Code: Electra: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox_character |name=Eve |color=#FF93AE |image=[[Image:electricplumber.png]] |class=Code Electra |weapon=Nasod Gear, Electron Beams |tree=[[Eve]] > [[Code Electra]] > [[Battle Seraph]]<br>}} | |||
<center>{{quotation|''"The Electra Code... I've finally found it"''}}</center> | <center>{{quotation|''"The Electra Code... I've finally found it"''}}</center> | ||
Revision as of 09:19, 16 February 2013
“ | "The Electra Code... I've finally found it"
|
” |
Code Electra
Specialty
The "Electra Code" embodies the power of the El, harnessed and translated by Eve into a useable code. In turn, Eve transcribes the code into a functional Nasod device. The power of the El is expressed with high-powered electron beams, easily manipulated by Eve. Beautifully lethal, Eve can unleash various forms of El-force generated by the Nasod device as she pleases.
Background
"The Electra Code... I've finally found it"
Exhausting all her strength to drive the Nasod Core, Eve finally uncovered the Electra Code. Being able to express this code in Nasod Devices would be enable to allow the optimal use of Energy which had the potential to re-awaken the Nasod Race.
"If this works, the return of the Nasod Race may be near...."
First Class Advancement

Eve is required to be Lv15 to begin her first class advancement.
After completing the Another Code quest chain, Eve can decide between advancing as Code Exotic or Code Architecture or Code Electra.
Code Electra
- Speak to Lenphad, Blacksmith in Elder Village.
- Collect 1 Spectral Prism from William Phoru (Boss) in 2-4 on Very Hard (☆☆☆).
- Collect 1 Laser Emitter from Wally No.8th (Boss) in 2-5 on any difficulty.
- Complete 2-5 once on Very Hard (☆☆☆).
At Lv35, a Code Electra can advance into Battle Seraph.
Skill Tree
Additional Combos
Image | Description | Damage |
---|---|---|
File:CelCombo1.png | Laser Follow-Up
End off the standard 3 hit combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP) |
100% Phy. Damage → 120% Phy. Damage → 150% Phy. Damage →50% Mag. Damage (x5) |
File:CelCombo2R.png | Laser Cutter
End off the standard 2 hit Electron Ball combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP) |
75% Mag. Damage + 125% Mag. Damage (x2) → 50% Mag. Damage (x2~x10+) |
File:CelCombo3.png | Illusion Stinger Dash
Similar to Illusion Stinger, Eve thrusts forth a Nasod Spear at the enemy and follows up with a second spear, she then rushes forward behind the enemy, leaving a trail of electronic pulses, pulling the enemy along with her. (Requires MP) |
100% Mag. Damage → 120% Mag. Damage → 50% Mag. Damage → 25% Mag. Damage. (x3~) |
Skills
Videos
Gallery
-
Code Electra's Teaser.
-
Weapon Accessory acquired after Changing to Code Electra (During release)
-
Idle Pose and Job Avatar.
Trivia
- Possesses the most skill variety out of all other 1st jobs.
- Second class to utilize lasers for damage, the first being Dark Magician.
- Even though Dark Magician uses lasers (having only one Special Active: Plasma Cutter), Code Electra is a class based entirely around the use and modification of lasers and electron balls.