Template:KD6: Difference between revisions

From Elwiki
No edit summary
Line 107: Line 107:
| 0
| 0
| -
| -
|- align=center
| align=left | [[Aiming Shot]]
| 0
| '''LA3, LR'''
|- align=center
|- align=center
| align=left | [[Siege Shelling]] <br>'''Ready'''
| align=left | [[Siege Shelling]] <br>'''Ready'''
Line 313: Line 309:
| -
| -
|- align=center
|- align=center
| align=left | [[Rumble Shot]]
| align=left | [[Aiming Shot]]
| 0
| 0
| 0
| 0
| -
| '''LA3, LR'''
|}
|}
|
|
Line 323: Line 319:
{| cellpadding=3 border=1 style="border-collapse:collapse; border-style:solid; background-color:white"
{| cellpadding=3 border=1 style="border-collapse:collapse; border-style:solid; background-color:white"
|- align=center style=background-color:#99CCFF
|- align=center style=background-color:#99CCFF
| rowspan=2 width=100 align=left | '''Input'''
! rowspan=2 width=100 align=left | Input
| colspan=2 | '''Knockdown value'''
! colspan=2 | Knockdown value
| rowspan=2 width=50 | '''Type'''
! rowspan=2 width=50 | Type
|- align=center style=background-color:#99CCFF
|- align=center style=background-color:#99CCFF
| '''100%'''
! 100%
| [[Image:SI TUSSLETECH.PNG|20x20px|link=Tussle Technique]]
! [[Image:SI TUSSLETECH.PNG|20x20px|link=Tussle Technique]] Lv.6
|- align=center
|- align=center
| align=left | '''X'''
| align=left rowspan=2 | '''X'''
| 1.4
| 0
| 1.1
| 0
| -
| -
|- align=center
|- align=center
| align=left | X'''Z'''
| 10
| 1.4
| 7
| 1.1
| -
| -
|- align=center
|- align=center
Line 343: Line 338:
| 0
| 0
| 0
| 0
| '''LA2'''
| '''LA'''
|- align=center
|- align=center
| align=left | ZZX'''X'''
| align=left rowspan=2 | ZZX'''X'''
| 0.75 * 10
| 0 * 10
| 0.6 * 10
| 0 * 10
| '''LA2, LR'''
|- align=center
| 50
| 35
| '''LA3, LR'''
|- align=center
| align=left rowspan=2 | ZZXX'''X'''
| 0
| 0
| '''LR'''
| '''LR'''
|- align=center
|- align=center
| align=left | ZZXX'''X'''
| 15
| ?
| 10.5
| ?
| '''LA3, LR'''
| '''LA3'''
|- align=center
| align=left | [[Rumble Shot]]
| 0
| 0
| -
|- align=center
|- align=center
| align=left | [[Leg Shot]]
| align=left | [[Leg Shot]]

Revision as of 15:04, 26 April 2014

Guardian

Input Knockdown value Type
Z 7 -
ZZ 7 -
ZZZ 15 -
ZZZZ 0 LA2
ZZZX 0 -
0 * 5 -
0 LA3
ZZ↓Z 15 LA, LR
ZZ↓ZZ 0 LA3
X 15 -
XX 7 + 8 -
XXX 0 LA3
XXZ 2 * 4 -
XXZX 0 * 5 -
0 LA3
↑↓ 20 LA
Z 15 -
X 0 LA2
→→Z 7 LA
→→X 7 LA3
0 LA1
→→↑Z 20 -
→→↑ZZ 0 LA, LR
0 LA
→→↑X 0 LA3
Reload 0 -
Siege Shelling
Ready
0 (10 awakened) -
Siege Shelling Z 15 -
Siege Shelling X 0 * 6 LR
0 LA3, LR

Fury Guardian

Input Knockdown value Type
100% Lv.16
ZZX 0 + 0 0 + 0 -
25 21.25 LA3
→→Z 7 5.98 -
→→ZZ 0 0 -
→→ZZZ 20 17 LA
→→↑ZX 0 0 P
→→↑ZXX 7 5.95 KD
Heavy Stance
X
0 0 -
Leap Attack 0 0 LA3
0 0 LA

Iron Paladin

Input Knockdown value Type
100% Lv.16
↑↓Z
Leap Attack Z
0 0 LR
↑↓ZZ
Leap Attack ZZ
7 5.95 -
0 0 LA
→→X 15 12.75 P
0 0 -
→→XZ 10 8.5 -
→→XZZ 0 * 5 0 * 5 -
→→XZZZ 20 17 LA
→→XZZX 0 0 KD
Sudden Burster 0 0 -
0 * 3 0 * 3 LR
↑↓ Quake
15 15 -

Shooting Guardian

Input Knockdown value Type
100% Lv.6
XZ ? ? -
? * 3 ? * 3 -
XZZ ? ? LA1
→→X 15 10.5 P
0 0 -
→→XX 10 * 2 7 * 2 -
→→XXX 10 7 LA1
→→↑X~X 10 7 -
Head Shot 0 0 -
Aiming Shot 0 0 LA3, LR

Deadly Chaser

Input Knockdown value Type
100% Lv.6
X 0 0 -
10 7 -
ZZX 0 0 LA
ZZXX 0 * 10 0 * 10 LA2, LR
50 35 LA3, LR
ZZXXX 0 0 LR
15 10.5 LA3, LR
Rumble Shot 0 0 -
Leg Shot 0 0 -

Shelling Guardian

Input Knockdown value Type
100%
ZZZX ? * 5 -0.6 LA1
X 2 2 -
XX 1 ? LA3
XZX ? * 5 -0.6 LA1
→→Z 1 1 -
→→ZZ 2.2 2.2 -
→→ZZX 1 ? LA3
→→↑ZX 2 ? -
Elastic Bomb -
Hand Grenade
0 0 -
Elastic Bomb -
Grenade
Launcher
0 0 -
Mark of
Commander
0 0 -
Siege Shelling 0 -0.6 -

Tactical Trooper

Input Knockdown value Type
100%
ZZX ? ? -
ZZXX ? ? -
→→X ? ? P
→→XX ? ? -
Automatic Mortar ? ? -