Violent Attack: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
|- style="background:#90EE90"
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement  
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative           !! Skill Requirement  
|-
|-
| [[Combat Ranger]] || Lv. 20 || 40 || 3 || [[Dive Kick Bombing]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_40_Layer_Skill_.28Level_Requirement:_40.29'''Level 40 Layer Skill Quest''']     
| [[Combat Ranger]] || Lv. 20 || 40             || 3                 || [[Dive Kick Bombing]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_40_Layer_Skill_.28Level_Requirement:_40.29'''Level 40 Layer Skill Quest''']     
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
<tabber>
NA=
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#90EE90"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)'''
|- style="background:#90EE90"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Kick !! Drill
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''MP Usage'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
| align="left" | 1 || rowspan="2" | 40 || 702% || 263% || 127% || rowspan="13" | 1 || rowspan="13" | 12 || rowspan="13" | Infinite || rowspan="13" | 300 MP || rowspan="13" | 21 Seconds
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
| align="left" | 2 || 725% || 272% || 131%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Somersault Kick'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Descending Drill'''
| align="left" | 3 || 41 || 748% || 280% || 135%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick'''
| align="left" | 4 || 44 || 770% || 289% || 139%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Drill'''
|-
{{!}}-
| align="left" | 5 || 47 || 793% || 297% || 144%
{{!}} 1  
|-
{{!}} align=center {{!}} 490%
| align="left" | 6 || 50 || 816% || 306% || 148%
{{!}} align=center {{!}} 184%
|-
{{!}} align=center {{!}} 91%
| align="left" | 7 || 53 || 839% || 314% || 152%
{{!}} align=center rowspan=5 {{!}} 1
|-
{{!}} align=center rowspan=5 {{!}} 12
| align="left" | 8 || 56 || 862% || 323% || 156%
{{!}} align=center rowspan=5 {{!}} infinite
|-
{{!}} align=center rowspan=5 {{!}} 300 MP
| align="left" | 9 || 59 || 885% || 331% || 160%
{{!}} align=center rowspan=5 {{!}} 30 Seconds
|-
{{!}}-
| align="left" | 10 || 62 || 907% || 340% || 164%
{{!}} 2
|-
{{!}} align=center {{!}} 588%
| align="left" | 11 || 65 || 930% || 348% || 168%
{{!}} align=center {{!}} 221%
|-
{{!}} align=center {{!}} 109%
| align="left" | 12 || 68 || 953% || 357% || 172%
{{!}}-
|-
{{!}} 3
| align="left" | 13 || 71 || - || - || -
{{!}} align=center {{!}} 686 %
|}
{{!}} align=center {{!}} 258%
{{!}} align=center {{!}} 127%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 784%
{{!}} align=center {{!}} 295%
{{!}} align=center {{!}} 146%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 931%
{{!}} align=center {{!}} 350%
{{!}} align=center {{!}} 173%
{{!}}}
 
