Obliteration: Difference between revisions

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| [[File:MutantReaperPassive3.png]]
| [[File:MutantReaperPassive3.png]]
| {{SkillType|P}} Wherever he goes, only the remains of revenge is left behind.<br><br>When the target with [[Valasia|Valasia seed]] is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.<br>Reduce 1 remaining skill cooldown for allies within the area of effect of the Ruined Soul Trace and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)<br>When an ally absorbs Dense Ruined Soul Trace, also increase MP Recovery when Attacking/Attacked.
| {{SkillType|P}} Only the remains of revenge is left behind wherever he goes.<br><br>When the target with [[Valasia|Valasia seed]] is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.<br>Reduce 1 remaining skill cooldown for allies within the area of effect of the Ruined Soul Trace and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)<br>When an ally absorbs Dense Ruined Soul Trace, apply the effects of Ruined Soul Trace and increase MP Recovery when Attacking/Attacked.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Ruined Soul Trace !! colspan="4" | Dense Ruined Soul Trace
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Ruined Soul Trace !! colspan="3" | Dense Ruined Soul Trace
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! rowspan=2 | Chance !! rowspan=2 | Random Skill Cooldown Decrease !! colspan=2 | {{se|750|Obliteration||pb}} !! rowspan=2 | Trace Duration !! rowspan=2 | Chance !! colspan="2" | {{se|751|Obliteration||sapb}} !! rowspan=2 | Trace Duration
! rowspan=2 | Chance !! rowspan=2 | Random Skill Cooldown Decrease !! colspan=2 | {{se|750|Obliteration||pb}} !! rowspan=2 | Chance !! colspan="2" | {{se|751|Obliteration||sapb}}
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! All Speed Increase {{stat|a}} !! Duration !! MP Recovery when Attacked / Attacking Increase !! Duration
! All Speed Increase {{stat|a}} !! Duration !! MP Recovery when Attacked / Attacking Increase !! Duration
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| colspan="11" | {{PvE}}
| colspan="11" | {{PvE}}
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| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 3 Seconds || 7% || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds || rowspan=4 | 100% || 1.2× || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds
| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 3 Seconds || 7% || rowspan=4 | 20 Seconds || rowspan=4 | 100% || 1.2× || rowspan=4 | 20 Seconds
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| align="left" | 2 || 67 || 8% || 1.3×
| align="left" | 2 || 67 || 8% || 1.3×
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| colspan="11" | {{PvP}}
| colspan="11" | {{PvP}}
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| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 3 Seconds || 3.5% || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds || colspan="4" rowspan="4" | N/A  
| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 3 Seconds || 3.5% || rowspan=4 | 20 Seconds || colspan= "3" rowspan="4" | N/A  
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| align="left" | 2 || 67 || 4%  
| align="left" | 2 || 67 || 4%  
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== Tips and Details ==
== Tips and Details ==
*The NA tooltop mistakenly didn't remove the '''HP Recovery''' after the 4/23 update.
*In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate [[Path of the Dead]] and use {{Color|#4E8E99|[Valasia Response] Skills|b=1}} to generate souls per skill use.
*In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate [[Path of the Dead]] and use {{Color|#4E8E99|[Valasia Response] Skills|b=1}} to generate souls per skill use.
*Although the visual of the souls field fades out after creation, the fields will linger for about 1~2 seconds. Players who enter the field for the first time will receive the effects.
*Although the visual of the souls field fades out after creation, the fields will linger for about 1~2 seconds. Players who enter the field for the first time will receive the effects.
*Since the passive will choose one skill on cooldown at random, it can allow you to clear rooms in succession with a skill such as [[Sprout]], provided it kills and the enemies spawn at least 4~5 Soul Traces, not counting other sources of cooldown reduction.
*In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there.
*In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there.
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|{{#ev:youtube|trCraPWJaoc|300}}
|{{#ev:youtube|trCraPWJaoc|300}}
|Between its initial release and the 03/27/2025 KR Patch, '''Ruined Soul Trace''' and '''Dense Ruined Soul Trace''' were orbs that players will absorb when touched. Each orb can only be absorb by 1 player.
|Between its initial release and the 03/27/2025 KR Patch, '''Ruined Soul Trace''' and '''Dense Ruined Soul Trace''' were homing orbs that players will absorb when touched. Each orb can only be absorb by 1 player.
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Latest revision as of 05:21, 27 April 2025

  • English
[Passive]
Only the remains of revenge is left behind wherever he goes.

When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.
Reduce 1 remaining skill cooldown for allies within the area of effect of the Ruined Soul Trace and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)
When an ally absorbs Dense Ruined Soul Trace, apply the effects of Ruined Soul Trace and increase MP Recovery when Attacking/Attacked.


Requirements

Class Level Required Skill Requirement
Mutant Reaper 60 Expert Training Skill Quest


Skill Information

Skill Level Level Required Ruined Soul Trace Dense Ruined Soul Trace
Chance Random Skill Cooldown Decrease   Chance  
All Speed Increase Duration MP Recovery when Attacked / Attacking Increase Duration
PvE
1 60 30% 3 Seconds 7% 20 Seconds 100% 1.2× 20 Seconds
2 67 8% 1.3×
3 69 9% 1.4×
4 99 10% 1.5×
PvP
1 60 30% 3 Seconds 3.5% 20 Seconds N/A
2 67 4%
3 69 4.5%
4 99 5%
  • Absorbing a Dense Ruined Soul Trace provides all the effects of Ruined Soul Trace as well.


Related Skills


Tips and Details

  • In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate Path of the Dead and use [Valasia Response] Skills to generate souls per skill use.
  • Although the visual of the souls field fades out after creation, the fields will linger for about 1~2 seconds. Players who enter the field for the first time will receive the effects.
  • In PvP, players are counted as normal enemies so the Dense Ruined Soul Trace will not spawn there.


Old Version

Video Description
Between its initial release and the 03/27/2025 KR Patch, Ruined Soul Trace and Dense Ruined Soul Trace were homing orbs that players will absorb when touched. Each orb can only be absorb by 1 player.


Updates

Date Changes
KR NA PvE PvP
01/06/2022 01/26/2022
  • Obliteration added.
01/20/2022
  • Ruined Soul Trace / Dense Ruined Soul Trace changed to fall to the ground if created in midair.
  • Ruined Soul Trace / Dense Ruined Soul Trace changed to home in on allies.
  • Ruined Soul Trace / Dense Ruined Soul Trace changed to generate closer to the caster.
  • Ruined Soul Trace / Dense Ruined Soul Trace duration decreased to 10 seconds.
  • Ruined Soul Trace Cooldown Reset effect changed to Cooldown Reduction effect.
04/28/2022 05/25/2022
  • Cooldown Reduction prioritizes Special Actives.
07/21/2022 08/17/2022
  • Random Skill Cooldown Reduction effect increased.
  • None
01/04/2024 01/31/2024
  • Random Skill Cooldown Decrease decreased.
  • None
03/27/2025 04/23/2025
  • Ruined Soul Trace & Dense Ruined Soul Trace form changed from pick-up orb to field of effect.
  • Dense Ruined Soul Trace HP Recovery removed.
  • Ruined Soul Trace Random Skill Cooldown Decrease decreased.


Alternative Names

Server Name Translation
South Korea 말살 Obliteration
Poland Rozkład Decomposition