Guillotine Press: Difference between revisions
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! rowspan="2" | | ! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | [[Status Effects/Faint|Faint]] Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! rowspan="2" | | ! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) | ||
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! First Stomp !! Second Stomp | ! First Stomp !! Second Stomp |
Revision as of 06:29, 25 August 2017
[Special Active: Strength] Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be stunned for 3 seconds. (Can also be activated in midair) | |
Available for Memorize
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Battle Magician | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Faint Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|
First Stomp | Second Stomp | ||||
30 | 738% | 3405% | 3 Seconds | 200 MP | 15 Seconds |
[Enhanced] | 886% | 4086% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
First Stomp | Second Stomp | |
30 | 295% | 885% |
[Enhanced] | 354% | 1062% |
Skill Traits
PvE
Light Guillotine Press | Heavy Guillotine Press | |||||
---|---|---|---|---|---|---|
Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | ||||
First Stomp | Second Stomp | |||||
MP Usage decreased to 80% | 160 MP | 40 | Damage increased to 144% Cooldown increased to 120% |
1033.2% | 4767% | 22.5 Seconds |
[Enhanced] | 1240.4% | 5720.4% |
PvP
Heavy Guillotine Press | ||
---|---|---|
Level Required | Details | |
Damage | ||
First Stomp | Second Stomp | |
40 | 413% | 1239% |
[Enhanced] | 495.6% | 1486.8% |
Tips and Details
- The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
- Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.
Trivia
- This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.
Updates
- 03/29/2012 KR
- During descent, the hits no longer gives mp.
- 06/27/2013 KR
- MP Usage increased.
- Cooldown increased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect.
- 08/06/2015 KR
- First stomp can no longer inflict multiply hits.
- First stomp now inflict Power Stun, while second stomp no longer launch and inflict Normal Stun.
- No longer can only be used in mid-air.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Second Stomp damage increased.
Alternative Names