2}} | | {{SkillText|EnergyConvert|2}} | ||
|- | |||
| | |||
| {{SkillText|EnergyDrain|3}} | |||
|- | |||
| | |||
| {{SkillText|ArtStance|Rakshasa|2}} | |||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Little Devil]] || 30 | | [[Little Devil]] || 30 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | |||
! Throw !! Catch !! Use !! Cancel !! Drain | ! Throw !! Catch !! Use !! Cancel !! Drain | ||
|- | |- | ||
| | | colspan="9" | '''Normal''' | ||
|- | |||
| {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 411% || 385% | ||
|- | |||
| colspan="9" | '''[Enhanced]''' | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 411% || 385% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Ara|Rakshasa Stance 1: Soul Reaping|Empowered, Light|mp=10|mp2=50}} | |||
| | |||
<br> | <br> | ||
== | == Extra Information == | ||
=== Total Damage === | |||
{{Damage|true|Ara | |||
|cancel_dmg=1141 | |||
| | |pvp_cancel_dmg=411 | ||
|dmg=1068 | |||
| | |pvp_dmg=385 | ||
|empowered=true | |||
|- | |passive1=Hell Gate | ||
! | }} | ||
|- | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
ChainField.png; Rakshasa Stance 2: Energy Burst; | |||
SpearPrison.png; Rakshasa Stance 3: Spear Prison; | |||
Bulleto.png; Rakshasa Stance 4: Soul Escape; | |||
YRPassive5.png; Hell Gate | |||
}} | |||
<br> | <br> | ||
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**The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled. | **The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled. | ||
**Conversely, if you are close enough to an enemy, the skill will cancel itself before '''Energy Burst''' actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by '''Energy Burst'''. | **Conversely, if you are close enough to an enemy, the skill will cancel itself before '''Energy Burst''' actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by '''Energy Burst'''. | ||
*When not cancelled, the '''Catch''' will knock enemies down. | |||
<br> | |||
== Trivia == | |||
*In the original design, '''Soul Reaping''' used to be the third part of Rakshasa Stance. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/13/2013 || 01/28/2014 || colspan=2 align="left" | | | 08/13/2013 || rowspan=3 | 01/28/2014 || colspan=2 align="left" | | ||
*'''Rakshasa Stance 1: Soul Reaping''' added. | *'''Rakshasa Stance 1: Soul Reaping''' added. | ||
|- | |- | ||
| 08/22/2013 | | 08/22/2013 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Throw''' inflicts {{se||Faint}}.}} | ||
*{{nerf| | *{{nerf|Energy Usage decreased.}} | ||
*Fixed a bug where extra | *Fixed a bug where extra Energy would not be given. | ||
|- | |- | ||
| 08/29/2013 | | 08/29/2013 || colspan=2 align="left" | | ||
*{{buff|MP | *{{buff|MP Usage decreased from 60 MP to 20 MP.}} | ||
*{{nerf|Spirit energy usage increased from 2 to 4.}} | *{{nerf|Spirit energy usage increased from 2 to 4.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 09/03/2015 || | | 09/03/2015 || 02/17/2016 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|Energy Usage decreased from 4 to 2.}} | ||
*{{nerf| | *Changed to Active. | ||
**{{nerf|Delay and invincibility frames removed.}} | |||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{buff|Catch damage increased.}} | *{{buff|'''Catch''' damage increased.}} | ||
*{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 08/24/2017 || 09/13/2017 || align="left" | | | 08/24/2017 || 09/13/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff| | *{{buff|'''Catch''' damage increased.}} | ||
*{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|- | |- | ||
| 01/11/2018 || - || colspan=2 align="left" | | | 01/11/2018 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|'''Throw''' no longer inflicts {{se||Faint}}.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{buff|Catch damage increased.}} | *{{buff|'''Catch''' damage increased.}} | ||
*{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
*{{buff|Super Armor during Throw added.}} | *{{buff|Super Armor during '''Throw''' added.}} | ||
*{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Little Devil}} | |||
{{ |
Latest revision as of 15:36, 27 March 2024
[Active] Fire a spirit ball forward and then pull it back to deal damage to enemies. ( Self BuffSuper ArmorSelf BuffSuper Armor during throw) | |
Energy Consumption
| |
Energy Conversion
| |
Energy Drain
| |
Rakshasa Arts
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Devil | 30 |
Skill Information
Mode | Damage (Magical) | Energy | Max Drains | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Throw | Catch | Use | Cancel | Drain | ||||
Normal | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 8 Seconds |
PvP | 411% | 385% | ||||||
[Enhanced] | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 7 Seconds |
PvP | 411% | 385% |
Skill Traits
Empowered Rakshasa Stance 1: Soul Reaping | Light Rakshasa Stance 1: Soul Reaping | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage decreased to 50% | 5 MP |
Extra Information
Total Damage
Mode | Base | Hell Gate | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Empowered | Normal | Empowered | |||||
Cancel | Full | Cancel | Full | Cancel | Full | Cancel | Full | |
PvE | 1,141% | 2,209% | 1,369.2% | 2,650.8% | 1,597.4% | 3,092.6% | 1,916.88% | 3,711.12% |
PvP | 411% | 796% | 493.2% | 955.2% | 452.1% | 875.6% | 542.52% | 1,050.72% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Tips and Details
- On a single enemy, you normally need a minimum of 4 energy to be able to continue into Rakshasa Stance 2: Energy Burst, as the skill connecting will provide the 3rd energy required. However, if an enemy is far enough away the moment the skill connects, Energy Burst can not be used despite meeting the requirements.
- The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
- Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
- When not cancelled, the Catch will knock enemies down.
Trivia
- In the original design, Soul Reaping used to be the third part of Rakshasa Stance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/13/2013 | 01/28/2014 |
| |
08/22/2013 |
| ||
08/29/2013 |
| ||
07/10/2014 | - |
| |
09/03/2015 | 02/17/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
08/24/2017 | 09/13/2017 |
|
|
01/11/2018 | - |
| |
04/05/2018 | 04/18/2018 |
|
|
06/28/2018 | 07/11/2018 |
|
Alternative Names
Little Devil - Skills