|-|
|-|
KR=
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#90EE90"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''Required<br>Level'''
|- style="background:#90EE90"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)'''
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Kick !! Drill
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''MP Usage'''
| align="left" | 1 || rowspan="2" | 40 || - || - || - || rowspan="13" | 1 || rowspan="13" | 12 || rowspan="13" | Infinite || rowspan="13" | 300 MP || rowspan="13" | 21 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 2 || - || - || -
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Somersault Kick'''
| align="left" | 3 || 41 || - || - || -
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Descending Drill'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
| align="left" | 4 || 44 || - || - || -
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Drill'''
| align="left" | 5 || 47 || - || - || -
{{!}}-
|-
{{!}} 1
| align="left" | 6 || 50 || - || - || -
{{!}} align=center rowspan=2 {{!}} 40
|-
{{!}} align=center {{!}} 702%
| align="left" | 7 || 53 || - || - || -
{{!}} align=center {{!}} 263%
|-
{{!}} align=center {{!}} 127%
| align="left" | 8 || 56 || - || - || -
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 12
| align="left" | 9 || 59 || - || - || -
{{!}} align=center rowspan=20 {{!}} infinite
|-
{{!}} align=center rowspan=20 {{!}} 300 MP
| align="left" | 10 || 62 || - || - || -
{{!}} align=center rowspan=20 {{!}} 21 Seconds
|-
{{!}}-
| align="left" | 11 || 65 || - || - || -
{{!}} 2
|-
{{!}} align=center {{!}} 725%
| align="left" | 12 || 68 || - || - || -
{{!}} align=center {{!}} 272%
|-
{{!}} align=center {{!}} 131%
| align="left" | 13 || 71 || - || - || -
{{!}}-
|}
{{!}} 3
{{!}} align=center {{!}} 41
{{!}} align=center {{!}} 748%
{{!}} align=center {{!}} 280%
{{!}} align=center {{!}} 135%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 44
{{!}} align=center {{!}} 770%
{{!}} align=center {{!}} 289%
{{!}} align=center {{!}} 139%
{{!}}-
{{!}} 5
{{!}} align=center {{!}} 47
{{!}} align=center {{!}} 793%
{{!}} align=center {{!}} 297%
{{!}} align=center {{!}} 144%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 50
{{!}} align=center {{!}} 816%
{{!}} align=center {{!}} 306%
{{!}} align=center {{!}} 148%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 53
{{!}} align=center {{!}} 839%
{{!}} align=center {{!}} 314%
{{!}} align=center {{!}} 152%
{{!}}-
{{!}} 8
{{!}} align=center {{!}} 56
{{!}} align=center {{!}} 862%
{{!}} align=center {{!}} 323%
{{!}} align=center {{!}} 156%
{{!}}-
{{!}} 9
{{!}} align=center {{!}} 59
{{!}} align=center {{!}} 885%
{{!}} align=center {{!}} 331%
{{!}} align=center {{!}} 160%
{{!}}-
{{!}} 10
{{!}} align=center {{!}} 62
{{!}} align=center {{!}} 907%
{{!}} align=center {{!}} 340%
{{!}} align=center {{!}} 164%
{{!}}-
{{!}} 11
{{!}} align=center {{!}} 65
{{!}} align=center {{!}} 930%
{{!}} align=center {{!}} 348%
{{!}} align=center {{!}} 168%
{{!}}-
{{!}} 12
{{!}} align=center {{!}} 68
{{!}} align=center {{!}} 953%
{{!}} align=center {{!}} 357%
{{!}} align=center {{!}} 172%
{{!}}-
{{!}} 13
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 14
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 15
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 16
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 17
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 18
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 19
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 20 (M)
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}}
 
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**Tornado stays on character until landing.
**Tornado stays on character until landing.
**Fires tornado attack when landing.
**Fires tornado attack when landing.
*11/7/2013 KR
**Damage Increased
**Hitbox modification
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{{CRSkills}}
{{CRSkills}}

Revision as of 04:15, 16 November 2013

File:Copy of SC 2010 9 17 12 43 54 .PNG
[Special Active] Rena launches opponents into the air with a series of somersault kicks, then drills into them diagonally towards the ground.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Combat Ranger Lv. 20 40 3 Dive Kick Bombing Level 40 Layer Skill Quest


Skill Information

  • NA
Skill Level Required Level Damage (Physical) Max Hits MP Usage Cooldown
Launch Somersault Kick Descending Drill Launch Kick Drill
1 40 702% 263% 127% 1 12 Infinite 300 MP 21 Seconds
2 725% 272% 131%
3 41 748% 280% 135%
4 44 770% 289% 139%
5 47 793% 297% 144%
6 50 816% 306% 148%
7 53 839% 314% 152%
8 56 862% 323% 156%
9 59 885% 331% 160%
10 62 907% 340% 164%
11 65 930% 348% 168%
12 68 953% 357% 172%
13 71 - - -

|-| KR=

Skill Level Required Level Damage (Physical) Max Hits MP Usage Cooldown
Launch Somersault Kick Descending Drill Launch Kick Drill
1 40 - - - 1 12 Infinite 300 MP 21 Seconds
2 - - -
3 41 - - -
4 44 - - -
5 47 - - -
6 50 - - -
7 53 - - -
8 56 - - -
9 59 - - -
10 62 - - -
11 65 - - -
12 68 - - -
13 71 - - -


Tips and Details

  • Violent Attack is unlocked through the High Branch Skill Quest (Intermediate Branch Skill Quest in KR).
    • The quest can be obtained at Lv32 (Lv 40 in KR) from Camilla, the PvP NPC.
  • The initial attack hits all opponents in front of the user.
  • The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground.
  • Enemies cannot mana break out of this skill except for the first hit.
  • Rena herself and the descent are separated from each other. The descent will continue to go through platform/ground even after Rena herself is stopped.
  • When used at ground level it will do on average 24 hits, totaling 7,034% physical damage at level 5.
    • This is equivalent to about ~5,800% of her magical attack damage with Fighter Spirit.


Updates

  • 7/4/2013 KR
    • Pulling effect added to Last tornado attack.
    • Tornado stays on character until landing.
    • Fires tornado attack when landing.
  • 11/7/2013 KR
    • Damage Increased
    • Hitbox modification