Detoxication: Difference between revisions

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__NOTOC__{{Languages|Detoxification}}
__NOTOC__{{Languages|Detoxication}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Detoxification
}}
}}
<div style="float: right;">{{#ev:youtube|IkmGtTqiyos|400}}</div>
{{#ev:youtube|IkmGtTqiyos|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DissemblerSkill4.png]]
| [[File:DissemblerSkill4.png]]
|{{SkillType|SA|S}} 관측 데이터에 노이즈가… 실험체들의 상태도 케어해야 하는 건가? 성가시군.<br />
|{{SkillType|SA|S}} There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.<br /><br>Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can also be activated midair)
신체를 최적의 상태로 만들어주는 에너지 필드를 생성하여 해당 영역 내에서 파티원의 액티브, 스페셜 액티브 스킬 데미지가 증가하도록 한다. (공중 사용 가능)
|-
|-
|
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|-
|-
|
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|{{SkillText|Overtreatment}}
|{{SkillText|Over Treatment}}
|-
|-
|
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|{{SkillText|True|Detoxification}}
|{{SkillText|True|Detoxication}}
|}
|}
<br>
<br>


==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="2" |Mode !! rowspan="2" |Detoxification (Physical)
! rowspan="2" |Mode !! rowspan="2" |Detoxication (Physical)
! colspan="2" |{{Se|2=Detoxification|4=pb}}
! colspan="2" |{{Se|899|2=Detoxication|4=pb}}<br>(Within Field)
! rowspan="2" |Field Duration
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
|-
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!Duration
!Duration
|-
|-
| colspan="7" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||168%
|{{PvE}}||168%
|12%
|12%
| rowspan="2" |1 Second
| rowspan="2" |10 Seconds
| rowspan="2" |10 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||39%
|{{PvP}}||39%
|6%
|6%
|-
|-
| colspan="7" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||168%
|{{PvE}}||168%
|12%
|12%
| rowspan="2" |1 Second
| rowspan="2" |12 Seconds
| rowspan="2" |12 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||39%
|{{PvP}}||39%
|6%
|6%
|}
|}
\\KR (09/12/2024)=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="2" |Mode !! rowspan="2" |Detoxication (Physical)
! colspan="2" |{{Se|899|2=Detoxication|4=pb}}<br>(Within Field)
! rowspan="2" |Field Duration
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
!All Skill Damage Increase
!Duration
|-
| colspan="8" |'''Normal'''
|-
|{{PvE}}||168%
|10%
| rowspan="2" |1 Second
| rowspan="2" |10 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
|-
|{{PvP}}||39%
|5%
|-
| colspan="8" |'''[Enhanced]'''
|-
|{{PvE}}||168%
|10%
| rowspan="2" |1 Second
| rowspan="2" |12 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
|-
|{{PvP}}||39%
|5%
|}
</tabber>
<br>
<br>


==[[Skill Traits]]==
==[[Skill Traits]]==
{{Traits|Add|Detoxification|Gigantic, Reversed|130|mp=200|cd=15}}
{{Traits|Add|Detoxication|Gigantic, Reversed|130|mp=200|cd=15}}
<br>
<br>


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| hits = 18
| hits = 18
| bug = true
| bug = true
}}
<br>
== Related Skills ==
{{SkillTable
|
DissemblerPassive4.png; Awakened Will: Dissembler;
OvermindPassive2.png; Neuroanatomy;
}}
}}
<br>
<br>


==Tips and Details==
==Tips and Details==
 
* This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there.
* This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there.<br><br>
* The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime.
<br>


==Trivia==
==Trivia==
* '''[[wikipedia:Detoxification|Detoxification]]''' refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.
* '''[[wikipedia:Detoxication|Detoxication]]''' refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.
<br><br>
<br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|10/27/2022||-|| colspan="2" align="left" |
|10/27/2022||rowspan=2|11/23/2022|| colspan="2" align="left" |
*'''Detoxification''' added.
*'''Detoxication''' added.
|-
| 11/10/2022 || colspan="2" align="left" |
*{{buff|{{se|899|2=Detoxication|||tt=no}} '''All Skill Damage Increase''' increased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan="2" align="left" |
*{{nerf|{{se|899|2=Detoxication|||tt=no}} '''All Skill Damage Increase''' decreased.}}
|-
| 08/12/2024 || <!--08/25/2024--> || colspan=2 align="left" |
*{{nerf|{{se|899|2=Detoxication|||tt=no}} '''All Skill Damage Increase''' decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Add
|ColorCls=Add
|KR= |KRName=Detoxification
|KR=디톡시케이션 |KRName=Detoxication
}}
}}
<br>
<br>
{{SkillNav - Dissembler}}
{{SkillNav - Dissembler}}

Latest revision as of 17:58, 5 September 2024

  • English
[Special Active: Strength]
There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.

Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can also be activated midair)
DP Recovery Skill
  • Recover 40 DP when the skill is used
  • DP is not recovered while in Dynamo Configuration Mode (Awakening)
Over Treatment
  • Allies affected by the buff will inflict 1 stack of
    Party Debuff
    .
  • Can only be removed with Immunity.
Final Enhanced Skill
  • Energy Field Duration increased by 2 seconds.


Requirements

Class Level Required
Dissembler 45


Skill Information

  • NA
  • KR (09/12/2024)
Mode Detoxication (Physical)  Party BuffDetoxicationParty BuffDetoxication
(Within Field)
Field Duration Max Hits MP Usage Cooldown
All Skill Damage Increase Duration
Normal
PvE 168% 12% 1 Second 10 Seconds 18 200 MP 15 Seconds
PvP 39% 6%
[Enhanced]
PvE 168% 12% 1 Second 12 Seconds 18 200 MP 15 Seconds
PvP 39% 6%


Skill Traits

Gigantic DetoxicationReversed Detoxication
Attribute EffectAttribute EffectMP UsageCooldown
Skill size increased to 130%MP Usage decreased to 60%
Cooldown increased to 150%
120 MP22.5 Seconds


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBase
PvE3,024%
PvP702%


Related Skills


Tips and Details

  • This skill is affected by the Free Training hit count error, dealing 1 hit more there.
  • The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime.


Trivia

  • Detoxication refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.


Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • Detoxication added.
11/10/2022
  • All Skill Damage Increase increased.
02/29/2024 03/27/2024
  • All Skill Damage Increase decreased.
08/12/2024
  • All Skill Damage Increase decreased.


Alternative Names

Server Name Translation
South Korea 디톡시케이션 Detoxication