- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Blood Swamp: Difference between revisions
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*The blood thorns will hit enemies up to 1 platform above the swamp, while the explosion itself can reach up to 3 platforms above it. | *The blood thorns will hit enemies up to 1 platform above the swamp, while the explosion itself can reach up to 3 platforms above it. | ||
**Due to the swamp explosion dealing damage as it travels up however, enemies near the top will take very little hits from it. | **Due to the swamp explosion dealing damage as it travels up however, enemies near the top will take very little hits from it. | ||
*The thorns | *The only the first thorns hit inflicts hitstun. | ||
<br> | <br> | ||
Latest revision as of 18:03, 13 April 2025
- English
[Special Active: Strength] Inject demonic energy into the ground to form a Blood Swamp. Blood Thorns will shoot out of the Blood Swamp and deal damage and slow down enemies. The caster will gain 1 ![]() After a certain duration, the Blood Swamp will explode. The explosion damage will increase based on ![]() | |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Dark Knight | 30 |
Skill Information
Mode | Damage (Physical) | Blood Swamp | ![]() |
Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Swamp and Thorns | Swamp Explosion | ![]() |
Duration | Swamp Explosion Damage Increase | Max Stacks | Swamp and Thorns | Swamp Explosion | ||||
Movement / Action Speed Decrease | Duration | ||||||||||
Normal | |||||||||||
PvE | 197% | 479% | 20% | 3 Seconds | 10 Seconds | 2% | 10 | 10 | 15 | 200 MP | 14 Seconds |
PvP | 56% | 164% | 10% | ||||||||
[Enhanced] | |||||||||||
PvE | 138% | 479% | 20% | 3 Seconds | 10 Seconds | 2% | 10 | 19 | 15 | 200 MP | 14 Seconds |
PvP | 39% | 164% | 10% |
Skill Traits
Heavy Blood Swamp | Light Blood Swamp | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 4,538% ~ 4,921.2% | 9,807% ~ 11,244% | 6,534.72% ~ 7,086.53% | 14,122.08% ~ 16,191.36% |
PvP | 1,397% ~ 1,528.2% | 3,201% ~ 3,693% | 2,011.68% ~ 2,200.61% | 4,609.44% ~ 5,317.92% |
- Average assumes 19 hits of Swamp and Thorns and 4 hits of Swamp Explosion (3 hits in PvP).
- Damage ranges from 0~10 stacks of
Self BuffBlood ConcentrationSelf BuffBlood Concentration consumed.
Related Skills
Tips and Details
- Since the
Blood ConcentrationBlood Concentration buff only requires the caster to inflict damage, this does not actually exclude the skill itself. As such, due to the thorns hitting 19 times at [Enhanced], the skill will always do 20% increased explosion damage as long as enemies were inside it most of the time.
- The swamp explosion deals damage as it travels up, so taller enemies will take more hits. Most medium-sized enemies can take 4 hits from the Swamp Explosion, while player-sized enemies will take 3 hits.
- The blood thorns will hit enemies up to 1 platform above the swamp, while the explosion itself can reach up to 3 platforms above it.
- Due to the swamp explosion dealing damage as it travels up however, enemies near the top will take very little hits from it.
- The only the first thorns hit inflicts hitstun.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/04/2019 | 07/31/2019 |
|
Alternative Names
Dark Knight - Skills
Special Active
Active
Passive