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__NOTOC__{{Languages|Convert}}
__NOTOC__{{Languages|Convert}}
<div style="float: right;">{{#ev:youtube|vRNHEO1Is70|400}}</div>
{{ForceSkillTabs
|Character=Ara
}}
{{#ev:youtube|vRNHEO1Is70|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[File:MariciSkill5.png]]
| [[File:MariciSkill5.png]]
| {{SkillType|A}} 보유 중인 MP를 30당 기력 1개 비율로 모두 변환시킨다.<br>변환되는 기력 개수에 따라 스킬 재사용 시간이 1초씩 증가한다 (변환 기력 개수 - 1)<br>한번에 6개 이상 변환하면 아군 모두가 일정 시간 동안 슈퍼아머 상태가 된다.
| {{SkillType|A}} Convert all remaining MP into energy. Each Energy cost 30 MP.<br>Increase Skill Cooldown by 1 sec. per converted energy. (Convert Energy - 1)<br>If you convert 6 or more at once, all allies will enter Super Armor State for a set duration.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! rowspan=2 | Mode !! colspan=2 | [[Status Effects|[변환]]] !! rowspan=2 | MP Usage<br/>(based on current MP) !! rowspan=2 | Spirit Energy<br/>(based on MP consumed) !! rowspan=2 | Cooldown<br/>(based on Spirit Energy recovered)
! rowspan=2 | Mode !! colspan=2 | {{Se|782|Convert||pb}}<br>(Upon Converting 6 or More Energy) !! colspan=2 | MP Usage !! rowspan=2 | Energy<br/>(based on MP consumed) !! rowspan=2 | Cooldown<br/>(based on Energy recovered)
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! Effect !! Duration  
! Effect !! Duration !! Initial !! Additional (Max. 9)<br/>(based on current MP & Empty Energy)
|-
|-
| '''{{PvE}}''' || rowspan=2 | Super Armor || 5 Seconds || rowspan=2 | 30~300 MP || rowspan=2 | +1~10 || rowspan=2 | 5~{{#expr:5 + 10 - 1}} Seconds
| {{PvE}} || rowspan=2 | Super Armor || 5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 30~270 MP || rowspan=2 | +1~10 || rowspan=2 | 5~{{#expr:5 + 10 - 1}} Seconds
|-
|-
| '''{{PvP}}''' || 2 Seconds
| {{PvP}} || 2 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ara|Convert|Light, Haste|mp=30|cd=4~11}}
|- style="background:{{ColorSel|CharLight|Ara}}"
*'''Light''' trait only reduces the mp cost of the initial cast.
! colspan=2 | Light Convert !! colspan=2 | Haste Convert
|- style="background:{{ColorSel|CharLight|Ara}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || {{#expr: 30 * 0.8}} MP || {{SkillText|Haste|80}} || {{#expr:5 * 0.8}}~{{#expr:(5 + 10 - 1) * 0.8}} Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover Spirit Energy if you have 300 MP or less.
*The minimum requirement to grant {{Se|782|Convert||pb}} is 180 MP and 6 empty energy gauge.
*This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover Energy if you have 300 MP or less.
*Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10.
*Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10.
**If your Spirit Energy bar is full, it will use the base values (30 MP and 5 seconds of cooldown).
**If your Energy bar is full, it will use the base values (30 MP and 5 seconds of cooldown).
*The cooldown of the skill is calculated based on the following formula: 5 + [Spirit Energy Recovered - 1] Seconds.
*The cooldown of the skill is calculated based on the following formula: 5 + [Energy Recovered - 1] Seconds.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
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| rowspan=2 | 03/03/2022 || colspan=2 align="left" |  
| rowspan=2 | 03/03/2022 || colspan=2 align="left" |  
*{{buff|'''Convert''' buff always applies at maximum duration.}}
*{{buff|{{Se|782|Convert|tt=no}} always applies at maximum duration.}}
|-
|-
| align="left" |
| align="left" |
*{{buff|'''Convert''' duration increased.}}
*{{buff|{{Se|782|Convert|tt=no}} duration increased.}}
| align="left" |
| align="left" |
*N/A
*N/A
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{{SkillNav - Marici}}
{{MariciSkills}}

Latest revision as of 16:23, 1 July 2024

  • English
[Active]
Convert all remaining MP into energy. Each Energy cost 30 MP.
Increase Skill Cooldown by 1 sec. per converted energy. (Convert Energy - 1)
If you convert 6 or more at once, all allies will enter Super Armor State for a set duration.
Final Enhanced Skill
  • Grants  Self BuffSuper ArmorSelf BuffSuper Armor when casting.
Skill Type:
[Support - Assist] • [Support - Vitality]


Requirements

Class Level Required
Marici 50


Skill Information

Mode  Party BuffConvertParty BuffConvert
(Upon Converting 6 or More Energy)
MP Usage Energy
(based on MP consumed)
Cooldown
(based on Energy recovered)
Effect Duration Initial Additional (Max. 9)
(based on current MP & Empty Energy)
PvE Super Armor 5 Seconds 30 MP 30~270 MP +1~10 5~14 Seconds
PvP 2 Seconds


Skill Traits

Light ConvertHaste Convert
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%24 MPCooldown decreased to 80%4~11 Seconds
  • Light trait only reduces the mp cost of the initial cast.


Tips and Details

  • The minimum requirement to grant  Party BuffConvertParty BuffConvert is 180 MP and 6 empty energy gauge.
  • This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover Energy if you have 300 MP or less.
  • Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10.
    • If your Energy bar is full, it will use the base values (30 MP and 5 seconds of cooldown).
  • The cooldown of the skill is calculated based on the following formula: 5 + [Energy Recovered - 1] Seconds.


Updates

Date Changes
KR NA PvE PvP
02/17/2022 03/16/2022
  • Convert added.
03/03/2022
  •  ConvertConvert always applies at maximum duration.
  •  ConvertConvert duration increased.
  • N/A


Alternative Names

Server Name Translation
South Korea 변환 Convert